Player Matchup

Sol
Sol
JennerGAMBLE
Sol
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MonoCanine10535
Guan Yu
Level 17
God Stats
2W - 4L
1,699 SR
Queue Stats
70W - 108L
1,286 Elo+
Party 2
Medusa
Medusa
xlaVitas7th
Medusa
Level 27
God Stats
1W - 3L
1,551 SR
Queue Stats
121W - 169L
1,286 Elo+
Party 2
Team Averages
Level 17
1,512 SR
1,357 Elo+

VS

Team Averages
Level 56
1,373 SR
1,244 Elo+
Yemoja
Yemoja
FreeBucking
Yemoja
Level 8
God Stats
1W - 1L
1,178 SR
Queue Stats
4W - 4L
1,234 Elo+
Party 1
Heimdallr
Heimdallr
OleRasta
Heimdallr
Level 41
God Stats
3W - 3L
1,573 SR
Queue Stats
17W - 35L
1,289 Elo+
Solo
Ao Kuang
Ao Kuang
StealthSuperset
Ao Kuang
Level 119
God Stats
1W - 2L
1,367 SR
Queue Stats
5W - 8L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,866
587
4,740
7,075
2,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 2
6,349
635
5,000
8,956
8,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
10
2 / 3 / 1
6,558
656
7,820
5,696
2,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 6
7,149
715
2,786
8,749
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
OleRasta
Heimdallr
11
1 / 1 / 4
6,869
687
6,258
5,449
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
13
9 / 0 / 1
8,326
833
8,427
6,719
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
6
1.5
L
0
4
1
0.13
L
1
3
2
0.67
W
Heimdallr
OleRasta
Heimdallr
1
1
4
3
W
Ao Kuang
9
0
1
9.5
L
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,560
Damage
17,471
21,727
Taken
20,917
12,692
Mitigated
9,879
2,377
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,786
616
687
1,278
8,749
5,059
262
1,264
7,485
11,305
0
L
4,740
2,210
0
736
7,075
2,115
0
4,167
2,698
15,280
0
L
5,000
523
681
960
8,956
8,511
38
3,448
5,204
0
11,496
W
Heimdallr
OleRasta
Heimdallr
6,258
3,514
0
1,027
5,449
1,735
513
1,273
4,176
0
22,621
W
Ao Kuang
8,427
2,665
0
2,220
6,719
3,085
0
2,452
4,267
23,499
0
L
Medusa
7,820
4,381
0
0
5,696
2,066
102
3,588
1,973
0
19,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,773
Gold Earned
22,344
69
Minions Killed
100
3
Camps Cleared
5
555,539
Distance Traveled
557,648
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,149
715
32
3
1
170,559
1
L
Sol
5,866
587
21
2
1
175,564
0
L
Guan Yu
6,349
635
15
2
1
211,156
0
W
Heimdallr
6,869
687
33
3
0
182,693
0
W
Ao Kuang
8,326
833
35
4
4
204,396
1
L
Medusa
6,558
656
33
3
1
168,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role