Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigKitten
Sol
Level 153
God Stats
3W - 10L
1,494 SR
Queue Stats
451W - 453L
1,575 Elo+
Party 2
Ullr
Ullr
N0kouT
Ullr
Level 159
God Stats
0W - 2L
1,519 SR
Queue Stats
29W - 29L
1,534 Elo+
Solo
Izanami
Izanami
Totembob
Izanami
Level 158
God Stats
16W - 21L
1,432 SR
Queue Stats
698W - 693L
1,553 Elo+
Party 2
Raijin
Raijin
andresthepigman
Raijin
Level 133
God Stats
5W - 3L
1,701 SR
Queue Stats
103W - 113L
1,549 Elo+
Solo
Team Averages
Level 153
1,529 SR
1,542 Elo+

VS

Team Averages
Level 142
1,642 SR
1,579 Elo+
Discordia
Discordia
DarkGh0sst
Discordia
Level 146
God Stats
5W - 4L
1,616 SR
Queue Stats
382W - 339L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
Eluniz
Hun Batz
Level 159
God Stats
3W - 0L
1,725 SR
Queue Stats
56W - 42L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Goblin2332
Tsukuyomi
Level 122
God Stats
16W - 10L
1,598 SR
Queue Stats
320W - 282L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Lewlew600
Kukulkan
Level 121
God Stats
1W - 0L
1,771 SR
Queue Stats
2W - 0L
1,748 Elo+
Solo
Kuzenbo
Kuzenbo
saimori
Kuzenbo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 6 / 5
8,685
724
5,497
10,098
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 3 / 7
10,382
865
12,574
11,866
4,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
N0kouT
Ullr
13
1 / 7 / 4
7,977
665
4,526
14,829
5,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Totembob
Izanami
15
4 / 7 / 8
9,388
782
11,597
13,425
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 6 / 7
10,166
847
7,305
13,883
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkGh0sst
Discordia
16
3 / 3 / 12
10,097
841
15,110
7,089
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Eluniz
Hun Batz
18
9 / 3 / 10
11,206
934
12,211
9,960
4,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Goblin2332
Tsukuyomi
20
11 / 2 / 14
12,268
1,022
17,246
14,377
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Lewlew600
Kukulkan
16
4 / 3 / 12
9,794
816
6,724
7,804
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
saimori
Kuzenbo
15
2 / 4 / 18
9,620
802
7,231
14,860
18,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
15
Kills
29
29
Deaths
15
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
5
0.75
L
6
3
7
3.17
W
Discordia
DarkGh0sst
Discordia
3
3
12
3
W
Hun Batz
Eluniz
Hun Batz
9
3
10
4.67
W
Tsukuyomi
Goblin2332
Tsukuyomi
11
2
14
9
W
Kukulkan
Lewlew600
Kukulkan
4
3
12
3.33
L
Ullr
N0kouT
Ullr
1
7
4
0.43
L
Izanami
Totembob
Izanami
4
7
8
1.14
L
2
6
7
0.92
W
Kuzenbo
saimori
Kuzenbo
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,499
Damage
58,522
64,101
Taken
54,090
25,521
Mitigated
34,455
19,042
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,497
0
0
1,078
10,098
3,253
312
3,946
6,152
15,653
0
L
12,574
727
256
5,231
11,866
4,645
1,175
5,250
6,616
27,084
0
W
Discordia
DarkGh0sst
Discordia
15,110
705
844
1,439
7,089
2,478
1,192
3,781
3,266
21,395
0
W
Hun Batz
Eluniz
Hun Batz
12,211
2,028
2,396
2,180
9,960
4,119
893
5,227
4,673
0
25,824
W
Tsukuyomi
Goblin2332
Tsukuyomi
17,246
4,459
622
5,798
14,377
5,831
1,562
6,746
7,597
0
48,273
W
Kukulkan
Lewlew600
Kukulkan
6,724
973
2,158
1,422
7,804
3,180
712
3,847
3,909
19,955
0
L
Ullr
N0kouT
Ullr
4,526
675
396
3,023
14,829
5,501
650
8,051
6,778
0
11,413
L
Izanami
Totembob
Izanami
11,597
6,797
1,080
2,848
13,425
4,921
1,601
4,522
8,903
0
20,644
L
7,305
185
1,042
4,088
13,883
7,201
141
7,296
6,587
23,023
0
W
Kuzenbo
saimori
Kuzenbo
7,231
2,274
1,716
2,147
14,860
18,847
166
5,490
9,269
10,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,598
Gold Earned
52,985
144
Minions Killed
130
0
Camps Cleared
0
1,076,513
Distance Traveled
1,259,141
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,685
724
24
2
0
225,354
2
L
Sol
10,382
865
43
4
0
236,034
4
W
Discordia
10,097
841
13
1
0
235,125
4
W
Hun Batz
11,206
934
26
2
0
256,725
1
W
Tsukuyomi
12,268
1,022
55
5
0
259,893
3
W
Kukulkan
9,794
816
27
2
0
248,915
0
L
Ullr
7,977
665
16
1
0
214,923
0
L
Izanami
9,388
782
24
2
0
198,430
0
L
Raijin
10,166
847
37
3
0
201,772
1
W
Kuzenbo
9,620
802
9
1
0
258,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role