Player Matchup

King Arthur
King Arthur
Extinquish
King Arthur
Level 107
God Stats
3W - 2L
1,647 SR
Queue Stats
22W - 17L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HarbyHarb
Morgan Le Fay
Level 8
God Stats
3W - 2L
1,538 SR
Queue Stats
12W - 7L
1,693 Elo+
Party 1
Rama
Rama
HonestAbraham
Rama
Level 29
God Stats
0W - 3L
1,139 SR
Queue Stats
110W - 112L
1,561 Elo+
Solo
Ganesha
Ganesha
LowkeyLuckykidz
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,637 Elo+
Solo
Thanatos
Thanatos
MortalJoker204
Thanatos
Level 8
God Stats
2W - 2L
1,501 SR
Queue Stats
19W - 18L
1,612 Elo+
Solo
Team Averages
Level 31
1,465 SR
1,626 Elo+

VS

Team Averages
Level 17
1,556 SR
1,609 Elo+
Osiris
Osiris
BathtubCosby
Osiris
Level 25
God Stats
1W - 0L
1,265 SR
Queue Stats
43W - 36L
1,595 Elo+
Solo
Kukulkan
Kukulkan
Boatss
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
J4ASDev
Morgan Le Fay
Level 26
God Stats
11W - 15L
1,464 SR
Queue Stats
49W - 55L
1,525 Elo+
Solo
Arachne
Arachne
LordExodial
Arachne
Level 28
God Stats
4W - 1L
1,892 SR
Queue Stats
248W - 217L
1,618 Elo+
Solo
Ares
Ares
footslurper
Ares
Level 3
God Stats
2W - 1L
1,659 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Extinquish
King Arthur
10
1 / 5 / 1
6,428
459
9,461
14,336
7,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
HarbyHarb
Morgan Le Fay
10
4 / 6 / 3
6,922
494
8,644
9,284
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 3
7,315
523
4,842
9,373
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 7
6,058
433
3,139
7,573
4,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
11
5 / 6 / 2
7,315
523
7,510
12,261
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
5 / 0 / 6
8,607
615
10,890
11,952
10,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Boatss
Kukulkan
9
0 / 6 / 3
5,836
417
4,910
6,474
1,691
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
J4ASDev
Morgan Le Fay
12
5 / 4 / 4
7,772
555
7,983
10,464
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
LordExodial
Arachne
17
11 / 3 / 0
9,836
703
11,331
12,732
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
6,601
472
1,879
8,814
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
14
Kills
22
22
Deaths
15
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
0
6
8
W
Kukulkan
Boatss
Kukulkan
0
6
3
0.25
L
King Arthur
Extinquish
King Arthur
1
5
1
0.3
L
Morgan Le Fay
HarbyHarb
Morgan Le Fay
4
6
3
0.92
L
3
2
3
2.25
W
Morgan Le Fay
J4ASDev
Morgan Le Fay
5
4
4
1.75
W
Arachne
LordExodial
Arachne
11
3
0
3.67
L
1
3
7
1.5
L
Thanatos
5
6
2
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,596
Damage
36,993
52,827
Taken
50,436
22,626
Mitigated
26,695
15,927
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,890
3,170
0
4,248
11,952
10,774
495
2,318
9,634
10,426
35,681
W
Kukulkan
Boatss
Kukulkan
4,910
1,368
0
0
6,474
1,691
1,337
1,434
5,040
19,399
0
L
King Arthur
Extinquish
King Arthur
9,461
1,240
0
4,420
14,336
7,254
0
4,085
10,243
5,646
35,304
L
Morgan Le Fay
HarbyHarb
Morgan Le Fay
8,644
1,210
0
846
9,284
2,799
500
3,385
5,899
34,606
0
L
4,842
4,363
0
2,794
9,373
2,909
2,434
2,455
6,840
0
60,608
W
Morgan Le Fay
J4ASDev
Morgan Le Fay
7,983
646
60
2,932
10,464
3,299
728
3,873
6,591
33,771
0
W
Arachne
LordExodial
Arachne
11,331
7,209
0
7,465
12,732
5,079
0
3,743
8,815
0
78,214
L
3,139
425
255
287
7,573
4,916
108
3,363
4,014
7,879
0
L
Thanatos
7,510
1,871
0
7,325
12,261
4,748
0
3,915
8,282
0
40,154
W
1,879
314
0
2,270
8,814
5,852
565
2,051
6,676
18,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
38,652
339
Minions Killed
328
0
Camps Cleared
0
1,253,616
Distance Traveled
1,377,194
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,607
615
93
7
0
299,936
2
W
Kukulkan
5,836
417
38
3
0
231,050
0
L
King Arthur
6,428
459
75
5
0
245,398
0
L
Morgan Le Fay
6,922
494
69
5
0
248,199
0
L
Rama
7,315
523
128
9
0
232,963
5
W
Morgan Le Fay
7,772
555
55
4
0
279,584
0
W
Arachne
9,836
703
112
8
0
331,833
0
L
Ganesha
6,058
433
1
0
0
260,429
2
L
Thanatos
7,315
523
66
5
0
266,627
2
W
Ares
6,601
472
30
2
0
234,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role