Player Matchup

Hades
Hades
Evertonmustang02
Hades
Level 28
God Stats
2W - 0L
1,397 SR
Queue Stats
24W - 47L
1,184 Elo+
Solo
Loki
Loki
No_Bueno77
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ON3TXMEKA11
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Tigrecrack2300
Apollo
Level 21
God Stats
2W - 1L
1,206 SR
Queue Stats
10W - 17L
1,144 Elo+
Solo
Ares
Ares
maxxxipad22
Ares
Level 29
God Stats
1W - 2L
1,574 SR
Queue Stats
47W - 63L
1,108 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,287 Elo+

VS

Team Averages
Level 10
1,479 SR
1,417 Elo+
Thor
Thor
Brettking775
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kali
Kali
LilBigValk95
Kali
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 18L
1,317 Elo+
Solo
Ymir
Ymir
OurKiDsATpLaY
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hades
Hades
YMiRx-_-
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
samyhrn
Zeus
Level 23
God Stats
7W - 7L
1,394 SR
Queue Stats
7W - 9L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
6,310
574
4,384
7,757
2,941
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
5,302
482
1,796
2,969
847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
8
2 / 5 / 7
5,892
536
2,564
8,042
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 0 / 1
6,400
582
2,709
4,901
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
1 / 1 / 5
5,173
470
1,369
6,286
2,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,847
350
0
1,319
478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 2 / 0
6,023
548
7,114
6,111
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 7 / 2
5,046
459
2,210
9,307
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
YMiRx-_-
Hades
7
2 / 5 / 2
4,908
446
4,308
7,278
5,001
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
samyhrn
Zeus
10
1 / 1 / 0
5,700
518
1,707
3,276
891
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
8
8
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
1
3
7.5
L
5
2
0
2.5
W
0
1
0
0
W
Yemoja
2
5
7
1.1
L
0
7
2
0.14
W
4
0
1
4.5
L
Hades
YMiRx-_-
Hades
2
5
2
0.6
W
1
1
5
3.5
L
Zeus
samyhrn
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,822
Damage
15,339
29,955
Taken
27,291
12,218
Mitigated
16,592
7,009
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,319
478
0
0
1,319
0
2,436
W
4,384
1,763
410
3,233
7,757
2,941
1,066
2,090
5,667
19,866
0
L
7,114
3,601
0
1,764
6,111
2,532
0
1,012
5,099
0
25,031
W
1,796
814
0
0
2,969
847
0
1,685
1,284
0
16,524
W
Yemoja
2,564
1,560
538
666
8,042
4,238
418
3,256
4,786
11,988
0
L
2,210
882
0
872
9,307
7,690
60
2,830
6,477
13,934
0
W
2,709
2,264
0
987
4,901
1,329
2,024
314
4,587
0
33,900
L
Hades
YMiRx-_-
Hades
4,308
1,281
130
1,121
7,278
5,001
224
4,423
2,855
13,370
0
W
1,369
242
263
912
6,286
2,863
480
880
5,406
10,228
0
L
Zeus
samyhrn
Zeus
1,707
221
0
1,427
3,276
891
389
52
3,224
25,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
25,524
171
Minions Killed
132
0
Camps Cleared
0
1,011,051
Distance Traveled
837,865
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,847
350
7
1
0
57,527
0
W
Hades
6,310
574
39
4
0
175,577
5
L
Kali
6,023
548
29
3
0
240,893
2
W
Loki
5,302
482
28
3
0
227,128
0
W
Yemoja
5,892
536
13
1
0
190,177
0
L
Ymir
5,046
459
30
3
0
179,862
0
W
Apollo
6,400
582
77
7
0
202,193
0
L
Hades
4,908
446
16
1
0
175,445
2
W
Ares
5,173
470
14
1
0
215,976
3
L
Zeus
5,700
518
50
5
0
184,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role