Player Matchup

Jormungandr
Jormungandr
AikonaNatsuru
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,518 Elo+
Party 1
Thanatos
Thanatos
Canceled
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,585 Elo+
Party 1
Discordia
Discordia
Manía
Discordia
Level 26
God Stats
3W - 2L
1,524 SR
Queue Stats
20W - 14L
1,585 Elo+
Party 1
Chaac
Chaac
RemerRed
Chaac
Level 105
God Stats
1W - 0L
1,903 SR
Queue Stats
27W - 19L
1,583 Elo+
Party 1
Neith
Neith
saadlife
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,741 Elo+
Solo
Team Averages
Level 38
1,585 SR
1,603 Elo+

VS

Team Averages
Level 17
1,492 SR
1,573 Elo+
Vamana
Vamana
Fluish
Vamana
Level 27
God Stats
1W - 2L
1,413 SR
Queue Stats
77W - 52L
1,595 Elo+
Solo
Discordia
Discordia
PhantasmalL0rd
Discordia
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 64L
1,541 Elo+
Solo
Artemis
Artemis
RUNewIDGAF
Artemis
Level 11
God Stats
0W - 2L
1,319 SR
Queue Stats
39W - 17L
1,678 Elo+
Party 2
Nemesis
Nemesis
THEpengugod
Nemesis
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 213L
1,483 Elo+
Solo
Agni
Agni
YourMammyF4cker
Agni
Level 29
God Stats
10W - 7L
1,730 SR
Queue Stats
269W - 197L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AikonaNatsuru
Jormungandr
20
6 / 6 / 27
16,331
1,167
19,641
25,239
36,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Canceled
Thanatos
20
11 / 11 / 17
15,484
1,106
20,166
28,870
11,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Manía
Discordia
20
2 / 5 / 22
13,447
961
14,554
15,608
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RemerRed
Chaac
20
5 / 9 / 25
14,825
1,059
21,928
39,960
54,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
saadlife
Neith
20
19 / 9 / 15
17,832
1,274
39,756
29,504
11,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fluish
Vamana
20
2 / 10 / 21
14,896
1,064
18,495
32,567
29,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
PhantasmalL0rd
Discordia
20
1 / 8 / 17
13,093
935
14,127
15,480
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
RUNewIDGAF
Artemis
20
20 / 8 / 8
19,179
1,370
54,865
28,140
10,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
THEpengugod
Nemesis
20
5 / 10 / 20
14,674
1,048
17,658
28,303
12,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 7 / 12
15,920
1,137
29,183
17,704
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
118
43
Kills
40
40
Deaths
43
106
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AikonaNatsuru
Jormungandr
6
6
27
3.25
W
Thanatos
Canceled
Thanatos
11
11
17
1.77
L
Vamana
Fluish
Vamana
2
10
21
1.25
W
Discordia
Manía
Discordia
2
5
22
2.6
L
Discordia
PhantasmalL0rd
Discordia
1
8
17
1.19
L
Artemis
RUNewIDGAF
Artemis
20
8
8
3
W
Chaac
RemerRed
Chaac
5
9
25
1.94
L
Nemesis
THEpengugod
Nemesis
5
10
20
1.5
L
12
7
12
2.57
W
Neith
saadlife
Neith
19
9
15
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,045
Damage
134,328
139,181
Taken
122,194
118,953
Mitigated
61,726
26,797
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AikonaNatsuru
Jormungandr
19,641
3,025
0
0
25,239
36,613
0
7,068
18,171
56,616
0
W
Thanatos
Canceled
Thanatos
20,166
5,545
0
8,000
28,870
11,352
0
9,269
19,601
0
29,477
L
Vamana
Fluish
Vamana
18,495
8,294
1,429
5,539
32,567
29,024
0
9,531
23,036
1,901
34,677
W
Discordia
Manía
Discordia
14,554
727
0
505
15,608
4,335
0
4,053
11,555
34,400
0
L
Discordia
PhantasmalL0rd
Discordia
14,127
689
0
1,137
15,480
4,771
0
4,652
10,828
31,405
0
L
Artemis
RUNewIDGAF
Artemis
54,865
34,828
0
7,968
28,140
10,769
0
10,321
17,819
0
115,819
W
Chaac
RemerRed
Chaac
21,928
2,817
0
10,084
39,960
54,961
0
13,153
26,807
2,130
48,530
L
Nemesis
THEpengugod
Nemesis
17,658
10,211
0
3,533
28,303
12,015
0
7,210
21,093
0
32,429
L
29,183
1,619
0
0
17,704
5,147
0
4,555
13,149
50,637
0
W
Neith
saadlife
Neith
39,756
25,551
0
8,208
29,504
11,692
0
11,622
17,882
0
65,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,919
Gold Earned
77,762
264
Minions Killed
279
7
Camps Cleared
12
1,290,699
Distance Traveled
1,345,413
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,331
1,167
63
5
0
245,604
1
W
Thanatos
15,484
1,106
20
1
2
278,400
0
L
Vamana
14,896
1,064
32
2
0
275,885
0
W
Discordia
13,447
961
48
3
1
254,005
0
L
Discordia
13,093
935
40
3
0
247,352
0
L
Artemis
19,179
1,370
108
8
7
249,828
2
W
Chaac
14,825
1,059
76
5
2
285,436
0
L
Nemesis
14,674
1,048
42
3
3
303,267
1
L
Agni
15,920
1,137
57
4
2
269,081
2
W
Neith
17,832
1,274
57
4
2
227,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role