Player Matchup

Tiamat
Tiamat
Conva
Tiamat
Level 157
God Stats
1W - 1L
1,789 SR
Queue Stats
385W - 305L
1,691 Elo+
Party 3
Janus
Janus
EPSieFishCoom
Janus
Level 104
God Stats
4W - 4L
1,776 SR
Queue Stats
236W - 141L
1,738 Elo+
Party 3
Mulan
Mulan
Metaphoric
Mulan
Level 149
God Stats
4W - 7L
1,712 SR
Queue Stats
601W - 414L
1,785 Elo+
Party 3
Awilix
Awilix
RigidRigel
Awilix
Level 149
God Stats
30W - 17L
1,772 SR
Queue Stats
368W - 228L
1,741 Elo+
Party 3
Ullr
Ullr
UnderwaterAlien
Ullr
Level 88
God Stats
0W - 3L
1,317 SR
Queue Stats
386W - 238L
1,722 Elo+
Solo
Team Averages
Level 129
1,673 SR
1,735 Elo+

VS

Team Averages
Level 129
1,650 SR
1,757 Elo+
Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Afterain
Hades
Level 95
God Stats
4W - 0L
1,996 SR
Queue Stats
32W - 6L
1,900 Elo+
Party 1
Kuzenbo
Kuzenbo
Figgyyooyyggif
Kuzenbo
Level 152
God Stats
7W - 5L
1,830 SR
Queue Stats
637W - 521L
1,700 Elo+
Party 2
Cernunnos
Cernunnos
JinguBang
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,957 Elo+
Party 1
Chiron
Chiron
LoveGuru69
Chiron
Level 157
God Stats
5W - 6L
1,425 SR
Queue Stats
250W - 176L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Conva
Tiamat
11
1 / 2 / 3
6,468
588
2,941
5,307
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 4
5,934
539
1,601
6,076
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
3 / 1 / 2
6,504
591
5,383
9,171
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
RigidRigel
Awilix
10
4 / 2 / 4
6,713
610
4,934
7,068
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 0
5,272
479
2,598
6,358
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 2 / 1
7,192
654
5,708
4,827
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Afterain
Hades
12
3 / 3 / 3
7,199
654
6,855
8,115
4,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,570
506
3,933
6,746
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
JinguBang
Cernunnos
12
3 / 3 / 2
6,571
597
4,744
7,616
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
LoveGuru69
Chiron
11
2 / 1 / 1
6,417
583
4,193
5,845
1,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
10
Kills
14
14
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
1
2.75
W
Hades
Afterain
Hades
3
3
3
1.5
L
Tiamat
Conva
Tiamat
1
2
3
1.25
L
1
6
4
0.5
W
1
1
2
2
W
Cernunnos
JinguBang
Cernunnos
3
3
2
1.33
W
Chiron
LoveGuru69
Chiron
2
1
1
2.5
L
Mulan
3
1
2
4
L
Awilix
RigidRigel
Awilix
4
2
4
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,457
Damage
25,433
33,980
Taken
33,149
11,995
Mitigated
16,634
9,507
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,708
585
0
672
4,827
1,710
212
748
4,079
55,022
0
W
Hades
Afterain
Hades
6,855
1,716
454
4,616
8,115
4,441
263
2,450
5,665
43,952
0
L
Tiamat
Conva
Tiamat
2,941
856
0
2,410
5,307
2,986
42
3,440
1,867
32,339
0
L
1,601
160
0
425
6,076
1,572
0
3,069
3,007
32,813
0
W
3,933
1,657
0
2,857
6,746
6,038
0
900
5,846
15,275
0
W
Cernunnos
JinguBang
Cernunnos
4,744
1,829
0
2,681
7,616
2,522
0
444
7,172
0
38,923
W
Chiron
LoveGuru69
Chiron
4,193
2,424
192
2,908
5,845
1,923
958
0
5,845
0
39,678
L
Mulan
5,383
1,219
0
3,275
9,171
3,980
0
4,158
5,013
0
23,366
L
Awilix
RigidRigel
Awilix
4,934
2,669
0
2,004
7,068
2,130
0
3,850
3,218
0
29,402
L
2,598
785
0
1,393
6,358
1,327
0
1,979
4,379
0
22,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
32,949
306
Minions Killed
404
0
Camps Cleared
0
1,106,557
Distance Traveled
1,022,874
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,192
654
101
9
0
200,752
3
W
Hades
7,199
654
110
10
0
202,653
3
L
Tiamat
6,468
588
79
7
0
216,863
3
L
Janus
5,934
539
67
6
0
210,942
2
W
Kuzenbo
5,570
506
23
2
0
214,961
5
W
Cernunnos
6,571
597
87
8
0
204,347
3
W
Chiron
6,417
583
83
8
0
200,161
2
L
Mulan
6,504
591
45
4
0
230,112
3
L
Awilix
6,713
610
61
6
0
242,234
3
L
Ullr
5,272
479
54
5
0
206,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role