Player Matchup

Kukulkan
Kukulkan
DaddyRys
Kukulkan
Level 43
God Stats
1W - 0L
1,675 SR
Queue Stats
89W - 19L
1,849 Elo+
Party 1
Rama
Rama
Dawsoatic
Rama
Level 29
God Stats
3W - 5L
1,487 SR
Queue Stats
107W - 103L
1,595 Elo+
Party 2
Fafnir
Fafnir
DexterFlex
Fafnir
Level 129
God Stats
5W - 1L
1,726 SR
Queue Stats
231W - 224L
1,560 Elo+
Party 2
Pele
Pele
PlαtinumPounder
Pele
Level 56
God Stats
3W - 1L
1,826 SR
Queue Stats
17W - 6L
1,747 Elo+
Party 1
Nemesis
Nemesis
daddyslilhole
Nemesis
Level 26
God Stats
4W - 0L
1,965 SR
Queue Stats
58W - 16L
1,834 Elo+
Party 1
Team Averages
Level 57
1,736 SR
1,717 Elo+

VS

Team Averages
Level 69
1,543 SR
1,568 Elo+
Heimdallr
Heimdallr
BL0DBTH
Heimdallr
Level 45
God Stats
2W - 3L
1,653 SR
Queue Stats
181W - 133L
1,626 Elo+
Party 4
Erlang Shen
Erlang Shen
Coke N Skoal
Erlang Shen
Level 120
God Stats
39W - 40L
1,536 SR
Queue Stats
522W - 553L
1,465 Elo+
Party 3
Fafnir
Fafnir
DerkJuegaJuegos
Fafnir
Level 106
God Stats
11W - 13L
1,551 SR
Queue Stats
319W - 289L
1,590 Elo+
Party 4
Sol
Sol
TurdFerguson7
Sol
Level 69
God Stats
34W - 27L
1,651 SR
Queue Stats
256W - 261L
1,520 Elo+
Party 3
Arachne
Arachne
woelkie1
Arachne
Level 3
God Stats
0W - 3L
1,324 SR
Queue Stats
4W - 4L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyRys
Kukulkan
12
1 / 2 / 4
7,099
592
3,650
4,811
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
1 / 2 / 1
6,221
518
4,298
6,322
1,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
DexterFlex
Fafnir
10
0 / 1 / 7
6,349
529
3,382
9,674
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 1 / 2
7,356
613
5,935
10,377
5,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
14
8 / 0 / 6
8,175
681
10,276
5,858
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BL0DBTH
Heimdallr
11
1 / 3 / 1
6,169
514
5,477
7,442
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Coke N Skoal
Erlang Shen
10
0 / 3 / 1
6,175
515
6,508
7,479
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,974
498
2,099
8,003
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 1
7,138
595
5,986
8,450
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
woelkie1
Arachne
11
4 / 4 / 0
6,866
572
5,289
10,131
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
6
6
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BL0DBTH
Heimdallr
1
3
1
0.5
L
Erlang Shen
Coke N Skoal
Erlang Shen
0
3
1
0.17
W
Kukulkan
DaddyRys
Kukulkan
1
2
4
1.5
W
Rama
1
2
1
0.75
L
0
3
1
0.17
W
Fafnir
DexterFlex
Fafnir
0
1
7
3.5
W
5
1
2
6
L
1
2
1
0.75
W
Nemesis
8
0
6
11
L
Arachne
woelkie1
Arachne
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,541
Damage
25,359
37,042
Taken
41,505
18,825
Mitigated
19,792
13,760
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BL0DBTH
Heimdallr
5,477
3,887
0
2,293
7,442
2,238
0
1,439
5,961
0
41,656
L
Erlang Shen
Coke N Skoal
Erlang Shen
6,508
3,267
0
2,038
7,479
5,126
850
0
7,479
0
32,703
W
Kukulkan
DaddyRys
Kukulkan
3,650
274
0
820
4,811
1,599
0
2,436
2,375
46,599
0
W
Rama
4,298
3,622
0
1,407
6,322
1,373
664
873
5,446
0
34,592
L
2,099
469
0
2,162
8,003
5,598
0
2,023
5,904
9,616
0
W
Fafnir
DexterFlex
Fafnir
3,382
937
524
4,503
9,674
8,525
58
2,088
7,586
18,976
0
W
5,935
1,996
0
3,036
10,377
5,341
0
1,325
9,052
0
33,710
L
5,986
1,572
0
4,486
8,450
2,719
246
2,340
5,952
53,216
4,837
W
Nemesis
10,276
5,497
0
3,470
5,858
1,987
0
806
5,052
0
47,817
L
Arachne
woelkie1
Arachne
5,289
3,392
0
4,213
10,131
4,111
0
1,007
9,114
0
43,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
32,322
394
Minions Killed
353
0
Camps Cleared
0
1,281,053
Distance Traveled
1,120,980
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,169
514
76
6
0
216,013
2
L
Erlang Shen
6,175
515
69
6
0
224,624
3
W
Kukulkan
7,099
592
103
9
0
238,500
2
W
Rama
6,221
518
94
8
0
227,678
2
L
Fafnir
5,974
498
13
1
0
231,804
3
W
Fafnir
6,349
529
20
2
0
236,629
6
W
Pele
7,356
613
82
7
0
262,286
0
L
Sol
7,138
595
119
10
0
223,588
2
W
Nemesis
8,175
681
95
8
0
315,960
3
L
Arachne
6,866
572
76
6
0
224,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role