Player Matchup

Nemesis
Nemesis
AnimeTaitts
Nemesis
Level 13
God Stats
2W - 0L
1,747 SR
Queue Stats
3W - 0L
1,771 Elo+
Party 2
Cthulhu
Cthulhu
DerBegga
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,607 Elo+
Party 2
Merlin
Merlin
PatrikSSKILL
Merlin
Level 28
God Stats
1W - 1L
1,360 SR
Queue Stats
92W - 91L
1,514 Elo+
Solo
Kukulkan
Kukulkan
ZlovemyScope
Kukulkan
Level 30
God Stats
3W - 0L
1,724 SR
Queue Stats
10W - 7L
1,333 Elo+
Solo
Kali
Kali
janko48
Kali
Level 29
God Stats
96W - 82L
1,627 SR
Queue Stats
221W - 196L
1,574 Elo+
Solo
Team Averages
Level 23
1,592 SR
1,560 Elo+

VS

Team Averages
Level 28
1,593 SR
1,571 Elo+
Sylvanus
Sylvanus
BorcanulAerisit
Sylvanus
Level 7
God Stats
21W - 15L
1,483 SR
Queue Stats
31W - 19L
1,606 Elo+
Solo
Nox
Nox
Dispatx
Nox
Level 84
God Stats
6W - 5L
1,613 SR
Queue Stats
357W - 270L
1,560 Elo+
Party 1
Serqet
Serqet
Doran
Serqet
Level 27
God Stats
4W - 4L
1,551 SR
Queue Stats
138W - 110L
1,484 Elo+
Solo
Hera
Hera
Dyspatx
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 21L
1,599 Elo+
Party 1
Neith
Neith
PeaceDish123
Neith
Level 18
God Stats
1W - 1L
1,818 SR
Queue Stats
13W - 11L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnimeTaitts
Nemesis
18
0 / 14 / 7
10,260
855
8,199
22,375
8,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
DerBegga
Cthulhu
18
1 / 2 / 9
11,022
919
11,979
14,678
14,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
18
0 / 5 / 5
11,026
919
8,664
11,884
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ZlovemyScope
Kukulkan
18
4 / 11 / 7
11,848
987
13,301
21,894
7,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
janko48
Kali
18
9 / 9 / 3
13,593
1,133
13,068
26,196
11,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

71

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
5 / 0 / 27
13,655
1,138
14,175
14,654
25,520
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
20
16 / 0 / 14
13,876
1,156
16,027
8,095
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Doran
Serqet
19
9 / 8 / 12
12,595
1,050
23,012
15,629
7,691
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Dyspatx
Hera
19
9 / 5 / 15
13,940
1,162
18,157
11,571
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
2 / 1 / 13
11,145
929
18,324
9,927
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
14
Kills
41
41
Deaths
14
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnimeTaitts
Nemesis
0
14
7
0.25
L
Sylvanus
5
0
27
18.5
W
Cthulhu
DerBegga
Cthulhu
1
2
9
2.75
L
Nox
16
0
14
23
L
Serqet
Doran
Serqet
9
8
12
1.88
L
Hera
Dyspatx
Hera
9
5
15
3.3
W
Merlin
0
5
5
0.5
L
2
1
13
8.5
W
Kukulkan
ZlovemyScope
Kukulkan
4
11
7
0.68
W
Kali
janko48
Kali
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,211
Damage
89,695
97,027
Taken
59,876
45,843
Mitigated
44,905
11,458
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnimeTaitts
Nemesis
8,199
3,712
187
2,557
22,375
8,211
0
11,741
10,474
0
15,217
L
Sylvanus
14,175
3,524
4,320
6,538
14,654
25,520
0
8,908
5,746
23,073
0
W
Cthulhu
DerBegga
Cthulhu
11,979
524
624
130
14,678
14,330
0
7,740
6,632
26,870
0
L
Nox
16,027
343
0
568
8,095
3,419
0
5,310
2,785
36,036
0
L
Serqet
Doran
Serqet
23,012
9,116
0
0
15,629
7,691
0
8,518
7,111
0
24,129
L
Hera
Dyspatx
Hera
18,157
5,145
0
0
11,571
4,711
0
6,072
5,499
42,828
0
W
Merlin
8,664
265
0
1,014
11,884
4,465
0
5,542
6,342
62,352
0
L
18,324
10,181
0
1,211
9,927
3,564
0
5,136
4,791
0
51,266
W
Kukulkan
ZlovemyScope
Kukulkan
13,301
1,670
0
1,276
21,894
7,388
0
12,394
8,734
36,339
0
W
Kali
janko48
Kali
13,068
8,913
0
5,670
26,196
11,449
0
10,942
15,254
0
32,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,749
Gold Earned
65,211
246
Minions Killed
209
6
Camps Cleared
10
1,186,062
Distance Traveled
1,188,399
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,260
855
17
1
0
198,011
2
L
Sylvanus
13,655
1,138
17
1
1
264,213
2
W
Cthulhu
11,022
919
35
3
2
271,013
0
L
Nox
13,876
1,156
51
4
7
265,324
1
L
Serqet
12,595
1,050
6
1
0
203,944
0
L
Hera
13,940
1,162
53
4
0
231,615
0
W
Merlin
11,026
919
110
9
0
228,521
1
L
Neith
11,145
929
82
7
2
223,303
1
W
Kukulkan
11,848
987
50
4
0
241,996
0
W
Kali
13,593
1,133
34
3
4
246,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role