Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DarthRaider707
Skadi
Level 157
God Stats
9W - 9L
1,754 SR
Queue Stats
263W - 263L
1,514 Elo+
Solo
Bastet
Bastet
Haaku1279
Bastet
Level 103
God Stats
23W - 17L
1,616 SR
Queue Stats
177W - 156L
1,611 Elo+
Party 2
Xing Tian
Xing Tian
Vikingeating
Xing Tian
Level 146
God Stats
1W - 3L
1,313 SR
Queue Stats
229W - 240L
1,592 Elo+
Solo
Discordia
Discordia
deliveryagent
Discordia
Level 63
God Stats
18W - 20L
1,562 SR
Queue Stats
171W - 155L
1,585 Elo+
Party 2
Team Averages
Level 120
1,549 SR
1,560 Elo+

VS

Team Averages
Level 97
1,500 SR
1,634 Elo+
Achilles
Achilles
RUSTYBOSS
Achilles
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 106L
1,595 Elo+
Solo
Chiron
Chiron
Trevtm
Chiron
Level 127
God Stats
3W - 2L
1,579 SR
Queue Stats
64W - 37L
1,689 Elo+
Solo
Aphrodite
Aphrodite
Warrpinz
Aphrodite
Level 111
God Stats
2W - 0L
1,661 SR
Queue Stats
135W - 93L
1,571 Elo+
Party 1
Cerberus
Cerberus
XxBigNigxX
Cerberus
Level 61
God Stats
1W - 0L
1,260 SR
Queue Stats
90W - 54L
1,622 Elo+
Party 1
Agni
Agni
xxnigerhunterxx
Agni
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 80L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
0 / 2 / 5
10,563
960
13,746
12,041
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 3
10,915
992
14,947
14,315
5,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Haaku1279
Bastet
17
5 / 3 / 1
10,799
982
22,688
16,162
5,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Vikingeating
Xing Tian
17
1 / 2 / 5
10,368
943
8,424
12,202
15,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
deliveryagent
Discordia
16
0 / 7 / 4
9,698
882
12,984
14,009
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

190

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RUSTYBOSS
Achilles
18
4 / 2 / 10
11,261
1,024
17,434
17,668
18,014
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Trevtm
Chiron
18
7 / 1 / 6
11,837
1,076
17,282
7,011
2,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Warrpinz
Aphrodite
17
0 / 4 / 12
10,271
934
7,113
20,068
11,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
XxBigNigxX
Cerberus
18
2 / 0 / 12
11,977
1,089
12,216
19,486
27,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 4
10,261
933
9,460
12,319
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
9
Kills
16
16
Deaths
9
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
5
1.25
L
3
2
3
2.25
L
Bastet
Haaku1279
Bastet
5
3
1
1.83
W
Achilles
RUSTYBOSS
Achilles
4
2
10
4.5
W
Chiron
Trevtm
Chiron
7
1
6
10
L
Xing Tian
Vikingeating
Xing Tian
1
2
5
1.75
W
Aphrodite
Warrpinz
Aphrodite
0
4
12
1.5
W
Cerberus
XxBigNigxX
Cerberus
2
0
12
8
L
Discordia
deliveryagent
Discordia
0
7
4
0.29
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,789
Damage
63,505
68,729
Taken
76,552
35,318
Mitigated
64,490
4,791
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,746
180
217
1,130
12,041
3,887
0
6,066
5,975
42,990
0
L
14,947
8,411
0
2,395
14,315
5,376
0
5,357
8,958
0
40,202
L
Bastet
Haaku1279
Bastet
22,688
4,111
0
0
16,162
5,889
0
7,733
8,429
0
32,361
W
Achilles
RUSTYBOSS
Achilles
17,434
3,575
0
896
17,668
18,014
0
7,271
10,121
0
24,902
W
Chiron
Trevtm
Chiron
17,282
8,915
899
1,546
7,011
2,727
0
3,961
3,008
0
44,531
L
Xing Tian
Vikingeating
Xing Tian
8,424
493
0
1,049
12,202
15,337
0
5,362
6,840
28,569
0
W
Aphrodite
Warrpinz
Aphrodite
7,113
605
8,940
8,552
20,068
11,886
0
9,933
9,897
32,827
0
W
Cerberus
XxBigNigxX
Cerberus
12,216
558
0
2,414
19,486
27,447
0
7,930
11,174
21,865
0
L
Discordia
deliveryagent
Discordia
12,984
176
0
0
14,009
4,829
0
4,271
9,738
21,646
0
W
9,460
662
341
1,881
12,319
4,416
0
4,973
7,198
29,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,343
Gold Earned
55,607
220
Minions Killed
249
7
Camps Cleared
8
1,228,435
Distance Traveled
1,228,696
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,563
960
96
9
3
252,237
0
L
Skadi
10,915
992
50
5
3
207,725
0
L
Bastet
10,799
982
17
2
0
274,123
0
W
Achilles
11,261
1,024
18
2
0
288,539
1
W
Chiron
11,837
1,076
81
7
6
244,605
4
L
Xing Tian
10,368
943
40
4
0
263,701
0
W
Aphrodite
10,271
934
59
5
0
226,408
0
W
Cerberus
11,977
1,089
36
3
1
239,508
0
L
Discordia
9,698
882
17
2
1
230,649
0
W
Agni
10,261
933
55
5
1
229,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role