Player Matchup

Hachiman
Hachiman
Meisterdolf
Hachiman
Level 146
God Stats
6W - 5L
1,536 SR
Queue Stats
465W - 250L
1,625 Elo+
Party 1
Arachne
Arachne
PeterEN1S
Arachne
Level 116
God Stats
3W - 4L
1,541 SR
Queue Stats
106W - 57L
1,635 Elo+
Party 1
Zeus
Zeus
Unown
Zeus
Level 159
God Stats
2W - 2L
1,701 SR
Queue Stats
374W - 197L
1,619 Elo+
Party 1
Team Averages
Level 140
1,592 SR
1,626 Elo+

VS

Team Averages
Level 47
1,874 SR
1,822 Elo+
Cliodhna
Cliodhna
AHKEBYEBYE
Cliodhna
Level 47
God Stats
42W - 3L
1,918 SR
Queue Stats
91W - 27L
1,792 Elo+
Party 2
Jormungandr
Jormungandr
Oofunnx
Jormungandr
Level 24
God Stats
15W - 1L
1,966 SR
Queue Stats
60W - 10L
1,862 Elo+
Party 2
Nox
Nox
mewen72
Nox
Level 69
God Stats
21W - 7L
1,739 SR
Queue Stats
145W - 61L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Meisterdolf
Hachiman
13
0 / 9 / 1
9,368
520
7,321
16,420
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
PeterEN1S
Arachne
12
0 / 9 / 1
9,362
520
4,210
20,395
14,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Unown
Zeus
13
2 / 8 / 0
9,928
552
15,230
16,078
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AHKEBYEBYE
Cliodhna
18
14 / 1 / 10
13,300
739
29,999
14,721
9,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
Oofunnx
Jormungandr
15
5 / 1 / 16
12,712
706
9,183
15,880
18,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
17
7 / 0 / 16
12,466
693
8,239
9,290
3,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
2
Kills
26
26
Deaths
2
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AHKEBYEBYE
Cliodhna
14
1
10
19
L
Hachiman
Meisterdolf
Hachiman
0
9
1
0.06
W
Jormungandr
Oofunnx
Jormungandr
5
1
16
13
L
Arachne
PeterEN1S
Arachne
0
9
1
0.06
L
Zeus
Unown
Zeus
2
8
0
0.25
W
Nox
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
47,421
52,893
Taken
39,891
22,799
Mitigated
32,186
6,390
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AHKEBYEBYE
Cliodhna
29,999
4,882
0
9,049
14,721
9,776
2,126
6,226
8,495
0
76,389
L
Hachiman
Meisterdolf
Hachiman
7,321
2,604
0
1,776
16,420
4,150
0
5,000
11,420
0
32,877
W
Jormungandr
Oofunnx
Jormungandr
9,183
1,708
0
6,052
15,880
18,588
43
6,814
9,066
27,973
0
L
Arachne
PeterEN1S
Arachne
4,210
2,666
0
2,138
20,395
14,574
0
7,186
13,209
0
17,664
L
Zeus
Unown
Zeus
15,230
2,550
0
2,476
16,078
4,075
0
5,676
10,402
43,319
0
W
Nox
8,239
83
0
4,091
9,290
3,822
1,113
3,926
5,364
49,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
38,478
167
Minions Killed
219
7
Camps Cleared
9
861,273
Distance Traveled
979,508
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,300
739
91
5
4
339,058
1
L
Hachiman
9,368
520
55
3
1
292,938
1
W
Jormungandr
12,712
706
40
2
0
291,283
2
L
Arachne
9,362
520
37
2
3
291,844
5
L
Zeus
9,928
552
75
4
3
276,491
6
W
Nox
12,466
693
88
5
5
349,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role