Player Matchup

Medusa
Medusa
Cptallen123
Medusa
Level 26
God Stats
1W - 3L
1,384 SR
Queue Stats
44W - 36L
1,405 Elo+
Solo
Neith
Neith
Didjo___
Neith
Level 4
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smite-LRT
Tsukuyomi
Level 28
God Stats
14W - 17L
1,521 SR
Queue Stats
112W - 124L
1,388 Elo+
Solo
Nemesis
Nemesis
TheHorizonChild
Nemesis
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
41W - 43L
1,510 Elo+
Solo
Vamana
Vamana
xXGARRAINXx
Vamana
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
44W - 41L
1,530 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,504 Elo+

VS

Team Averages
Level 15
1,483 SR
1,403 Elo+
Fenrir
Fenrir
Zaki-zsom
Fenrir
Level 29
God Stats
2W - 5L
1,368 SR
Queue Stats
138W - 154L
1,527 Elo+
Solo
Anubis
Anubis
aplhakiller465
Anubis
Level 14
God Stats
10W - 5L
1,767 SR
Queue Stats
25W - 25L
1,471 Elo+
Solo
Artemis
Artemis
lil_sht323
Artemis
Level 11
God Stats
2W - 6L
1,205 SR
Queue Stats
26W - 27L
1,469 Elo+
Solo
Nemesis
Nemesis
luna1262
Nemesis
Level 18
God Stats
3W - 5L
1,575 SR
Queue Stats
57W - 64L
1,423 Elo+
Solo
Guan Yu
Guan Yu
mhmd____mp
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 2 / 2
4,339
542
2,523
5,586
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Didjo___
Neith
5
0 / 4 / 0
3,705
463
932
3,582
759
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Smite-LRT
Tsukuyomi
9
2 / 3 / 0
4,880
610
2,634
4,645
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 1 / 0
5,028
629
2,212
4,296
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
1
0 / 0 / 0
3,102
388
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zaki-zsom
Fenrir
8
5 / 1 / 1
5,700
713
4,560
5,547
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 0 / 1
5,344
668
1,752
1,518
527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
lil_sht323
Artemis
8
1 / 1 / 1
5,078
635
3,542
4,150
1,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
luna1262
Nemesis
9
1 / 0 / 3
5,229
654
1,472
3,459
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
mhmd____mp
Guan Yu
5
0 / 4 / 1
4,148
519
325
5,604
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
2
0.5
L
Neith
Didjo___
Neith
0
4
0
0
L
Tsukuyomi
Smite-LRT
Tsukuyomi
2
3
0
0.67
L
3
1
0
3
W
Fenrir
Zaki-zsom
Fenrir
5
1
1
5.5
W
3
0
1
3.5
W
Artemis
lil_sht323
Artemis
1
1
1
1.5
W
Nemesis
luna1262
Nemesis
1
0
3
2.5
W
Guan Yu
mhmd____mp
Guan Yu
0
4
1
0.13
L
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,301
Damage
11,651
18,109
Taken
20,278
4,731
Mitigated
7,891
4,514
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,523
951
0
970
5,586
1,577
0
0
5,586
0
16,072
L
Neith
Didjo___
Neith
932
305
0
494
3,582
759
0
0
3,582
0
6,532
L
Tsukuyomi
Smite-LRT
Tsukuyomi
2,634
544
0
898
4,645
1,483
0
1,527
3,118
0
23,449
L
2,212
936
0
2,152
4,296
912
0
225
4,071
0
16,825
W
Fenrir
Zaki-zsom
Fenrir
4,560
1,017
0
3,292
5,547
2,256
231
0
5,547
0
22,970
W
1,752
40
0
771
1,518
527
0
0
1,518
20,604
0
W
Artemis
lil_sht323
Artemis
3,542
1,509
0
927
4,150
1,125
220
0
4,150
0
25,422
W
Nemesis
luna1262
Nemesis
1,472
537
0
1,398
3,459
1,297
119
0
3,459
0
25,648
W
Guan Yu
mhmd____mp
Guan Yu
325
166
31
933
5,604
2,686
194
0
5,604
0
8,769
L
Vamana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,054
Gold Earned
25,499
131
Minions Killed
233
0
Camps Cleared
0
574,451
Distance Traveled
821,875
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,339
542
31
4
0
114,441
0
L
Neith
3,705
463
11
1
0
137,678
0
L
Tsukuyomi
4,880
610
45
6
0
153,599
1
L
Nemesis
5,028
629
44
6
0
168,029
1
W
Fenrir
5,700
713
54
7
0
158,330
0
W
Anubis
5,344
668
50
6
0
146,138
2
W
Artemis
5,078
635
54
7
0
156,371
3
W
Nemesis
5,229
654
57
7
0
207,072
1
W
Guan Yu
4,148
519
18
2
0
153,964
1
L
Vamana
3,102
388
0
0
0
704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role