Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Hossemsauce
Olorun
Level 126
God Stats
11W - 12L
1,556 SR
Queue Stats
762W - 803L
1,384 Elo+
Solo
Xing Tian
Xing Tian
HzrdsWarfare
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,314 Elo+
Party 1
Persephone
Persephone
Mormz
Persephone
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 232L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
Trumanze
Erlang Shen
Level 125
God Stats
0W - 2L
1,492 SR
Queue Stats
95W - 135L
1,362 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,401 Elo+

VS

Team Averages
Level 85
1,519 SR
1,373 Elo+
Kukulkan
Kukulkan
BLK-JAK
Kukulkan
Level 67
God Stats
2W - 2L
1,198 SR
Queue Stats
36W - 63L
1,349 Elo+
Party 2
Chaac
Chaac
Moonie4346
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 75L
1,337 Elo+
Party 3
Baron Samedi
Baron Samedi
N0VACANEK1NGD0M
Baron Samedi
Level 129
God Stats
11W - 6L
1,615 SR
Queue Stats
281W - 342L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
TheLeoZack
Hun Batz
Level 85
God Stats
3W - 0L
1,807 SR
Queue Stats
187W - 194L
1,383 Elo+
Party 3
Cernunnos
Cernunnos
UhhItsKat
Cernunnos
Level 109
God Stats
1W - 1L
1,474 SR
Queue Stats
99W - 128L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
7 / 10 / 11
12,992
722
17,896
34,439
58,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
20
6 / 6 / 15
13,266
737
12,971
21,097
14,440
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
HzrdsWarfare
Xing Tian
17
1 / 11 / 16
11,215
623
4,041
29,313
34,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Mormz
Persephone
20
7 / 8 / 10
13,476
749
19,320
16,498
6,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Trumanze
Erlang Shen
19
6 / 9 / 10
11,768
654
17,786
40,054
22,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLK-JAK
Kukulkan
20
9 / 5 / 24
14,810
823
31,225
13,160
6,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
20
8 / 5 / 27
14,552
808
26,682
27,839
29,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
N0VACANEK1NGD0M
Baron Samedi
20
9 / 2 / 23
14,420
801
22,336
12,932
6,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
TheLeoZack
Hun Batz
20
10 / 9 / 15
13,939
774
23,587
19,358
7,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
UhhItsKat
Cernunnos
19
8 / 6 / 18
13,339
741
20,569
15,606
6,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
151
27
Kills
44
44
Deaths
27
62
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
7
10
11
1.25
W
Kukulkan
BLK-JAK
Kukulkan
9
5
24
4.2
L
Olorun
6
6
15
2.25
L
Xing Tian
HzrdsWarfare
Xing Tian
1
11
16
0.82
W
Chaac
8
5
27
4.3
L
Persephone
Mormz
Persephone
7
8
10
1.5
W
Baron Samedi
N0VACANEK1NGD0M
Baron Samedi
9
2
23
10.25
W
Hun Batz
TheLeoZack
Hun Batz
10
9
15
1.94
L
Erlang Shen
Trumanze
Erlang Shen
6
9
10
1.22
W
Cernunnos
UhhItsKat
Cernunnos
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,014
Damage
124,399
141,401
Taken
88,895
136,486
Mitigated
55,973
39,586
Healing
35,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
17,896
1,528
1,120
6,367
34,439
58,859
117
18,358
15,477
30,618
0
W
Kukulkan
BLK-JAK
Kukulkan
31,225
2,521
1,540
1,504
13,160
6,010
1,427
6,946
5,995
66,155
0
L
Olorun
12,971
8,301
5,531
6,981
21,097
14,440
532
6,429
14,459
37,400
0
L
Xing Tian
HzrdsWarfare
Xing Tian
4,041
359
1,759
1,403
29,313
34,199
303
11,808
17,055
12,118
0
W
Chaac
26,682
7,543
470
10,253
27,839
29,275
1,045
16,045
10,931
0
43,640
L
Persephone
Mormz
Persephone
19,320
1,742
656
1,907
16,498
6,216
0
3,024
13,165
35,296
0
W
Baron Samedi
N0VACANEK1NGD0M
Baron Samedi
22,336
1,162
8,968
6,640
12,932
6,381
311
7,306
5,349
39,683
0
W
Hun Batz
TheLeoZack
Hun Batz
23,587
7,372
1,206
2,716
19,358
7,737
1,110
12,987
5,746
0
37,515
L
Erlang Shen
Trumanze
Erlang Shen
17,786
8,992
1,402
12,460
40,054
22,772
758
13,942
25,731
0
36,793
W
Cernunnos
UhhItsKat
Cernunnos
20,569
10,049
134
1,883
15,606
6,570
1,631
8,713
6,646
0
42,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,717
Gold Earned
71,060
170
Minions Killed
203
0
Camps Cleared
0
1,326,857
Distance Traveled
1,550,566
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,992
722
40
2
0
243,600
0
W
Kukulkan
14,810
823
80
4
0
307,108
2
L
Olorun
13,266
737
50
3
0
252,323
0
L
Xing Tian
11,215
623
16
1
0
252,473
0
W
Chaac
14,552
808
34
2
0
311,848
0
L
Persephone
13,476
749
32
2
0
294,195
0
W
Baron Samedi
14,420
801
29
2
0
357,796
1
W
Hun Batz
13,939
774
22
1
0
315,548
0
L
Erlang Shen
11,768
654
32
2
0
284,266
1
W
Cernunnos
13,339
741
38
2
0
258,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role