Player Matchup

Ares
Ares
Anima95x
Ares
Level 126
God Stats
13W - 9L
1,616 SR
Queue Stats
197W - 171L
1,472 Elo+
Party 1
Chaac
Chaac
II Jisoo II
Chaac
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 124L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
M4z392
Heimdallr
Level 102
God Stats
23W - 16L
1,549 SR
Queue Stats
633W - 656L
1,473 Elo+
Solo
Arachne
Arachne
RaniaIstBlöd
Arachne
Level 84
God Stats
38W - 24L
1,472 SR
Queue Stats
175W - 167L
1,446 Elo+
Party 2
Agni
Agni
koraidoo
Agni
Level 111
God Stats
5W - 8L
1,484 SR
Queue Stats
264W - 271L
1,484 Elo+
Party 1
Team Averages
Level 103
1,524 SR
1,464 Elo+

VS

Team Averages
Level 83
1,493 SR
1,588 Elo+
Izanami
Izanami
AZ_Hypno42
Izanami
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
212W - 153L
1,658 Elo+
Party 3
Cerberus
Cerberus
BySpectraz
Cerberus
Level 26
God Stats
21W - 12L
1,702 SR
Queue Stats
74W - 42L
1,622 Elo+
Party 3
Chang'e
Chang'e
Jovaras Jofka
Chang'e
Level 81
God Stats
1W - 0L
1,262 SR
Queue Stats
78W - 74L
1,454 Elo+
Solo
Scylla
Scylla
MisterJ-007
Scylla
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,445 Elo+
Party 3
Susano
Susano
NotDrizzzy
Susano
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 13L
1,761 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 5 / 2
6,686
418
3,248
13,798
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 0 / 1
7,931
496
11,802
15,549
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
M4z392
Heimdallr
13
2 / 7 / 0
7,433
465
7,119
10,900
1,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
16
8 / 1 / 1
9,262
579
9,657
9,694
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
12
0 / 6 / 3
7,550
472
4,998
12,288
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AZ_Hypno42
Izanami
16
12 / 2 / 2
10,654
666
15,370
12,682
4,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BySpectraz
Cerberus
15
0 / 1 / 0
8,883
555
10,522
14,565
14,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
12
2 / 3 / 6
7,736
484
5,038
9,550
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
16
5 / 2 / 2
9,071
567
10,851
8,519
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
NotDrizzzy
Susano
14
0 / 2 / 2
8,092
506
2,016
11,317
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
19
19
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
AZ_Hypno42
Izanami
12
2
2
6.5
L
Ares
0
5
2
0.2
W
Cerberus
BySpectraz
Cerberus
0
1
0
0
L
0
0
1
0.5
W
Chang'e
2
3
6
1.67
L
Heimdallr
M4z392
Heimdallr
2
7
0
0.29
W
Scylla
5
2
2
3
W
Susano
NotDrizzzy
Susano
0
2
2
0.5
L
Arachne
8
1
1
8.5
L
Agni
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,824
Damage
43,797
62,229
Taken
56,633
30,157
Mitigated
28,745
24,876
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AZ_Hypno42
Izanami
15,370
8,935
0
5,100
12,682
4,518
2,093
934
11,748
0
82,362
L
Ares
3,248
128
0
4,354
13,798
8,158
0
5,072
8,726
20,931
0
W
Cerberus
BySpectraz
Cerberus
10,522
2,675
0
8,021
14,565
14,542
0
0
13,104
63,595
0
L
11,802
3,960
0
10,687
15,549
11,539
0
10,087
5,462
0
53,294
W
Chang'e
5,038
602
2,751
4,639
9,550
3,069
1,383
2,042
7,482
21,360
0
L
Heimdallr
M4z392
Heimdallr
7,119
2,299
0
1,337
10,900
1,939
708
1,202
9,698
0
49,132
W
Scylla
10,851
204
78
2,222
8,519
2,712
0
4,099
4,158
63,849
0
W
Susano
NotDrizzzy
Susano
2,016
550
0
5,908
11,317
3,904
0
843
10,278
0
54,038
L
Arachne
9,657
5,685
209
5,730
9,694
4,260
0
2,784
6,910
0
59,801
L
Agni
4,998
301
0
2,559
12,288
4,261
315
7,266
5,022
48,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
44,436
443
Minions Killed
601
0
Camps Cleared
0
1,467,774
Distance Traveled
1,584,144
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,654
666
144
9
0
324,907
1
L
Ares
6,686
418
33
2
0
275,801
2
W
Cerberus
8,883
555
184
12
0
279,399
6
L
Chaac
7,931
496
109
7
0
316,481
5
W
Chang'e
7,736
484
39
2
0
329,662
2
L
Heimdallr
7,433
465
96
6
0
273,348
0
W
Scylla
9,071
567
126
8
0
299,664
2
W
Susano
8,092
506
108
7
0
350,512
0
L
Arachne
9,262
579
93
6
0
348,488
0
L
Agni
7,550
472
112
7
0
253,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role