Player Matchup

Chang'e
Chang'e
ANGELoDEMONIO
Chang'e
Level 108
God Stats
85W - 82L
1,485 SR
Queue Stats
759W - 762L
1,477 Elo+
Solo
Ares
Ares
Shadow-Walker-AR
Ares
Level 122
God Stats
4W - 3L
1,309 SR
Queue Stats
107W - 111L
1,390 Elo+
Solo
Arachne
Arachne
SiLENT_Br3ak0ut
Arachne
Level 84
God Stats
6W - 6L
1,742 SR
Queue Stats
151W - 169L
1,403 Elo+
Solo
Mulan
Mulan
vivyc96830
Mulan
Level 93
God Stats
32W - 26L
1,577 SR
Queue Stats
815W - 818L
1,494 Elo+
Solo
Neith
Neith
xMarija_insomnia
Neith
Level 107
God Stats
30W - 43L
1,476 SR
Queue Stats
550W - 659L
1,434 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,440 Elo+

VS

Team Averages
Level 108
1,465 SR
1,404 Elo+
Skadi
Skadi
D98_EvO
Skadi
Level 99
God Stats
9W - 5L
1,419 SR
Queue Stats
456W - 624L
1,338 Elo+
Solo
Hercules
Hercules
I8-NOOR
Hercules
Level 158
God Stats
20W - 19L
1,557 SR
Queue Stats
812W - 805L
1,480 Elo+
Solo
Bellona
Bellona
Shervat-
Bellona
Level 60
God Stats
42W - 34L
1,541 SR
Queue Stats
229W - 264L
1,448 Elo+
Solo
Thoth
Thoth
joshtalcual
Thoth
Level 127
God Stats
2W - 1L
1,326 SR
Queue Stats
319W - 303L
1,429 Elo+
Solo
Bastet
Bastet
posto_ambiguo162
Bastet
Level 94
God Stats
9W - 11L
1,482 SR
Queue Stats
258W - 326L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
5 / 2 / 10
13,194
574
15,847
14,157
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 8
9,582
417
8,075
26,182
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 2 / 8
13,567
590
16,087
21,610
9,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
20
15 / 5 / 6
14,574
634
21,472
30,092
31,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 1 / 7
11,300
491
6,721
12,119
4,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D98_EvO
Skadi
17
4 / 4 / 3
10,651
463
19,241
12,911
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
I8-NOOR
Hercules
14
2 / 6 / 4
8,593
374
11,304
26,042
25,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Shervat-
Bellona
17
5 / 10 / 2
11,388
495
13,642
19,635
13,475
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 5 / 2
10,779
469
14,268
14,608
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 8 / 3
9,351
407
11,426
18,191
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
33
Kills
15
15
Deaths
33
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
2
10
5
L
Skadi
D98_EvO
Skadi
4
4
3
1.38
L
Hercules
I8-NOOR
Hercules
2
6
4
0.67
W
0
5
8
0.8
L
Bellona
Shervat-
Bellona
5
10
2
0.6
W
9
2
8
6.5
L
1
5
2
0.4
L
3
8
3
0.56
W
Mulan
15
5
6
3.6
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,202
Damage
69,881
104,160
Taken
91,387
67,058
Mitigated
56,263
52,490
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
15,847
113
4,357
8,652
14,157
5,747
634
3,231
10,580
104,144
0
L
Skadi
D98_EvO
Skadi
19,241
8,388
0
2,916
12,911
5,122
16
3,501
9,410
0
74,940
L
Hercules
I8-NOOR
Hercules
11,304
3,555
594
7,849
26,042
25,969
0
9,503
16,539
0
33,675
W
8,075
811
0
9,242
26,182
14,964
194
2,193
23,873
27,364
0
L
Bellona
Shervat-
Bellona
13,642
4,429
0
2,884
19,635
13,475
0
3,706
15,929
0
66,077
W
16,087
11,900
0
11,566
21,610
9,999
1,556
3,124
18,346
0
123,071
L
14,268
191
0
846
14,608
5,307
292
3,818
10,790
86,365
0
L
11,426
4,195
0
2,784
18,191
6,390
244
3,565
14,626
0
49,067
W
Mulan
21,472
4,212
0
14,415
30,092
31,376
1,779
5,900
23,896
55
106,611
W
6,721
2,362
0
4,258
12,119
4,972
222
194
11,913
0
77,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,217
Gold Earned
50,762
692
Minions Killed
528
0
Camps Cleared
0
2,147,248
Distance Traveled
2,067,319
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,194
574
176
8
0
438,761
5
L
Skadi
10,651
463
90
4
0
433,613
3
L
Hercules
8,593
374
45
2
0
413,328
2
W
Ares
9,582
417
24
1
0
352,308
4
L
Bellona
11,388
495
138
6
0
379,313
4
W
Arachne
13,567
590
174
8
0
506,066
5
L
Thoth
10,779
469
168
7
0
424,391
1
L
Bastet
9,351
407
87
4
0
416,674
1
W
Mulan
14,574
634
178
8
0
437,676
2
W
Neith
11,300
491
140
6
0
412,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role