Player Matchup

Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Gogling
Cthulhu
Level 29
God Stats
3W - 1L
1,728 SR
Queue Stats
137W - 146L
1,486 Elo+
Solo
Ah Puch
Ah Puch
LWAHP1
Ah Puch
Level 26
God Stats
6W - 3L
1,221 SR
Queue Stats
230W - 241L
1,520 Elo+
Solo
Thanatos
Thanatos
OnePunchRekt88
Thanatos
Level 18
God Stats
1W - 0L
1,317 SR
Queue Stats
6W - 6L
1,514 Elo+
Solo
Team Averages
Level 48
1,453 SR
1,504 Elo+

VS

Team Averages
Level 51
1,421 SR
1,461 Elo+
Ao Kuang
Ao Kuang
AmoonKaan
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
HappyLalka
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
NayNayNay1649
Merlin
Level 29
God Stats
0W - 4L
1,196 SR
Queue Stats
83W - 96L
1,545 Elo+
Solo
Hun Batz
Hun Batz
NuaduTheRock
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,261 Elo+
Party 1
Hou Yi
Hou Yi
WoIfshund
Hou Yi
Level 153
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
10 / 1 / 20
10,182
1,018
9,912
16,042
17,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
 
Anhur
14
4 / 0 / 24
8,735
874
6,015
8,361
3,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Gogling
Cthulhu
15
4 / 2 / 27
9,238
924
7,648
12,226
10,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
LWAHP1
Ah Puch
16
5 / 1 / 23
9,562
956
17,685
6,828
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
17
16 / 1 / 15
10,653
1,065
18,952
10,913
5,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AmoonKaan
Ao Kuang
12
2 / 10 / 2
7,549
755
5,692
13,407
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 2
6,663
666
3,552
16,145
8,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 3 / 1
8,111
811
14,581
6,507
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
NuaduTheRock
Hun Batz
10
0 / 9 / 1
6,497
650
2,863
14,885
9,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
WoIfshund
Hou Yi
11
0 / 10 / 2
6,597
660
4,604
11,768
4,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
13
39
Kills
5
5
Deaths
39
109
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
10
1
20
20
W
Anhur
 
Anhur
4
0
24
16
L
Ao Kuang
AmoonKaan
Ao Kuang
2
10
2
0.3
W
Cthulhu
Gogling
Cthulhu
4
2
27
8.75
L
0
7
2
0.14
W
Ah Puch
LWAHP1
Ah Puch
5
1
23
16.5
L
3
3
1
1.17
L
Hun Batz
NuaduTheRock
Hun Batz
0
9
1
0.06
W
Thanatos
16
1
15
23.5
L
Hou Yi
WoIfshund
Hou Yi
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
31,292
54,370
Taken
62,712
41,449
Mitigated
31,246
24,106
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,912
261
1,495
4,015
16,042
17,174
195
6,253
9,737
13,654
0
W
Anhur
 
Anhur
6,015
2,672
0
928
8,361
3,930
1,559
3,775
4,526
0
12,349
L
Ao Kuang
AmoonKaan
Ao Kuang
5,692
769
231
1,762
13,407
5,924
0
7,913
5,494
7,667
0
W
Cthulhu
Gogling
Cthulhu
7,648
513
3,945
2,105
12,226
10,897
482
4,694
7,498
16,888
0
L
3,552
464
510
3,449
16,145
8,237
0
11,200
4,945
0
10,346
W
Ah Puch
LWAHP1
Ah Puch
17,685
465
1,470
903
6,828
3,562
1,622
2,612
4,130
34,967
0
L
14,581
284
230
1,089
6,507
2,731
0
2,592
3,915
32,381
0
L
Hun Batz
NuaduTheRock
Hun Batz
2,863
288
441
507
14,885
9,562
0
6,561
8,324
0
4,655
W
Thanatos
18,952
5,880
1,034
8,211
10,913
5,886
2,574
2,707
6,866
0
27,470
L
Hou Yi
WoIfshund
Hou Yi
4,604
1,817
0
261
11,768
4,792
0
6,979
4,789
0
9,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,370
Gold Earned
35,417
96
Minions Killed
79
0
Camps Cleared
0
1,064,776
Distance Traveled
788,111
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,182
1,018
5
1
0
223,210
2
W
Anhur
8,735
874
18
2
0
212,922
0
L
Ao Kuang
7,549
755
5
1
0
125,707
0
W
Cthulhu
9,238
924
19
2
0
219,539
0
L
Set
6,663
666
8
1
0
189,190
0
W
Ah Puch
9,562
956
31
3
0
185,740
0
L
Merlin
8,111
811
40
4
0
181,445
1
L
Hun Batz
6,497
650
7
1
0
165,479
0
W
Thanatos
10,653
1,065
23
2
0
223,365
2
L
Hou Yi
6,597
660
19
2
0
126,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role