Player Matchup

Discordia
Discordia
DA BIG MOZZ
Discordia
Level 123
God Stats
2W - 0L
1,587 SR
Queue Stats
32W - 30L
1,502 Elo+
Party 3
Ganesha
Ganesha
RoaDRuNNeR5463
Ganesha
Level 83
God Stats
3W - 5L
1,514 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 3
Zhong Kui
Zhong Kui
TKOxAMMOx
Zhong Kui
Level 106
God Stats
27W - 15L
1,653 SR
Queue Stats
159W - 133L
1,555 Elo+
Party 2
Bastet
Bastet
TKOxPOTATOx
Bastet
Level 84
God Stats
2W - 0L
1,390 SR
Queue Stats
99W - 106L
1,446 Elo+
Party 2
Achilles
Achilles
nochillchips
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,399 Elo+
Solo
Team Averages
Level 93
1,529 SR
1,473 Elo+

VS

Team Averages
Level 123
1,487 SR
1,433 Elo+
Artemis
Artemis
LilMall415
Artemis
Level 160
God Stats
8W - 4L
1,634 SR
Queue Stats
493W - 517L
1,466 Elo+
Party 1
Hercules
Hercules
darkdragon0196
Hercules
Level 158
God Stats
0W - 2L
1,211 SR
Queue Stats
177W - 184L
1,448 Elo+
Solo
Aphrodite
Aphrodite
shota_hottie
Aphrodite
Level 122
God Stats
123W - 128L
1,540 SR
Queue Stats
243W - 272L
1,443 Elo+
Party 1
Eset
Eset
showmestate22
Eset
Level 64
God Stats
0W - 1L
1,781 SR
Queue Stats
80W - 98L
1,341 Elo+
Party 1
Bastet
Bastet
vanillataytay
Bastet
Level 109
God Stats
3W - 3L
1,268 SR
Queue Stats
423W - 408L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DA BIG MOZZ
Discordia
14
2 / 2 / 1
8,362
557
9,227
5,575
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 11
6,894
460
2,358
9,027
9,119
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
TKOxAMMOx
Zhong Kui
15
11 / 1 / 1
9,116
608
12,843
11,498
9,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
13
3 / 7 / 3
7,841
523
7,546
10,446
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
nochillchips
Achilles
13
1 / 5 / 2
7,689
513
7,680
16,132
11,147
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LilMall415
Artemis
10
3 / 6 / 2
6,591
439
8,270
8,983
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
14
4 / 2 / 4
8,623
575
13,109
20,083
11,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
shota_hottie
Aphrodite
11
0 / 3 / 6
6,436
429
2,800
7,451
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
7,005
467
2,884
8,021
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 4 / 1
8,427
562
7,925
12,758
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
17
Kills
16
16
Deaths
17
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
DA BIG MOZZ
Discordia
2
2
1
1.25
L
Artemis
LilMall415
Artemis
3
6
2
0.67
W
0
1
11
5.5
W
Zhong Kui
TKOxAMMOx
Zhong Kui
11
1
1
11.5
W
Bastet
3
7
3
0.64
L
Hercules
4
2
4
3
W
Achilles
nochillchips
Achilles
1
5
2
0.4
L
Aphrodite
shota_hottie
Aphrodite
0
3
6
1
L
1
2
2
1
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,654
Damage
34,988
52,678
Taken
57,296
34,794
Mitigated
26,960
18,570
Healing
21,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DA BIG MOZZ
Discordia
9,227
323
0
667
5,575
1,813
93
808
4,699
57,517
0
L
Artemis
LilMall415
Artemis
8,270
2,952
0
564
8,983
3,454
0
4,756
4,227
0
35,653
W
2,358
471
774
1,214
9,027
9,119
160
2,070
6,831
14,275
0
W
Zhong Kui
TKOxAMMOx
Zhong Kui
12,843
3,311
0
8,139
11,498
9,792
1,963
1,762
9,724
55,703
11,366
W
Bastet
7,546
2,698
876
2,460
10,446
2,923
353
812
9,590
0
40,854
L
Hercules
13,109
5,692
0
9,302
20,083
11,787
0
2,766
17,187
0
51,955
W
Achilles
nochillchips
Achilles
7,680
2,657
0
4,440
16,132
11,147
0
79
16,031
0
38,419
L
Aphrodite
shota_hottie
Aphrodite
2,800
490
2,460
3,213
7,451
5,393
0
4,900
2,513
21,446
0
L
2,884
49
344
2,412
8,021
2,410
176
4,136
3,492
37,021
0
L
7,925
1,949
520
3,125
12,758
3,916
0
5,341
7,209
0
37,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
37,082
394
Minions Killed
335
0
Camps Cleared
0
1,410,938
Distance Traveled
1,390,989
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,362
557
107
7
0
279,171
4
L
Artemis
6,591
439
56
4
0
220,711
3
W
Ganesha
6,894
460
7
0
0
310,105
0
W
Zhong Kui
9,116
608
128
9
0
259,956
4
W
Bastet
7,841
523
73
5
0
306,156
3
L
Hercules
8,623
575
94
6
0
280,972
3
W
Achilles
7,689
513
79
5
0
255,550
4
L
Aphrodite
6,436
429
39
3
0
288,809
2
L
Eset
7,005
467
79
5
0
276,156
4
L
Bastet
8,427
562
67
4
0
324,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role