Player Matchup

Persephone
Persephone
Ayronvblogs
Persephone
Level 22
God Stats
6W - 3L
1,683 SR
Queue Stats
42W - 51L
1,376 Elo+
Party 2
Ymir
Ymir
CHAAMEE19
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,608 Elo+
Party 1
Arachne
Arachne
TopitoTryhard
Arachne
Level 20
God Stats
1W - 1L
1,235 SR
Queue Stats
51W - 77L
1,417 Elo+
Party 1
Nike
Nike
gambaon
Nike
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
346W - 412L
1,515 Elo+
Party 1
Sol
Sol
theroyalphoenix
Sol
Level 28
God Stats
6W - 5L
1,332 SR
Queue Stats
99W - 92L
1,442 Elo+
Party 2
Team Averages
Level 28
1,450 SR
1,472 Elo+

VS

Team Averages
Level 19
1,484 SR
1,407 Elo+
Ares
Ares
HenpuctyneH1
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,386 Elo+
Solo
Kali
Kali
Thugz_Bunns
Kali
Level 29
God Stats
7W - 10L
1,443 SR
Queue Stats
103W - 123L
1,445 Elo+
Solo
Hercules
Hercules
Wadrack
Hercules
Level 29
God Stats
13W - 13L
1,415 SR
Queue Stats
117W - 112L
1,405 Elo+
Solo
Vulcan
Vulcan
suffermycurse
Vulcan
Level 26
God Stats
8W - 3L
1,733 SR
Queue Stats
78W - 70L
1,444 Elo+
Solo
Neith
Neith
xXxXxAngelxXxXx
Neith
Level 9
God Stats
14W - 28L
1,330 SR
Queue Stats
247W - 267L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ayronvblogs
Persephone
10
2 / 0 / 1
5,924
592
2,291
2,490
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 0 / 9
5,914
591
1,461
5,222
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
10
4 / 1 / 3
5,872
587
3,218
5,552
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
gambaon
Nike
11
3 / 0 / 4
6,245
625
4,100
4,142
3,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 0 / 5
6,045
605
5,649
4,537
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,560
456
2,642
7,813
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 4 / 0
4,933
493
1,365
5,984
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Wadrack
Hercules
3
0 / 0 / 0
3,735
374
0
672
243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 1
5,089
509
3,114
5,209
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,911
491
1,533
5,708
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ayronvblogs
Persephone
2
0
1
2.5
W
Ymir
0
0
9
4.5
L
0
4
1
0.13
L
1
4
0
0.25
W
Arachne
4
1
3
5.5
L
Hercules
Wadrack
Hercules
0
0
0
0
W
Nike
gambaon
Nike
3
0
4
5
L
0
3
1
0.17
W
5
0
5
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
8,654
21,943
Taken
25,386
10,828
Mitigated
9,749
9,454
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ayronvblogs
Persephone
2,291
119
0
1,276
2,490
735
778
1,607
883
26,148
0
W
Ymir
1,461
474
0
2,672
5,222
3,657
282
1,606
3,616
8,824
0
L
2,642
141
0
460
7,813
4,422
0
4,689
3,124
6,978
0
L
1,365
382
0
1,298
5,984
1,878
0
2,400
3,514
0
15,669
W
Arachne
3,218
2,272
0
1,955
5,552
2,101
165
1,075
4,477
0
29,844
L
Hercules
Wadrack
Hercules
0
0
0
480
672
243
0
0
672
0
1,453
W
Nike
gambaon
Nike
4,100
255
0
743
4,142
3,195
0
564
3,578
3,827
27,386
L
3,114
703
0
1,053
5,209
1,837
0
2,190
2,909
24,952
0
W
5,649
3,327
0
2,808
4,537
1,140
3,213
904
3,633
33,894
0
L
1,533
696
0
1,081
5,708
1,369
1,276
545
5,163
0
22,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
23,228
269
Minions Killed
151
0
Camps Cleared
0
929,037
Distance Traveled
746,794
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,924
592
55
6
0
180,374
0
W
Ymir
5,914
591
16
2
0
188,628
0
L
Ares
4,560
456
12
1
0
180,685
0
L
Kali
4,933
493
23
2
0
174,766
2
W
Arachne
5,872
587
63
6
0
205,420
1
L
Hercules
3,735
374
8
1
0
41,025
0
W
Nike
6,245
625
73
7
0
194,376
0
L
Vulcan
5,089
509
57
6
0
190,803
0
W
Sol
6,045
605
62
6
0
160,239
2
L
Neith
4,911
491
51
5
0
159,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role