Player Matchup

Cerberus
Cerberus
IAntho
Cerberus
Level 97
God Stats
6W - 8L
1,735 SR
Queue Stats
109W - 169L
1,395 Elo+
Solo
Sobek
Sobek
JCMAX178
Sobek
Level 160
God Stats
15W - 12L
1,688 SR
Queue Stats
783W - 592L
1,733 Elo+
Party 1
Cthulhu
Cthulhu
Krunchyboy
Cthulhu
Level 24
God Stats
56W - 35L
1,614 SR
Queue Stats
151W - 158L
1,431 Elo+
Party 1
Team Averages
Level 94
1,679 SR
1,520 Elo+

VS

Team Averages
Level 65
1,345 SR
1,412 Elo+
Baron Samedi
Baron Samedi
CtAbyss
Baron Samedi
Level 41
God Stats
4W - 15L
1,271 SR
Queue Stats
35W - 52L
1,384 Elo+
Party 2
Agni
Agni
LoreKfw
Agni
Level 14
God Stats
2W - 8L
1,265 SR
Queue Stats
18W - 21L
1,335 Elo+
Party 2
Ah Puch
Ah Puch
RemiFreyo
Ah Puch
Level 140
God Stats
3W - 4L
1,499 SR
Queue Stats
150W - 161L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IAntho
Cerberus
13
2 / 6 / 8
10,965
609
9,916
21,639
15,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
JCMAX178
Sobek
17
10 / 2 / 9
13,272
737
18,367
27,028
32,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Krunchyboy
Cthulhu
16
7 / 0 / 12
13,161
731
18,779
23,801
36,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CtAbyss
Baron Samedi
14
3 / 7 / 5
10,563
587
14,188
16,238
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
LoreKfw
Agni
13
2 / 5 / 5
10,210
567
13,190
15,681
4,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
RemiFreyo
Ah Puch
14
3 / 7 / 5
10,646
591
18,031
19,844
6,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
8
8
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CtAbyss
Baron Samedi
3
7
5
0.79
W
Cerberus
IAntho
Cerberus
2
6
8
1
W
Sobek
JCMAX178
Sobek
10
2
9
7.25
W
Cthulhu
Krunchyboy
Cthulhu
7
0
12
13
L
Agni
LoreKfw
Agni
2
5
5
0.9
L
Ah Puch
RemiFreyo
Ah Puch
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,062
Damage
45,409
72,468
Taken
51,763
85,199
Mitigated
16,638
21,258
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CtAbyss
Baron Samedi
14,188
1,588
991
5,498
16,238
5,797
183
14,657
978
36,175
0
W
Cerberus
IAntho
Cerberus
9,916
484
990
3,949
21,639
15,392
0
15,035
6,604
43,244
0
W
Sobek
JCMAX178
Sobek
18,367
1,489
0
10,184
27,028
32,822
1,174
13,979
13,049
46,793
0
W
Cthulhu
Krunchyboy
Cthulhu
18,779
1,043
1,906
4,229
23,801
36,985
582
16,591
6,578
36,653
0
L
Agni
LoreKfw
Agni
13,190
858
372
1,560
15,681
4,574
440
13,759
1,309
33,875
0
L
Ah Puch
RemiFreyo
Ah Puch
18,031
2,285
45
5,993
19,844
6,267
301
17,109
1,920
44,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
31,419
209
Minions Killed
166
2
Camps Cleared
7
965,331
Distance Traveled
846,760
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,563
587
56
3
1
285,391
0
W
Cerberus
10,965
609
108
6
2
290,974
3
W
Sobek
13,272
737
55
3
0
334,815
0
W
Cthulhu
13,161
731
46
3
0
339,542
0
L
Agni
10,210
567
51
3
5
262,553
0
L
Ah Puch
10,646
591
59
3
1
298,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role