Player Matchup

Anhur
Anhur
ArmandoParedes10
Anhur
Level 16
God Stats
6W - 6L
1,488 SR
Queue Stats
47W - 54L
1,340 Elo+
Party 1
Tiamat
Tiamat
CMH1001
Tiamat
Level 75
God Stats
1W - 3L
1,607 SR
Queue Stats
200W - 229L
1,419 Elo+
Party 1
Geb
Geb
Dymott_
Geb
Level 84
God Stats
25W - 13L
1,606 SR
Queue Stats
437W - 465L
1,433 Elo+
Party 2
Fenrir
Fenrir
Fraanx21x
Fenrir
Level 76
God Stats
21W - 15L
1,477 SR
Queue Stats
175W - 174L
1,432 Elo+
Party 1
Achilles
Achilles
metalGorgon8031
Achilles
Level 26
God Stats
6W - 3L
1,768 SR
Queue Stats
67W - 81L
1,428 Elo+
Party 2
Team Averages
Level 55
1,589 SR
1,410 Elo+

VS

Team Averages
Level 52
1,549 SR
1,361 Elo+
Kuzenbo
Kuzenbo
ONokez
Kuzenbo
Level 69
God Stats
11W - 9L
1,719 SR
Queue Stats
173W - 214L
1,454 Elo+
Party 3
Heimdallr
Heimdallr
Sr Vagem
Heimdallr
Level 41
God Stats
3W - 3L
1,704 SR
Queue Stats
138W - 198L
1,371 Elo+
Party 3
Achilles
Achilles
ThunderozRKL
Achilles
Level 36
God Stats
13W - 16L
1,315 SR
Queue Stats
303W - 373L
1,329 Elo+
Solo
Cliodhna
Cliodhna
XvDragonvX3983
Cliodhna
Level 87
God Stats
7W - 10L
1,476 SR
Queue Stats
282W - 399L
1,391 Elo+
Party 3
Vulcan
Vulcan
iPluusZ
Vulcan
Level 26
God Stats
6W - 8L
1,530 SR
Queue Stats
48W - 93L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,137
435
2,403
11,331
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
CMH1001
Tiamat
17
2 / 2 / 3
10,010
477
13,289
14,724
9,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
15
0 / 2 / 9
9,315
444
10,202
17,452
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Fraanx21x
Fenrir
16
3 / 5 / 3
9,854
469
4,501
15,672
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
17
7 / 6 / 0
10,736
511
14,046
20,274
26,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ONokez
Kuzenbo
16
3 / 3 / 7
10,459
498
8,448
17,547
23,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Sr Vagem
Heimdallr
18
1 / 2 / 0
11,092
528
5,867
11,232
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ThunderozRKL
Achilles
19
4 / 4 / 5
11,734
559
14,287
19,945
16,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
20
11 / 3 / 3
12,593
600
19,038
16,515
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
iPluusZ
Vulcan
17
0 / 2 / 4
10,598
505
8,698
10,053
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
13
Kills
19
19
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Tiamat
CMH1001
Tiamat
2
2
3
1.75
L
Geb
0
2
9
2.25
L
Fenrir
Fraanx21x
Fenrir
3
5
3
0.9
W
Kuzenbo
ONokez
Kuzenbo
3
3
7
2.17
W
Heimdallr
Sr Vagem
Heimdallr
1
2
0
0.5
W
Achilles
ThunderozRKL
Achilles
4
4
5
1.63
W
Cliodhna
11
3
3
4.17
W
Vulcan
iPluusZ
Vulcan
0
2
4
1
L
Achilles
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
56,338
79,453
Taken
75,292
63,832
Mitigated
55,704
21,064
Healing
23,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,403
1,991
0
2,752
11,331
3,291
902
2,066
9,219
0
51,803
L
Tiamat
CMH1001
Tiamat
13,289
179
157
6,214
14,724
9,187
572
5,436
9,104
82,855
0
L
Geb
10,202
803
0
3,500
17,452
18,493
0
6,448
10,730
42,960
0
L
Fenrir
Fraanx21x
Fenrir
4,501
817
0
6,358
15,672
6,177
0
1,278
14,390
0
60,361
W
Kuzenbo
ONokez
Kuzenbo
8,448
2,495
0
3,344
17,547
23,870
198
6,877
10,670
31,987
0
W
Heimdallr
Sr Vagem
Heimdallr
5,867
1,075
0
2,856
11,232
4,368
2,636
1,966
9,266
0
86,417
W
Achilles
ThunderozRKL
Achilles
14,287
6,065
443
7,606
19,945
16,131
526
6,763
13,182
1,381
72,728
W
Cliodhna
19,038
2,339
0
5,640
16,515
6,819
0
6,193
10,322
0
102,627
W
Vulcan
iPluusZ
Vulcan
8,698
2,933
0
3,401
10,053
4,516
269
6,452
3,601
79,689
0
L
Achilles
14,046
2,616
0
2,083
20,274
26,684
493
1,740
18,528
15,164
38,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,052
Gold Earned
56,476
484
Minions Killed
642
0
Camps Cleared
0
2,017,075
Distance Traveled
2,029,545
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,137
435
90
4
0
423,517
4
L
Tiamat
10,010
477
151
7
0
418,712
6
L
Geb
9,315
444
45
2
0
467,269
4
L
Fenrir
9,854
469
99
5
0
356,372
0
W
Kuzenbo
10,459
498
29
1
0
372,747
12
W
Heimdallr
11,092
528
152
7
0
376,591
3
W
Achilles
11,734
559
148
7
0
404,808
2
W
Cliodhna
12,593
600
153
7
0
475,922
2
W
Vulcan
10,598
505
160
8
0
399,477
5
L
Achilles
10,736
511
99
5
0
351,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role