Player Matchup

Danzaburou
Danzaburou
DirtyOwnet
Danzaburou
Level 18
God Stats
23W - 31L
1,471 SR
Queue Stats
23W - 32L
1,446 Elo+
Solo
Scylla
Scylla
EatinYellowSnow
Scylla
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
210W - 260L
1,267 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Testies3
Tsukuyomi
Level 28
God Stats
23W - 21L
1,490 SR
Queue Stats
155W - 147L
1,434 Elo+
Solo
Chaac
Chaac
TheLionInMe
Chaac
Level 25
God Stats
3W - 2L
1,677 SR
Queue Stats
95W - 99L
1,515 Elo+
Solo
Vamana
Vamana
xPh0enixx
Vamana
Level 8
God Stats
34W - 25L
1,499 SR
Queue Stats
124W - 154L
1,267 Elo+
Party 1
Team Averages
Level 17
1,528 SR
1,386 Elo+

VS

Team Averages
Level 17
1,495 SR
1,496 Elo+
Artemis
Artemis
Crozariol
Artemis
Level 17
God Stats
11W - 8L
1,500 SR
Queue Stats
115W - 105L
1,500 Elo+
Solo
Janus
Janus
ElGranJeck
Janus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 32L
1,552 Elo+
Solo
Ares
Ares
PhoenixBori21
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Tyr
Tyr
WolfPeeSipper
Tyr
Level 24
God Stats
14W - 19L
1,363 SR
Queue Stats
202W - 220L
1,414 Elo+
Solo
Fenrir
Fenrir
herculoidlunch
Fenrir
Level 26
God Stats
9W - 4L
1,614 SR
Queue Stats
171W - 166L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyOwnet
Danzaburou
11
8 / 9 / 0
7,975
532
10,187
11,894
3,422
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 0
6,620
441
3,724
9,495
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Testies3
Tsukuyomi
12
0 / 7 / 3
7,204
480
7,223
11,955
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 5 / 2
8,095
540
8,676
15,140
16,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
xPh0enixx
Vamana
9
0 / 4 / 1
6,206
414
1,658
8,409
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crozariol
Artemis
14
5 / 3 / 6
8,383
559
6,941
9,929
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
15
8 / 0 / 7
9,293
620
7,056
7,983
2,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 5
6,752
450
1,468
11,066
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 5
8,023
535
6,496
9,457
8,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
16 / 1 / 8
10,471
698
14,306
11,652
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
13
Kills
32
32
Deaths
13
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Crozariol
Artemis
5
3
6
2.67
L
Danzaburou
DirtyOwnet
Danzaburou
8
9
0
0.89
L
1
7
0
0.14
W
Janus
8
0
7
11.5
W
1
6
5
0.58
L
Tsukuyomi
Testies3
Tsukuyomi
0
7
3
0.21
L
4
5
2
1
W
2
3
5
1.5
W
16
1
8
20
L
Vamana
xPh0enixx
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
36,267
56,893
Taken
50,087
30,966
Mitigated
30,140
8,321
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Crozariol
Artemis
6,941
2,334
0
3,771
9,929
3,079
2,099
1,579
8,239
0
47,285
L
Danzaburou
DirtyOwnet
Danzaburou
10,187
5,568
0
342
11,894
3,422
849
1,888
10,006
0
37,502
L
3,724
223
0
1,040
9,495
2,471
0
1,839
7,656
33,867
0
W
Janus
7,056
679
0
3,140
7,983
2,168
709
0
7,939
56,529
0
W
1,468
257
0
641
11,066
8,255
0
614
10,414
18,305
0
L
Tsukuyomi
Testies3
Tsukuyomi
7,223
1,342
0
2,009
11,955
4,774
0
2,332
9,623
0
52,892
L
8,676
2,109
0
4,637
15,140
16,164
102
1,640
13,500
0
46,016
W
6,496
1,489
0
2,547
9,457
8,911
121
257
9,188
0
37,816
W
14,306
3,562
0
5,068
11,652
7,727
0
1,088
10,419
0
60,090
L
Vamana
xPh0enixx
Vamana
1,658
893
0
293
8,409
4,135
1,101
825
7,584
0
27,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
42,922
365
Minions Killed
371
0
Camps Cleared
0
1,264,027
Distance Traveled
1,463,480
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,383
559
77
5
0
254,436
10
L
Danzaburou
7,975
532
60
4
0
238,505
0
L
Scylla
6,620
441
73
5
0
245,171
0
W
Janus
9,293
620
100
7
0
331,909
2
W
Ares
6,752
450
25
2
0
254,323
3
L
Tsukuyomi
7,204
480
87
6
0
267,219
5
L
Chaac
8,095
540
95
6
0
264,960
0
W
Tyr
8,023
535
76
5
0
307,386
1
W
Fenrir
10,471
698
93
6
0
315,426
0
L
Vamana
6,206
414
50
3
0
248,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role