Player Matchup

Sol
Sol
Fortepianino
Sol
Level 54
God Stats
1W - 0L
1,654 SR
Queue Stats
6W - 3L
1,781 Elo+
Party 2
Cliodhna
Cliodhna
Kulfoniacz
Cliodhna
Level 99
God Stats
3W - 0L
1,529 SR
Queue Stats
6W - 4L
1,781 Elo+
Party 2
Gilgamesh
Gilgamesh
MakaronowyNinja
Gilgamesh
Level 81
God Stats
1W - 0L
1,661 SR
Queue Stats
6W - 4L
1,781 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MordechaiPepino
Kumbhakarna
Level 76
God Stats
2W - 2L
1,535 SR
Queue Stats
6W - 4L
1,781 Elo+
Party 2
Chiron
Chiron
Paczomat
Chiron
Level 91
God Stats
2W - 1L
1,768 SR
Queue Stats
6W - 4L
1,781 Elo+
Party 2
Team Averages
Level 80
1,630 SR
1,781 Elo+

VS

Team Averages
Level 67
1,411 SR
1,448 Elo+
Skadi
Skadi
CallumW92
Skadi
Level 19
God Stats
30W - 35L
1,428 SR
Queue Stats
31W - 42L
1,339 Elo+
Party 3
Chaac
Chaac
Cliptrix
Chaac
Level 48
God Stats
2W - 9L
1,218 SR
Queue Stats
105W - 137L
1,309 Elo+
Party 3
Sylvanus
Sylvanus
Cryoxity
Sylvanus
Level 149
God Stats
14W - 16L
1,520 SR
Queue Stats
763W - 705L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
Dobbo1999
Heimdallr
Level 107
God Stats
7W - 12L
1,479 SR
Queue Stats
468W - 423L
1,506 Elo+
Party 1
Fafnir
Fafnir
Slinkylettuce6
Fafnir
Level 12
God Stats
13W - 16L
1,413 SR
Queue Stats
194W - 179L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 7
12,654
550
20,102
18,661
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Kulfoniacz
Cliodhna
19
10 / 6 / 8
13,494
587
16,098
20,140
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
MakaronowyNinja
Gilgamesh
19
4 / 3 / 3
12,924
562
8,042
15,534
13,259
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
MordechaiPepino
Kumbhakarna
17
3 / 2 / 18
12,363
538
7,688
19,052
25,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Paczomat
Chiron
20
19 / 2 / 9
15,229
662
31,299
22,373
10,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CallumW92
Skadi
15
0 / 11 / 1
9,462
411
5,470
16,786
3,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Cliptrix
Chaac
18
4 / 6 / 1
11,767
512
12,850
21,945
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Cryoxity
Sylvanus
20
9 / 10 / 7
13,331
580
17,845
27,046
15,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Dobbo1999
Heimdallr
17
7 / 5 / 7
11,313
492
19,750
16,755
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 8 / 11
10,755
468
4,757
24,629
33,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
40
Kills
22
22
Deaths
40
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
CallumW92
Skadi
0
11
1
0.05
L
Chaac
Cliptrix
Chaac
4
6
1
0.75
L
Sylvanus
Cryoxity
Sylvanus
9
10
7
1.25
L
Heimdallr
Dobbo1999
Heimdallr
7
5
7
2.1
W
4
9
7
0.83
W
Cliodhna
Kulfoniacz
Cliodhna
10
6
8
2.33
W
Gilgamesh
MakaronowyNinja
Gilgamesh
4
3
3
1.83
W
Kumbhakarna
MordechaiPepino
Kumbhakarna
3
2
18
6
W
Chiron
Paczomat
Chiron
19
2
9
11.75
L
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,229
Damage
60,672
95,760
Taken
107,161
67,452
Mitigated
71,919
27,646
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CallumW92
Skadi
5,470
3,170
0
2,796
16,786
3,133
250
1,318
15,468
0
68,682
L
Chaac
Cliptrix
Chaac
12,850
2,429
0
6,608
21,945
14,621
348
2,263
19,682
0
74,249
L
Sylvanus
Cryoxity
Sylvanus
17,845
4,218
823
8,184
27,046
15,129
50
5,505
21,541
68,905
16,606
L
Heimdallr
Dobbo1999
Heimdallr
19,750
10,628
0
4,487
16,755
6,000
683
6,495
10,260
0
76,824
W
20,102
8,672
0
5,635
18,661
8,934
2,358
5,101
13,460
77,563
7,433
W
Cliodhna
Kulfoniacz
Cliodhna
16,098
3,802
0
2,648
20,140
8,969
728
7,696
12,399
0
96,384
W
Gilgamesh
MakaronowyNinja
Gilgamesh
8,042
1,916
0
744
15,534
13,259
1,542
1,599
13,166
0
59,507
W
Kumbhakarna
MordechaiPepino
Kumbhakarna
7,688
1,391
308
2,444
19,052
25,471
157
5,147
13,709
23,468
0
W
Chiron
Paczomat
Chiron
31,299
17,865
961
14,906
22,373
10,819
7,069
1,589
20,731
0
148,583
L
4,757
676
0
1,914
24,629
33,036
27
10,506
14,123
18,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,664
Gold Earned
56,628
630
Minions Killed
523
0
Camps Cleared
0
2,291,429
Distance Traveled
1,904,705
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,462
411
118
5
0
363,550
4
L
Chaac
11,767
512
138
6
0
400,146
2
L
Sylvanus
13,331
580
127
6
0
351,296
2
L
Heimdallr
11,313
492
122
5
0
409,016
8
W
Sol
12,654
550
150
7
0
474,434
0
W
Cliodhna
13,494
587
141
6
0
474,872
4
W
Gilgamesh
12,924
562
130
6
0
445,918
14
W
Kumbhakarna
12,363
538
30
1
0
448,358
7
W
Chiron
15,229
662
179
8
0
447,847
7
L
Fafnir
10,755
468
18
1
0
380,697
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role