Player Matchup

Scylla
Scylla
FlirNeckLizard
Scylla
Level 145
God Stats
0W - 1L
1,761 SR
Queue Stats
9W - 3L
1,721 Elo+
Solo
Baron Samedi
Baron Samedi
Keif_1494
Baron Samedi
Level 122
God Stats
11W - 8L
1,605 SR
Queue Stats
500W - 487L
1,539 Elo+
Solo
Anubis
Anubis
Log1cc
Anubis
Level 68
God Stats
5W - 1L
1,734 SR
Queue Stats
184W - 135L
1,623 Elo+
Party 2
Mulan
Mulan
SipleX
Mulan
Level 107
God Stats
1W - 5L
1,160 SR
Queue Stats
337W - 247L
1,623 Elo+
Party 2
Sobek
Sobek
archosboy
Sobek
Level 126
God Stats
0W - 1L
1,414 SR
Queue Stats
54W - 44L
1,607 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,623 Elo+

VS

Team Averages
Level 147
1,416 SR
1,528 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BlancaVarg
Achilles
Level 160
God Stats
3W - 2L
1,602 SR
Queue Stats
453W - 468L
1,510 Elo+
Solo
Hou Yi
Hou Yi
BooJa92
Hou Yi
Level 146
God Stats
17W - 27L
1,375 SR
Queue Stats
1,428W - 1,573L
1,583 Elo+
Party 1
Osiris
Osiris
MoverDot
Osiris
Level 123
God Stats
2W - 3L
1,103 SR
Queue Stats
247W - 262L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,238
824
8,211
6,925
2,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Keif_1494
Baron Samedi
13
2 / 4 / 4
7,032
703
7,960
10,232
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Log1cc
Anubis
13
3 / 4 / 3
7,511
751
5,670
7,409
3,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SipleX
Mulan
13
1 / 4 / 4
7,333
733
6,151
9,815
6,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
archosboy
Sobek
11
0 / 4 / 2
6,331
633
2,589
13,002
11,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
9 / 2 / 7
9,091
909
15,278
6,903
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
 
Olorun
14
3 / 1 / 10
8,278
828
8,679
6,089
2,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
BlancaVarg
Achilles
14
1 / 2 / 14
8,658
866
5,870
12,960
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
BooJa92
Hou Yi
16
3 / 0 / 12
8,852
885
8,149
7,267
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Osiris
MoverDot
Osiris
13
2 / 3 / 7
7,870
787
5,621
10,760
12,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
7
Kills
18
18
Deaths
8
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
2
7
6.25
W
Olorun
 
Olorun
3
1
10
8
W
Achilles
BlancaVarg
Achilles
1
2
14
4
W
Hou Yi
BooJa92
Hou Yi
3
0
12
9
L
1
2
6
2
L
Baron Samedi
Keif_1494
Baron Samedi
2
4
4
1
L
Anubis
Log1cc
Anubis
3
4
3
1.13
W
Osiris
MoverDot
Osiris
2
3
7
1.83
L
Mulan
SipleX
Mulan
1
4
4
0.75
L
Sobek
archosboy
Sobek
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,581
Damage
43,597
47,383
Taken
43,979
29,051
Mitigated
40,215
17,780
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,278
926
1,266
1,018
6,903
3,530
866
4,092
2,811
27,056
0
W
Olorun
 
Olorun
8,679
2,424
3,912
2,563
6,089
2,918
1,697
4,778
1,311
16,841
0
W
Achilles
BlancaVarg
Achilles
5,870
656
884
3,053
12,960
18,039
0
4,815
8,145
0
8,059
W
Hou Yi
BooJa92
Hou Yi
8,149
3,454
0
324
7,267
3,507
1,457
5,662
1,605
0
24,919
L
8,211
522
695
1,233
6,925
2,806
0
3,482
3,443
24,965
0
L
Baron Samedi
Keif_1494
Baron Samedi
7,960
456
3,329
3,605
10,232
4,280
0
5,275
4,957
15,920
0
L
Anubis
Log1cc
Anubis
5,670
224
842
1,098
7,409
3,314
0
3,480
3,929
12,129
0
W
Osiris
MoverDot
Osiris
5,621
1,002
1,985
2,492
10,760
12,221
185
5,454
5,306
0
9,564
L
Mulan
SipleX
Mulan
6,151
938
1,358
1,626
9,815
6,795
0
5,260
4,555
1,605
11,841
L
Sobek
archosboy
Sobek
2,589
173
1,123
2,871
13,002
11,856
0
6,460
6,542
4,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
42,749
95
Minions Killed
104
0
Camps Cleared
0
859,145
Distance Traveled
968,246
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,091
909
25
3
0
174,992
2
W
Olorun
8,278
828
26
3
0
195,347
1
W
Achilles
8,658
866
3
0
0
203,114
4
W
Hou Yi
8,852
885
44
4
0
194,450
1
L
Scylla
8,238
824
54
5
0
177,581
0
L
Baron Samedi
7,032
703
17
2
0
166,687
0
L
Anubis
7,511
751
9
1
0
171,598
1
W
Osiris
7,870
787
6
1
0
200,343
0
L
Mulan
7,333
733
13
1
0
169,583
0
L
Sobek
6,331
633
2
0
0
173,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role