Player Matchup

Pele
Pele
BuggerOff999
Pele
Level 28
God Stats
0W - 2L
1,228 SR
Queue Stats
107W - 108L
1,365 Elo+
Party 3
Baron Samedi
Baron Samedi
Makohaze11
Baron Samedi
Level 34
God Stats
9W - 5L
1,632 SR
Queue Stats
29W - 27L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
SenseixJuice
Hou Yi
Level 98
God Stats
0W - 1L
1,503 SR
Queue Stats
4W - 12L
1,265 Elo+
Party 3
Sylvanus
Sylvanus
Therealmeech_19
Sylvanus
Level 19
God Stats
0W - 2L
1,208 SR
Queue Stats
32W - 61L
1,225 Elo+
Party 3
Ravana
Ravana
VagabondBunny420
Ravana
Level 102
God Stats
1W - 1L
1,946 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 2
Team Averages
Level 56
1,503 SR
1,373 Elo+

VS

Team Averages
Level 72
1,609 SR
1,607 Elo+
Achilles
Achilles
 
Achilles
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Mr_Funny_Shoes98
Jormungandr
Level 47
God Stats
3W - 8L
1,362 SR
Queue Stats
113W - 104L
1,508 Elo+
Solo
Zeus
Zeus
Niyahoyminoy
Zeus
Level 25
God Stats
9W - 3L
1,861 SR
Queue Stats
120W - 55L
1,716 Elo+
Party 1
Rama
Rama
WildeStallion
Rama
Level 45
God Stats
2W - 0L
1,756 SR
Queue Stats
69W - 20L
1,781 Elo+
Party 1
Da Ji
Da Ji
mrhennessy
Da Ji
Level 160
God Stats
163W - 124L
1,564 SR
Queue Stats
1,107W - 1,146L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 17 / 2
8,636
960
6,957
27,415
10,134
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Makohaze11
Baron Samedi
14
1 / 9 / 2
8,756
973
11,374
18,352
9,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
2 / 4 / 2
8,853
984
9,257
14,691
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
14
0 / 10 / 3
8,550
950
5,452
22,763
24,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 10 / 2
7,960
884
6,568
19,138
13,280
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 0 / 32
10,738
1,193
13,054
10,278
13,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mr_Funny_Shoes98
Jormungandr
18
4 / 0 / 32
10,270
1,141
10,696
7,653
8,838
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 1 / 24
11,423
1,269
27,500
6,629
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
17 / 1 / 27
11,940
1,327
31,706
15,570
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
18
8 / 2 / 23
9,873
1,097
11,127
7,595
3,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
188
4
Kills
50
50
Deaths
4
11
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
32
24
L
1
17
2
0.12
L
Baron Samedi
Makohaze11
Baron Samedi
1
9
2
0.22
W
Jormungandr
Mr_Funny_Shoes98
Jormungandr
4
0
32
20
W
13
1
24
25
L
Hou Yi
2
4
2
0.75
L
Sylvanus
0
10
3
0.15
L
0
10
2
0.1
W
17
1
27
30.5
W
Da Ji
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
94,083
102,359
Taken
47,725
63,525
Mitigated
35,284
11,377
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,054
1,763
0
2,228
10,278
13,706
0
2,803
6,993
9,281
13,044
L
6,957
1,461
0
1,098
27,415
10,134
0
9,687
17,512
145
23,242
L
Baron Samedi
Makohaze11
Baron Samedi
11,374
1,210
1,619
2,045
18,352
9,281
0
7,315
10,766
27,482
0
W
Jormungandr
Mr_Funny_Shoes98
Jormungandr
10,696
2,814
0
0
7,653
8,838
0
3,361
4,104
30,658
0
W
27,500
1,831
0
785
6,629
2,277
0
2,847
3,565
48,399
0
L
Hou Yi
9,257
3,369
0
1,339
14,691
6,827
0
7,485
6,983
0
27,052
L
Sylvanus
5,452
1,599
1,716
2,821
22,763
24,003
0
11,206
11,163
11,276
0
L
6,568
1,679
82
657
19,138
13,280
0
5,966
12,927
0
15,731
W
31,706
27,801
0
8,718
15,570
6,553
0
4,419
10,397
0
46,016
W
Da Ji
11,127
2,937
798
757
7,595
3,910
0
2,688
4,540
1,227
13,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
54,244
140
Minions Killed
161
5
Camps Cleared
6
762,677
Distance Traveled
890,472
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,738
1,193
18
2
1
203,680
0
L
Pele
8,636
960
31
3
2
162,682
2
L
Baron Samedi
8,756
973
36
4
0
150,684
0
W
Jormungandr
10,270
1,141
54
6
1
183,377
1
W
Zeus
11,423
1,269
53
6
1
170,279
0
L
Hou Yi
8,853
984
45
5
2
155,930
0
L
Sylvanus
8,550
950
7
1
1
122,704
0
L
Ravana
7,960
884
21
2
0
170,677
4
W
Rama
11,940
1,327
30
3
3
163,480
1
W
Da Ji
9,873
1,097
6
1
0
169,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role