Player Matchup

Jormungandr
Jormungandr
ActualBeaver
Jormungandr
Level 42
God Stats
15W - 16L
1,434 SR
Queue Stats
182W - 191L
1,391 Elo+
Party 2
Neith
Neith
Perple Void 420
Neith
Level 128
God Stats
27W - 42L
1,404 SR
Queue Stats
390W - 460L
1,318 Elo+
Party 1
Horus
Horus
Spike1228
Horus
Level 125
God Stats
1W - 0L
1,958 SR
Queue Stats
27W - 18L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
ThyPolloLoco
Ratatoskr
Level 65
God Stats
18W - 20L
1,362 SR
Queue Stats
355W - 371L
1,412 Elo+
Party 2
Zeus
Zeus
ViciouSenpai
Zeus
Level 67
God Stats
9W - 13L
1,480 SR
Queue Stats
111W - 117L
1,397 Elo+
Party 1
Team Averages
Level 85
1,528 SR
1,388 Elo+

VS

Team Averages
Level 77
1,462 SR
1,401 Elo+
Neith
Neith
Iceyy Cat
Neith
Level 24
God Stats
17W - 14L
1,609 SR
Queue Stats
85W - 70L
1,546 Elo+
Party 3
Aphrodite
Aphrodite
Kikiblood07
Aphrodite
Level 27
God Stats
11W - 11L
1,444 SR
Queue Stats
42W - 56L
1,316 Elo+
Party 3
Sylvanus
Sylvanus
Riku Knightwolf
Sylvanus
Level 160
God Stats
5W - 3L
1,630 SR
Queue Stats
286W - 325L
1,310 Elo+
Solo
Hel
Hel
Tohm96
Hel
Level 115
God Stats
1W - 4L
1,210 SR
Queue Stats
82W - 91L
1,348 Elo+
Solo
Hun Batz
Hun Batz
WizardEwe641613
Hun Batz
Level 60
God Stats
5W - 9L
1,418 SR
Queue Stats
115W - 121L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ActualBeaver
Jormungandr
16
1 / 2 / 7
10,453
581
5,913
12,326
9,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 7
10,312
573
5,676
9,647
3,690
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Spike1228
Horus
15
7 / 0 / 13
10,465
581
8,579
14,722
15,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
ThyPolloLoco
Ratatoskr
18
7 / 3 / 9
11,278
627
10,330
15,038
6,541
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 1 / 8
11,041
613
15,193
11,384
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iceyy Cat
Neith
11
0 / 5 / 1
6,910
384
3,367
8,608
2,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Kikiblood07
Aphrodite
12
0 / 5 / 1
7,516
418
4,234
11,898
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
10
2 / 6 / 0
7,043
391
7,915
16,260
11,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
Tohm96
Hel
15
3 / 4 / 0
9,114
506
6,373
13,242
9,262
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
13
2 / 5 / 1
8,178
454
10,221
14,378
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
25
Kills
7
7
Deaths
25
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ActualBeaver
Jormungandr
1
2
7
2.25
L
Neith
Iceyy Cat
Neith
0
5
1
0.1
L
Aphrodite
Kikiblood07
Aphrodite
0
5
1
0.1
W
2
1
7
5.5
L
Sylvanus
2
6
0
0.33
W
Horus
Spike1228
Horus
7
0
13
13.5
W
Ratatoskr
ThyPolloLoco
Ratatoskr
7
3
9
3.83
L
Hel
Tohm96
Hel
3
4
0
0.75
W
8
1
8
12
L
Hun Batz
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,691
Damage
32,110
63,117
Taken
64,386
39,772
Mitigated
31,726
21,700
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ActualBeaver
Jormungandr
5,913
1,675
0
2,874
12,326
9,726
1,965
4,644
7,682
59,246
0
L
Neith
Iceyy Cat
Neith
3,367
958
410
1,656
8,608
2,104
770
1,016
7,586
0
32,264
L
Aphrodite
Kikiblood07
Aphrodite
4,234
1,034
433
4,201
11,898
4,027
45
6,265
5,435
35,165
0
W
5,676
957
421
3,552
9,647
3,690
3,313
1,254
8,393
0
69,174
L
Sylvanus
7,915
1,405
1,027
4,725
16,260
11,984
216
6,040
10,006
19,296
0
W
Horus
Spike1228
Horus
8,579
2,862
1,986
3,840
14,722
15,982
114
4,847
9,875
5,664
25,879
W
Ratatoskr
ThyPolloLoco
Ratatoskr
10,330
4,508
0
3,739
15,038
6,541
782
3,826
11,212
0
98,060
L
Hel
Tohm96
Hel
6,373
840
339
3,821
13,242
9,262
821
4,484
8,724
48,745
0
W
15,193
2,467
203
5,085
11,384
3,833
620
4,978
6,406
77,355
0
L
Hun Batz
10,221
1,851
0
2,474
14,378
4,349
0
4,699
9,581
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,549
Gold Earned
38,761
578
Minions Killed
354
0
Camps Cleared
0
1,733,668
Distance Traveled
1,487,883
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,453
581
129
7
0
356,271
5
L
Neith
6,910
384
70
4
0
309,014
4
L
Aphrodite
7,516
418
87
5
0
258,519
3
W
Neith
10,312
573
137
8
0
333,420
11
L
Sylvanus
7,043
391
27
2
0
294,258
7
W
Horus
10,465
581
48
3
0
350,083
3
W
Ratatoskr
11,278
627
133
7
0
383,182
8
L
Hel
9,114
506
83
5
0
273,276
0
W
Zeus
11,041
613
131
7
0
310,712
6
L
Hun Batz
8,178
454
87
5
0
352,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role