Player Matchup

Ullr
Ullr
Kapodona
Ullr
Level 23
God Stats
4W - 4L
1,572 SR
Queue Stats
111W - 92L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
SATORUGOJO1104
Jormungandr
Level 14
God Stats
6W - 5L
1,718 SR
Queue Stats
21W - 27L
1,276 Elo+
Solo
Scylla
Scylla
TheDamnDreamV2
Scylla
Level 25
God Stats
15W - 11L
1,574 SR
Queue Stats
23W - 13L
1,505 Elo+
Party 1
Arachne
Arachne
ambertrichome
Arachne
Level 8
God Stats
3W - 5L
1,202 SR
Queue Stats
98W - 100L
1,248 Elo+
Solo
Vamana
Vamana
ikillbots iQ
Vamana
Level 30
God Stats
3W - 2L
1,831 SR
Queue Stats
82W - 103L
1,415 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,382 Elo+

VS

Team Averages
Level 45
1,463 SR
1,416 Elo+
Olorun
Olorun
DiscountLeague
Olorun
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 55L
1,500 Elo+
Party 2
Achilles
Achilles
LifelikePanda
Achilles
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 208L
1,613 Elo+
Party 2
Ymir
Ymir
MetricShadow12
Ymir
Level 22
God Stats
4W - 8L
1,349 SR
Queue Stats
12W - 24L
1,235 Elo+
Solo
Mercury
Mercury
Ryguy432
Mercury
Level 29
God Stats
46W - 29L
1,606 SR
Queue Stats
117W - 108L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skruffy4200
Ah Muzen Cab
Level 25
God Stats
17W - 23L
1,359 SR
Queue Stats
29W - 39L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 3 / 3
8,241
458
7,076
12,163
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SATORUGOJO1104
Jormungandr
6
0 / 2 / 1
6,011
334
641
4,815
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 3 / 4
9,487
527
12,514
10,102
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
8
2 / 5 / 3
6,735
374
3,231
7,305
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
15
2 / 6 / 3
9,045
503
5,810
12,753
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 0
10,201
567
9,079
16,069
8,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
LifelikePanda
Achilles
16
8 / 1 / 3
10,772
598
9,776
10,863
7,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 8
8,742
486
4,189
11,667
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Ryguy432
Mercury
16
7 / 5 / 1
10,142
563
7,474
14,145
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
skruffy4200
Ah Muzen Cab
13
0 / 1 / 3
8,518
473
3,220
5,764
2,009
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
13
Kills
19
19
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
L
Ullr
4
3
3
1.83
W
Achilles
LifelikePanda
Achilles
8
1
3
9.5
W
0
4
8
1
W
Mercury
Ryguy432
Mercury
7
5
1
1.5
L
Jormungandr
SATORUGOJO1104
Jormungandr
0
2
1
0.25
L
5
3
4
2.33
L
Arachne
2
5
3
0.7
L
Vamana
2
6
3
0.58
W
Ah Muzen Cab
skruffy4200
Ah Muzen Cab
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
33,738
47,138
Taken
58,508
16,874
Mitigated
34,344
8,948
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,079
5,718
173
9,721
16,069
8,841
2,433
2,310
13,759
86,387
0
L
Ullr
7,076
2,808
0
3,090
12,163
3,924
0
6,848
5,315
0
46,712
W
Achilles
LifelikePanda
Achilles
9,776
2,364
0
2,367
10,863
7,070
0
2,480
8,383
9,636
50,239
W
4,189
696
0
801
11,667
11,563
647
1,957
9,710
20,929
0
W
Mercury
Ryguy432
Mercury
7,474
2,618
0
3,823
14,145
4,861
342
4,916
9,229
0
68,372
L
Jormungandr
SATORUGOJO1104
Jormungandr
641
313
0
310
4,815
2,773
0
1,600
3,215
13,111
0
L
12,514
1,799
0
1,842
10,102
2,408
305
1,739
8,363
46,955
0
L
Arachne
3,231
2,314
0
621
7,305
2,228
0
1,606
5,699
0
14,446
L
Vamana
5,810
2,173
0
3,085
12,753
5,541
793
2,963
9,790
0
47,746
W
Ah Muzen Cab
skruffy4200
Ah Muzen Cab
3,220
2,019
0
2,295
5,764
2,009
1,264
1,492
4,272
0
41,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
48,375
319
Minions Killed
499
0
Camps Cleared
0
1,280,369
Distance Traveled
1,586,301
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,201
567
142
8
0
281,370
2
L
Ullr
8,241
458
90
5
0
294,395
3
W
Achilles
10,772
598
115
6
0
321,926
3
W
Ymir
8,742
486
44
2
0
293,593
1
W
Mercury
10,142
563
118
7
0
380,576
0
L
Jormungandr
6,011
334
30
2
0
159,458
0
L
Scylla
9,487
527
95
5
0
302,008
4
L
Arachne
6,735
374
24
1
0
201,393
0
L
Vamana
9,045
503
80
4
0
323,115
0
W
Ah Muzen Cab
8,518
473
80
4
0
308,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role