Player Matchup

Geb
Geb
BLM44
Geb
Level 11
God Stats
3W - 1L
1,883 SR
Queue Stats
28W - 15L
1,708 Elo+
Solo
Ra
Ra
LordExodial
Ra
Level 28
God Stats
13W - 10L
1,603 SR
Queue Stats
248W - 217L
1,629 Elo+
Solo
Erlang Shen
Erlang Shen
SadBoiSushi
Erlang Shen
Level 25
God Stats
6W - 5L
1,476 SR
Queue Stats
87W - 72L
1,646 Elo+
Solo
Nike
Nike
Suedeh3ad
Nike
Level 24
God Stats
34W - 30L
1,653 SR
Queue Stats
420W - 422L
1,546 Elo+
Solo
Danzaburou
Danzaburou
YesISaidBagel
Danzaburou
Level 29
God Stats
52W - 17L
1,637 SR
Queue Stats
248W - 95L
1,675 Elo+
Solo
Team Averages
Level 23
1,651 SR
1,641 Elo+

VS

Team Averages
Level 12
1,642 SR
1,693 Elo+
Medusa
Medusa
Boatss
Medusa
Level 3
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 2L
1,797 Elo+
Party 1
Agni
Agni
Dr3adfull
Agni
Level 28
God Stats
6W - 3L
1,553 SR
Queue Stats
161W - 150L
1,558 Elo+
Solo
Fenrir
Fenrir
LavaCactus
Fenrir
Level 18
God Stats
3W - 3L
1,735 SR
Queue Stats
38W - 36L
1,704 Elo+
Solo
Ra
Ra
SamIsATrap
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,612 Elo+
Solo
Ares
Ares
footslurper
Ares
Level 3
God Stats
2W - 1L
1,763 SR
Queue Stats
2W - 2L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BLM44
Geb
10
2 / 0 / 5
6,087
553
3,764
6,402
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 1
7,393
672
5,629
6,516
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SadBoiSushi
Erlang Shen
10
1 / 1 / 5
5,800
527
3,039
6,970
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
11
4 / 1 / 0
6,895
627
5,121
7,401
4,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
YesISaidBagel
Danzaburou
10
4 / 1 / 2
6,304
573
5,577
5,524
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boatss
Medusa
6
0 / 4 / 0
4,171
379
2,939
5,054
1,450
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
10
2 / 3 / 0
6,136
558
5,086
5,480
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LavaCactus
Fenrir
11
2 / 2 / 1
6,203
564
3,581
7,241
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 4 / 1
5,424
493
2,827
5,965
1,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 4 / 0
4,618
420
2,412
9,022
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
4
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
BLM44
Geb
2
0
5
4.5
L
Medusa
Boatss
Medusa
0
4
0
0
L
Agni
2
3
0
0.67
L
Fenrir
LavaCactus
Fenrir
2
2
1
1.25
W
6
1
1
6.5
W
Erlang Shen
SadBoiSushi
Erlang Shen
1
1
5
3.5
L
0
4
1
0.13
W
Nike
4
1
0
4
W
Danzaburou
YesISaidBagel
Danzaburou
4
1
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,130
Damage
16,845
32,813
Taken
32,762
14,367
Mitigated
13,748
14,525
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
BLM44
Geb
3,764
604
0
2,933
6,402
3,956
0
1,558
4,816
22,022
0
L
Medusa
Boatss
Medusa
2,939
1,817
0
145
5,054
1,450
626
2,273
2,755
0
14,878
L
Agni
5,086
236
0
750
5,480
1,547
0
2,575
2,711
33,298
0
L
Fenrir
LavaCactus
Fenrir
3,581
719
0
2,506
7,241
2,347
0
972
6,147
0
31,767
W
5,629
1,120
676
3,787
6,516
2,227
0
3,224
3,088
53,154
0
W
Erlang Shen
SadBoiSushi
Erlang Shen
3,039
1,455
0
4,025
6,970
2,355
65
1,367
5,473
0
23,100
L
2,827
673
17
1,618
5,965
1,574
0
0
5,965
29,964
0
W
Nike
5,121
864
0
2,132
7,401
4,016
21
2,326
5,075
0
39,437
W
Danzaburou
YesISaidBagel
Danzaburou
5,577
3,304
0
972
5,524
1,813
108
1,430
4,036
0
31,850
L
2,412
473
0
1,621
9,022
6,830
263
3,169
5,791
12,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
26,552
348
Minions Killed
237
0
Camps Cleared
0
1,070,340
Distance Traveled
1,009,667
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,087
553
44
4
0
226,984
3
L
Medusa
4,171
379
30
3
0
190,836
0
L
Agni
6,136
558
73
7
0
215,105
5
L
Fenrir
6,203
564
61
6
0
237,193
1
W
Ra
7,393
672
108
10
0
233,134
2
W
Erlang Shen
5,800
527
57
5
0
218,374
0
L
Ra
5,424
493
54
5
0
202,375
2
W
Nike
6,895
627
86
8
0
194,883
5
W
Danzaburou
6,304
573
53
5
0
196,965
2
L
Ares
4,618
420
19
2
0
164,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role