Player Matchup

Thanatos
Thanatos
Fujin53
Thanatos
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 2
Chang'e
Chang'e
NahNaruto
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Merlin
Merlin
Reakhavok12
Merlin
Level 20
God Stats
2W - 2L
1,555 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 2
Artio
Artio
XYT6774
Artio
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 59L
1,344 Elo+
Party 3
Apollo
Apollo
XxPercyxX9151
Apollo
Level 26
God Stats
50W - 54L
1,492 SR
Queue Stats
59W - 71L
1,441 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,476 Elo+

VS

Team Averages
Level 27
1,463 SR
1,445 Elo+
Mercury
Mercury
ChickaPhoomp
Mercury
Level 28
God Stats
3W - 5L
1,325 SR
Queue Stats
33W - 41L
1,491 Elo+
Party 1
Bellona
Bellona
HappyCalf116906
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,322 Elo+
Party 1
Ymir
Ymir
SilkAnt6191
Ymir
Level 28
God Stats
3W - 4L
1,303 SR
Queue Stats
189W - 231L
1,383 Elo+
Solo
Sol
Sol
XxJahIsGonexX
Sol
Level 29
God Stats
3W - 1L
1,687 SR
Queue Stats
35W - 24L
1,550 Elo+
Party 1
Nemesis
Nemesis
o SHE Sleazy o
Nemesis
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 63L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fujin53
Thanatos
11
3 / 11 / 1
7,824
460
6,490
14,505
4,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chang'e
NahNaruto
Chang'e
12
1 / 8 / 2
7,172
422
5,352
11,430
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
10
2 / 10 / 2
6,820
401
4,585
11,908
4,554
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
XYT6774
Artio
8
0 / 11 / 4
6,190
364
3,700
15,215
9,481
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 5 / 0
7,780
458
2,915
10,405
3,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChickaPhoomp
Mercury
13
5 / 3 / 8
8,849
521
7,595
8,423
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
8 / 2 / 5
8,811
518
7,270
10,979
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 9
8,789
517
3,508
5,811
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
22 / 1 / 4
11,842
697
25,268
19,441
8,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 1 / 7
10,681
628
10,636
13,183
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
6
Kills
45
45
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChickaPhoomp
Mercury
5
3
8
3
L
Thanatos
Fujin53
Thanatos
3
11
1
0.32
W
8
2
5
5.25
L
Chang'e
NahNaruto
Chang'e
1
8
2
0.25
L
Merlin
2
10
2
0.3
W
1
0
9
5.5
L
Artio
XYT6774
Artio
0
11
4
0.18
W
22
1
4
24
L
0
5
0
0
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,042
Damage
54,277
63,463
Taken
57,837
24,727
Mitigated
32,084
8,678
Healing
28,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChickaPhoomp
Mercury
7,595
4,823
0
820
8,423
2,811
489
1,982
6,441
0
43,154
L
Thanatos
Fujin53
Thanatos
6,490
2,530
21
2,658
14,505
4,751
0
5,653
8,852
0
18,462
W
7,270
1,059
0
4,055
10,979
9,349
255
3,798
7,181
0
36,474
L
Chang'e
NahNaruto
Chang'e
5,352
461
697
1,594
11,430
2,750
379
2,592
8,838
31,452
0
L
Merlin
4,585
394
0
481
11,908
4,554
177
6,901
5,007
13,217
0
W
3,508
1,222
0
1,819
5,811
5,933
740
1,327
4,484
32,310
0
L
Artio
XYT6774
Artio
3,700
471
120
928
15,215
9,481
180
5,752
9,463
10,669
0
W
25,268
9,532
0
14,978
19,441
8,554
4,652
3,498
15,943
89,462
8,268
L
2,915
1,886
0
2,179
10,405
3,191
2,410
5,563
4,842
0
49,163
W
10,636
4,911
0
6,664
13,183
5,437
0
3,032
10,151
0
85,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
48,972
222
Minions Killed
497
0
Camps Cleared
0
1,447,219
Distance Traveled
1,593,041
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,849
521
78
5
0
340,879
1
L
Thanatos
7,824
460
35
2
0
298,118
0
W
Bellona
8,811
518
68
4
0
340,841
0
L
Chang'e
7,172
422
63
4
0
260,958
1
L
Merlin
6,820
401
14
1
0
278,417
0
W
Ymir
8,789
517
61
4
0
229,030
1
L
Artio
6,190
364
11
1
0
322,362
0
W
Sol
11,842
697
155
9
0
318,968
2
L
Apollo
7,780
458
99
6
0
287,364
0
W
Nemesis
10,681
628
135
8
0
363,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role