Player Matchup

Gilgamesh
Gilgamesh
Assassin King11
Gilgamesh
Level 141
God Stats
3W - 8L
1,556 SR
Queue Stats
92W - 78L
1,592 Elo+
Party 2
Cerberus
Cerberus
Guest Who
Cerberus
Level 129
God Stats
0W - 3L
1,778 SR
Queue Stats
38W - 39L
1,593 Elo+
Party 2
Charybdis
Charybdis
SuperGoalie31
Charybdis
Level 155
God Stats
2W - 3L
1,592 SR
Queue Stats
50W - 49L
1,520 Elo+
Party 1
Cliodhna
Cliodhna
The Info Dealer
Cliodhna
Level 160
God Stats
4W - 4L
1,652 SR
Queue Stats
77W - 89L
1,507 Elo+
Party 1
Pele
Pele
sgyntz
Pele
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,528 Elo+
Party 1
Team Averages
Level 148
1,616 SR
1,548 Elo+

VS

Team Averages
Level 104
1,602 SR
1,571 Elo+
Athena
Athena
Alejandro001_
Athena
Level 116
God Stats
3W - 3L
1,582 SR
Queue Stats
399W - 372L
1,587 Elo+
Solo
Cliodhna
Cliodhna
Ivelboy02
Cliodhna
Level 71
God Stats
35W - 28L
1,565 SR
Queue Stats
410W - 393L
1,581 Elo+
Solo
Jing Wei
Jing Wei
LetCatracho69
Jing Wei
Level 159
God Stats
1W - 0L
1,755 SR
Queue Stats
40W - 46L
1,562 Elo+
Solo
Thoth
Thoth
RainXlll
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 185L
1,546 Elo+
Solo
Persephone
Persephone
WhiskasSache259
Persephone
Level 108
God Stats
40W - 37L
1,609 SR
Queue Stats
184W - 174L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assassin King11
Gilgamesh
18
1 / 8 / 7
10,823
902
10,649
34,864
20,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Guest Who
Cerberus
17
0 / 3 / 10
10,972
914
7,446
28,246
27,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SuperGoalie31
Charybdis
17
1 / 6 / 2
10,709
892
9,304
13,609
4,961
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
18
2 / 8 / 9
10,991
916
14,892
17,875
8,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
sgyntz
Pele
17
9 / 13 / 0
12,373
1,031
17,214
25,019
8,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

31

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 22
13,233
1,103
12,734
16,961
31,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Ivelboy02
Cliodhna
20
20 / 2 / 11
15,700
1,308
39,860
9,698
5,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
LetCatracho69
Jing Wei
20
6 / 4 / 20
12,477
1,040
23,440
16,419
8,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
RainXlll
Thoth
19
3 / 4 / 23
12,199
1,017
14,599
10,677
4,634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
WhiskasSache259
Persephone
19
5 / 1 / 20
12,334
1,028
20,261
8,162
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
134
13
Kills
38
38
Deaths
13
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
4
2
22
7.5
L
Gilgamesh
Assassin King11
Gilgamesh
1
8
7
0.56
L
Cerberus
Guest Who
Cerberus
0
3
10
1.67
W
Cliodhna
Ivelboy02
Cliodhna
20
2
11
12.75
W
Jing Wei
LetCatracho69
Jing Wei
6
4
20
4
W
Thoth
RainXlll
Thoth
3
4
23
3.63
L
Charybdis
SuperGoalie31
Charybdis
1
6
2
0.33
L
Cliodhna
2
8
9
0.81
W
Persephone
WhiskasSache259
Persephone
5
1
20
15
L
Pele
sgyntz
Pele
9
13
0
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,505
Damage
110,894
119,613
Taken
61,917
70,736
Mitigated
54,018
9,848
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,734
3,612
0
1,863
16,961
31,615
0
3,563
13,398
21,868
0
L
Gilgamesh
Assassin King11
Gilgamesh
10,649
2,750
0
4,586
34,864
20,768
0
14,736
19,786
0
28,129
L
Cerberus
Guest Who
Cerberus
7,446
891
585
1,563
28,246
27,197
0
11,741
16,335
31,369
0
W
Cliodhna
Ivelboy02
Cliodhna
39,860
4,729
0
299
9,698
5,593
0
530
9,168
0
55,578
W
Jing Wei
LetCatracho69
Jing Wei
23,440
17,868
0
1,768
16,419
8,194
0
1,510
14,909
0
53,593
W
Thoth
RainXlll
Thoth
14,599
348
184
970
10,677
4,634
0
977
9,700
41,713
0
L
Charybdis
SuperGoalie31
Charybdis
9,304
4,890
0
235
13,609
4,961
0
4,481
9,028
0
45,735
L
Cliodhna
14,892
1,691
0
1,766
17,875
8,977
0
6,491
11,258
0
27,149
W
Persephone
WhiskasSache259
Persephone
20,261
386
83
445
8,162
3,982
0
866
7,295
39,322
0
L
Pele
sgyntz
Pele
17,214
3,799
0
1,113
25,019
8,833
0
9,253
15,612
0
34,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
65,943
248
Minions Killed
236
6
Camps Cleared
8
1,139,935
Distance Traveled
1,211,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,233
1,103
9
1
1
247,496
0
L
Gilgamesh
10,823
902
37
3
2
225,277
0
L
Cerberus
10,972
914
56
5
1
245,404
1
W
Cliodhna
15,700
1,308
38
3
2
271,691
0
W
Jing Wei
12,477
1,040
56
5
4
208,404
2
W
Thoth
12,199
1,017
83
7
0
225,287
0
L
Charybdis
10,709
892
83
7
2
197,213
0
L
Cliodhna
10,991
916
30
3
1
251,478
1
W
Persephone
12,334
1,028
50
4
1
258,824
1
L
Pele
12,373
1,031
42
4
0
220,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role