Player Matchup

Ares
Ares
ElSusioKripi
Ares
Level 15
God Stats
3W - 0L
1,793 SR
Queue Stats
10W - 5L
1,858 Elo+
Party 2
Ao Kuang
Ao Kuang
FabroxSida
Ao Kuang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,423 Elo+
Party 2
Achilles
Achilles
FeSamora
Achilles
Level 22
God Stats
9W - 5L
1,800 SR
Queue Stats
79W - 63L
1,427 Elo+
Solo
Danzaburou
Danzaburou
IbukyH
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,636 Elo+
Party 2
Loki
Loki
MrFire7627
Loki
Level 26
God Stats
9W - 8L
1,524 SR
Queue Stats
201W - 223L
1,411 Elo+
Solo
Team Averages
Level 29
1,623 SR
1,551 Elo+

VS

Team Averages
Level 16
1,434 SR
1,263 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bushi-Sam16
Rama
Level 27
God Stats
1W - 6L
1,169 SR
Queue Stats
224W - 246L
1,447 Elo+
Solo
Thor
Thor
CHP-Dark
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 1
Tiamat
Tiamat
LeyRouanet
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,236 Elo+
Solo
Ganesha
Ganesha
fagnerbrpc
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 7
7,645
637
9,717
9,018
3,740
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
FabroxSida
Ao Kuang
12
9 / 1 / 5
7,903
659
6,065
5,642
1,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
FeSamora
Achilles
12
3 / 1 / 3
6,992
583
3,941
8,022
3,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
IbukyH
Danzaburou
13
4 / 3 / 5
7,639
637
6,588
8,362
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 3 / 5
6,345
529
3,386
7,067
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 3 / 2
8,094
675
9,836
9,491
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 4 / 0
5,900
492
2,351
7,826
2,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
7
1 / 9 / 1
5,241
437
2,776
8,666
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
LeyRouanet
Tiamat
10
1 / 2 / 1
5,993
499
2,947
5,759
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
fagnerbrpc
Ganesha
8
0 / 9 / 3
5,060
422
1,995
10,123
5,414
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
10
10
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
3
2
2.67
L
1
4
0
0.25
L
Thor
1
9
1
0.17
W
8
2
7
5.75
W
Ao Kuang
FabroxSida
Ao Kuang
9
1
5
11.5
W
Achilles
FeSamora
Achilles
3
1
3
4.5
W
Danzaburou
IbukyH
Danzaburou
4
3
5
2.17
L
Tiamat
LeyRouanet
Tiamat
1
2
1
0.75
W
3
3
5
1.83
L
Ganesha
fagnerbrpc
Ganesha
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
19,905
38,111
Taken
41,865
14,328
Mitigated
16,085
12,355
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,836
381
0
2,174
9,491
2,754
0
3,724
5,767
42,932
0
L
2,351
1,978
0
2,028
7,826
2,073
720
2,477
5,349
0
32,045
L
Thor
2,776
1,167
0
377
8,666
3,158
579
5,129
3,537
0
14,769
W
9,717
2,009
0
3,272
9,018
3,740
0
2,008
7,010
35,748
0
W
Ao Kuang
FabroxSida
Ao Kuang
6,065
1,866
0
3,773
5,642
1,790
946
1,631
4,011
25,036
0
W
Achilles
FeSamora
Achilles
3,941
1,733
103
2,190
8,022
3,548
474
4,255
3,767
0
28,652
W
Danzaburou
IbukyH
Danzaburou
6,588
3,198
0
1,492
8,362
2,538
1,281
3,146
5,216
0
46,628
L
Tiamat
LeyRouanet
Tiamat
2,947
845
0
2,298
5,759
2,686
292
1,137
4,622
25,426
0
W
3,386
648
0
1,525
7,067
2,712
0
3,850
3,217
0
28,181
L
Ganesha
fagnerbrpc
Ganesha
1,995
754
0
180
10,123
5,414
0
3,315
6,808
8,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
30,288
310
Minions Killed
246
0
Camps Cleared
0
1,216,714
Distance Traveled
1,112,548
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,094
675
88
7
0
255,311
1
L
Rama
5,900
492
76
6
0
207,150
4
L
Thor
5,241
437
30
3
0
223,825
1
W
Ares
7,645
637
60
5
0
249,801
1
W
Ao Kuang
7,903
659
49
4
0
259,267
0
W
Achilles
6,992
583
64
5
0
244,744
0
W
Danzaburou
7,639
637
86
7
0
193,612
0
L
Tiamat
5,993
499
46
4
0
196,652
0
W
Loki
6,345
529
51
4
0
269,290
3
L
Ganesha
5,060
422
6
1
0
229,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role