Player Matchup

Chang'e
Chang'e
Gl0wing Iris
Chang'e
Level 12
God Stats
2W - 5L
1,439 SR
Queue Stats
70W - 88L
1,251 Elo+
Party 1
Cupid
Cupid
Joey062321
Cupid
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 35L
1,253 Elo+
Solo
Jormungandr
Jormungandr
Malus0502
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,336 Elo+
Solo
Pele
Pele
Mystic Rain
Pele
Level 23
God Stats
6W - 13L
1,301 SR
Queue Stats
226W - 239L
1,354 Elo+
Party 1
Thor
Thor
Nicktoons808
Thor
Level 14
God Stats
22W - 30L
1,378 SR
Queue Stats
26W - 38L
1,309 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,301 Elo+

VS

Team Averages
Level 17
1,514 SR
1,326 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mal Encarnado
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,175 Elo+
Solo
Fenrir
Fenrir
Mmm6662
Fenrir
Level 21
God Stats
5W - 5L
1,381 SR
Queue Stats
10W - 10L
1,347 Elo+
Solo
Artemis
Artemis
engo1328
Artemis
Level 14
God Stats
2W - 0L
1,647 SR
Queue Stats
6W - 10L
1,279 Elo+
Solo
Izanami
Izanami
ima-goblin89
Izanami
Level 12
God Stats
16W - 11L
1,543 SR
Queue Stats
24W - 26L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gl0wing Iris
Chang'e
20
3 / 13 / 19
14,915
994
11,184
29,225
35,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
20
0 / 4 / 13
13,237
882
1,233
12,591
5,433
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Malus0502
Jormungandr
19
3 / 1 / 6
12,479
832
2,649
5,431
2,653
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
24 / 6 / 12
19,221
1,281
40,203
31,930
18,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 6 / 22
18,476
1,232
40,018
30,668
13,874
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
13 / 7 / 11
18,593
1,240
25,675
26,417
10,097
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
Mal Encarnado
Amaterasu
20
1 / 11 / 15
14,729
982
8,854
24,242
23,612
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Mmm6662
Fenrir
20
4 / 6 / 5
13,642
909
11,728
14,089
10,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
engo1328
Artemis
20
0 / 13 / 9
13,057
870
14,250
20,908
9,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ima-goblin89
Izanami
20
12 / 8 / 9
18,153
1,210
38,607
20,026
7,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
79
45
Kills
30
30
Deaths
45
72
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
7
11
2.64
L
Chang'e
Gl0wing Iris
Chang'e
3
13
19
0.96
L
Cupid
0
4
13
1.63
W
Amaterasu
Mal Encarnado
Amaterasu
1
11
15
0.77
L
Jormungandr
Malus0502
Jormungandr
3
1
6
6
W
Fenrir
Mmm6662
Fenrir
4
6
5
1.08
L
24
6
12
5
L
15
6
22
4.33
W
Artemis
engo1328
Artemis
0
13
9
0.35
W
Izanami
ima-goblin89
Izanami
12
8
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,287
Damage
99,114
109,845
Taken
105,682
76,044
Mitigated
60,304
10,096
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
25,675
22,291
242
8,110
26,417
10,097
0
3,952
22,465
0
64,518
L
Chang'e
Gl0wing Iris
Chang'e
11,184
5,348
595
1,604
29,225
35,461
0
0
29,225
23,968
0
L
Cupid
1,233
0
670
717
12,591
5,433
0
0
12,591
0
10,572
W
Amaterasu
Mal Encarnado
Amaterasu
8,854
6,164
0
1,165
24,242
23,612
0
4,857
19,385
0
15,021
L
Jormungandr
Malus0502
Jormungandr
2,649
903
0
66
5,431
2,653
0
0
5,431
9,676
0
W
Fenrir
Mmm6662
Fenrir
11,728
1,978
0
487
14,089
10,156
0
1,736
12,353
0
22,184
L
40,203
20,442
726
5,718
31,930
18,623
0
0
31,930
0
70,497
L
40,018
14,293
0
0
30,668
13,874
0
0
30,668
0
68,165
W
Artemis
engo1328
Artemis
14,250
7,791
0
932
20,908
9,156
0
1,795
19,113
0
20,403
W
Izanami
ima-goblin89
Izanami
38,607
24,643
0
1,243
20,026
7,283
0
1,493
18,533
0
93,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,328
Gold Earned
78,174
179
Minions Killed
260
2
Camps Cleared
5
1,210,697
Distance Traveled
1,166,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
18,593
1,240
92
6
2
259,379
0
L
Chang'e
14,915
994
16
1
0
191,011
0
L
Cupid
13,237
882
20
1
0
298,628
0
W
Amaterasu
14,729
982
9
1
1
187,630
1
L
Jormungandr
12,479
832
7
0
0
101,683
0
W
Fenrir
13,642
909
16
1
0
234,169
1
L
Pele
19,221
1,281
67
4
1
324,430
0
L
Thor
18,476
1,232
69
5
1
294,945
0
W
Artemis
13,057
870
10
1
0
203,751
0
W
Izanami
18,153
1,210
133
9
2
281,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role