Player Matchup

Odin
Odin
AitorNumberOne
Odin
Level 55
God Stats
2W - 8L
1,426 SR
Queue Stats
30W - 48L
1,400 Elo+
Party 2
Rama
Rama
Coney ESP
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,676 Elo+
Party 2
Kukulkan
Kukulkan
Ivar66666
Kukulkan
Level 24
God Stats
18W - 14L
1,524 SR
Queue Stats
66W - 67L
1,450 Elo+
Solo
Vamana
Vamana
Sucukminzeee
Vamana
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,647 Elo+
Party 1
Loki
Loki
VG_Kaan
Loki
Level 105
God Stats
77W - 55L
1,653 SR
Queue Stats
248W - 230L
1,529 Elo+
Party 1
Team Averages
Level 39
1,521 SR
1,540 Elo+

VS

Team Averages
Level 17
1,427 SR
1,415 Elo+
Bakasura
Bakasura
ManyFace13
Bakasura
Level 5
God Stats
1W - 1L
1,206 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Anubis
Anubis
Sharmanti
Anubis
Level 28
God Stats
3W - 1L
1,640 SR
Queue Stats
45W - 31L
1,514 Elo+
Solo
Ravana
Ravana
SikeLoneSpin
Ravana
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 42L
1,565 Elo+
Solo
Ah Puch
Ah Puch
felezzo
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,461 Elo+
Solo
Ymir
Ymir
whosii
Ymir
Level 26
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 10
6,700
447
4,026
12,091
4,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
10
5 / 4 / 2
6,722
448
3,803
8,550
1,938
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Ivar66666
Kukulkan
12
2 / 2 / 7
7,512
501
5,457
6,000
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
11
0 / 4 / 1
6,267
418
324
7,662
4,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
VG_Kaan
Loki
13
6 / 3 / 4
7,894
526
11,586
10,728
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ManyFace13
Bakasura
11
3 / 4 / 1
7,370
491
4,568
9,308
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Sharmanti
Anubis
14
6 / 0 / 3
8,933
596
7,051
3,815
1,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
17
8 / 0 / 3
10,150
677
7,039
6,711
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
felezzo
Ah Puch
11
0 / 5 / 3
7,277
485
7,310
11,089
3,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
whosii
Ymir
10
1 / 5 / 5
7,461
497
3,442
12,070
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
14
Kills
18
18
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
Rama
5
4
2
1.5
L
Kukulkan
Ivar66666
Kukulkan
2
2
7
2.75
W
Bakasura
ManyFace13
Bakasura
3
4
1
0.88
W
Anubis
Sharmanti
Anubis
6
0
3
7.5
W
Ravana
8
0
3
9.5
L
Vamana
0
4
1
0.13
L
Loki
VG_Kaan
Loki
6
3
4
2.67
W
Ah Puch
felezzo
Ah Puch
0
5
3
0.3
W
Ymir
whosii
Ymir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
29,410
45,031
Taken
42,993
15,235
Mitigated
21,710
8,084
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
1,019
897
1,198
12,091
4,544
0
5,033
7,058
0
20,119
L
Rama
3,803
3,338
0
802
8,550
1,938
0
3,516
4,812
0
20,417
L
Kukulkan
Ivar66666
Kukulkan
5,457
225
0
178
6,000
1,751
0
3,526
2,474
38,470
0
W
Bakasura
ManyFace13
Bakasura
4,568
2,975
0
1,524
9,308
3,606
462
1,171
8,049
0
26,995
W
Anubis
Sharmanti
Anubis
7,051
172
0
2,162
3,815
1,758
401
0
3,815
50,867
0
W
Ravana
7,039
1,859
0
4,153
6,711
2,891
235
342
6,293
0
77,834
L
Vamana
324
127
0
571
7,662
4,397
0
2,550
4,917
0
25,026
L
Loki
VG_Kaan
Loki
11,586
4,488
0
4,438
10,728
2,605
0
3,178
7,530
0
50,696
W
Ah Puch
felezzo
Ah Puch
7,310
410
0
3,656
11,089
3,862
608
1,761
9,100
32,499
0
W
Ymir
whosii
Ymir
3,442
1,306
0
2,219
12,070
9,593
452
1,802
10,089
23,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
41,191
294
Minions Killed
385
0
Camps Cleared
0
1,421,246
Distance Traveled
1,488,848
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,700
447
32
2
0
247,505
4
L
Rama
6,722
448
37
2
0
265,159
3
L
Kukulkan
7,512
501
94
6
0
291,513
3
W
Bakasura
7,370
491
60
4
0
335,182
1
W
Anubis
8,933
596
91
6
0
281,580
3
W
Ravana
10,150
677
139
9
0
341,090
3
L
Vamana
6,267
418
54
4
0
278,331
0
L
Loki
7,894
526
77
5
0
338,738
3
W
Ah Puch
7,277
485
61
4
0
268,604
0
W
Ymir
7,461
497
34
2
0
262,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role