Player Matchup

Neith
Neith
C1pherZer0
Neith
Level 23
God Stats
9W - 12L
1,607 SR
Queue Stats
65W - 56L
1,506 Elo+
Solo
Janus
Janus
EatMyBaguett
Janus
Level 24
God Stats
7W - 7L
1,521 SR
Queue Stats
50W - 54L
1,313 Elo+
Party 1
Sylvanus
Sylvanus
PandaMaker1337
Sylvanus
Level 26
God Stats
1W - 1L
1,646 SR
Queue Stats
42W - 51L
1,307 Elo+
Party 1
Team Averages
Level 24
1,591 SR
1,375 Elo+

VS

Team Averages
Level 21
1,662 SR
1,432 Elo+
Mercury
Mercury
ForeverNB
Mercury
Level 27
God Stats
1W - 0L
1,686 SR
Queue Stats
5W - 6L
1,176 Elo+
Solo
Ra
Ra
VVandaLLL
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,181 Elo+
Solo
King Arthur
King Arthur
WrathOfGuts
King Arthur
Level 29
God Stats
4W - 1L
1,801 SR
Queue Stats
61W - 13L
1,938 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 2 / 1
8,186
682
7,390
5,504
1,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 3
7,056
588
7,962
7,982
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
0 / 3 / 5
6,910
576
1,286
7,155
5,845
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ForeverNB
Mercury
13
4 / 1 / 4
8,291
691
2,805
5,587
2,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 5
7,596
633
2,386
7,509
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
WrathOfGuts
King Arthur
13
4 / 0 / 4
8,394
700
12,257
9,786
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
9
9
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
4
2
1
2.25
L
1
4
3
0.63
W
Mercury
ForeverNB
Mercury
4
1
4
6
L
Sylvanus
0
3
5
0.83
W
1
4
5
0.88
W
King Arthur
WrathOfGuts
King Arthur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,638
Damage
17,448
20,641
Taken
22,882
10,143
Mitigated
12,973
5,214
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,390
2,672
255
594
5,504
1,907
69
619
4,524
0
32,819
L
7,962
709
0
848
7,982
2,391
190
288
7,305
21,262
0
W
Mercury
ForeverNB
Mercury
2,805
667
0
558
5,587
2,125
0
1,760
3,659
0
15,583
L
Sylvanus
1,286
703
1,784
1,733
7,155
5,845
0
1,681
5,045
7,495
0
W
2,386
277
1,129
1,627
7,509
2,557
0
3,565
3,560
24,112
0
W
King Arthur
WrathOfGuts
King Arthur
12,257
2,813
412
2,790
9,786
8,291
0
3,537
5,939
93
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
24,281
117
Minions Killed
139
2
Camps Cleared
8
595,819
Distance Traveled
668,835
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,186
682
57
5
0
204,693
4
L
Janus
7,056
588
48
4
1
184,053
0
W
Mercury
8,291
691
28
2
4
220,083
0
L
Sylvanus
6,910
576
12
1
1
207,073
5
W
Ra
7,596
633
72
6
2
198,360
1
W
King Arthur
8,394
700
39
3
2
250,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role