Player Matchup

Horus
Horus
CIitasaurausRex
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,569 Elo+
Solo
Bacchus
Bacchus
MrSneak2u
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,609 Elo+
Solo
Skadi
Skadi
TheHavoc22
Skadi
Level 27
God Stats
31W - 27L
1,593 SR
Queue Stats
84W - 71L
1,528 Elo+
Solo
Scylla
Scylla
TheHorizonChild
Scylla
Level 17
God Stats
3W - 4L
1,544 SR
Queue Stats
41W - 43L
1,480 Elo+
Solo
Loki
Loki
spooky_gelatine5
Loki
Level 19
God Stats
19W - 18L
1,534 SR
Queue Stats
193W - 223L
1,514 Elo+
Solo
Team Averages
Level 19
1,534 SR
1,540 Elo+

VS

Team Averages
Level 17
1,624 SR
1,578 Elo+
Thanatos
Thanatos
CapnCucumber1421
Thanatos
Level 28
God Stats
12W - 18L
1,527 SR
Queue Stats
56W - 61L
1,477 Elo+
Solo
Thor
Thor
neo33mike
Thor
Level 7
God Stats
2W - 3L
1,605 SR
Queue Stats
6W - 8L
1,488 Elo+
Solo
Nox
Nox
papirrin_aczn
Nox
Level 28
God Stats
8W - 5L
1,695 SR
Queue Stats
212W - 245L
1,522 Elo+
Solo
Cupid
Cupid
sochi1984
Cupid
Level 20
God Stats
16W - 22L
1,561 SR
Queue Stats
306W - 305L
1,705 Elo+
Solo
Neith
Neith
tyanater1
Neith
Level 3
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 12
12,120
606
15,091
15,442
9,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
MrSneak2u
Bacchus
13
5 / 0 / 11
9,349
467
7,948
14,279
20,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
18
14 / 0 / 7
11,861
593
11,483
6,218
2,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 0 / 12
11,729
586
9,142
8,765
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 11
11,235
562
8,643
12,065
19,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
8,111
406
4,124
13,178
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
13
3 / 10 / 0
8,966
448
2,766
17,210
13,411
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 4 / 0
9,232
462
2,667
15,039
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
sochi1984
Cupid
8
0 / 4 / 0
6,878
344
1,483
6,535
1,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Neith
tyanater1
Neith
12
0 / 15 / 1
7,478
374
5,613
14,108
3,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
5
41
Kills
4
4
Deaths
41
53
Assists
1
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
L
1
8
0
0.13
W
Bacchus
MrSneak2u
Bacchus
5
0
11
10.5
W
Skadi
14
0
7
17.5
W
8
0
12
14
L
Thor
3
10
0
0.3
L
0
4
0
0
L
Cupid
sochi1984
Cupid
0
4
0
0
W
4
2
11
4.75
L
Neith
tyanater1
Neith
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,307
Damage
16,653
56,769
Taken
66,070
54,995
Mitigated
30,387
15,929
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,091
9,005
808
3,381
15,442
9,266
823
962
13,709
0
77,728
L
4,124
992
0
4,797
13,178
5,571
0
3,944
9,234
0
35,917
W
Bacchus
MrSneak2u
Bacchus
7,948
1,439
1,870
4,233
14,279
20,413
260
325
13,894
29,268
0
W
Skadi
11,483
3,354
0
1,693
6,218
2,805
9,918
42
6,176
0
79,420
W
9,142
1,179
139
3,250
8,765
3,476
1,777
1,016
7,749
79,101
0
L
Thor
2,766
1,159
0
0
17,210
13,411
0
1,317
15,893
0
23,149
L
2,667
482
0
2,261
15,039
5,953
0
5,031
10,008
75,471
0
L
Cupid
sochi1984
Cupid
1,483
358
0
554
6,535
1,484
0
1,458
5,077
0
17,733
W
8,643
1,620
0
555
12,065
19,035
1,716
322
11,743
0
67,313
L
Neith
tyanater1
Neith
5,613
2,032
0
287
14,108
3,968
486
5,584
8,524
0
28,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
40,665
545
Minions Killed
341
0
Camps Cleared
0
1,964,532
Distance Traveled
1,453,678
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,120
606
121
6
0
420,000
0
L
Thanatos
8,111
406
65
3
0
347,114
2
W
Bacchus
9,349
467
33
2
0
389,712
2
W
Skadi
11,861
593
127
6
0
413,325
6
W
Scylla
11,729
586
141
7
0
386,447
2
L
Thor
8,966
448
44
2
0
292,276
0
L
Nox
9,232
462
139
7
0
345,235
0
L
Cupid
6,878
344
42
2
0
204,338
2
W
Loki
11,235
562
123
6
0
355,048
3
L
Neith
7,478
374
51
3
0
264,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role