Player Matchup

Chronos
Chronos
GetBackeds
Chronos
Level 39
God Stats
6W - 8L
1,290 SR
Queue Stats
66W - 64L
1,411 Elo+
Solo
Fenrir
Fenrir
Superomegaman
Fenrir
Level 145
God Stats
60W - 89L
1,496 SR
Queue Stats
979W - 1,085L
1,484 Elo+
Solo
Neith
Neith
Woollie22
Neith
Level 108
God Stats
12W - 6L
1,652 SR
Queue Stats
59W - 66L
1,505 Elo+
Solo
Team Averages
Level 97
1,479 SR
1,467 Elo+

VS

Team Averages
Level 45
1,252 SR
1,635 Elo+
Cthulhu
Cthulhu
Andricus
Cthulhu
Level 23
God Stats
0W - 1L
1,129 SR
Queue Stats
4W - 5L
1,718 Elo+
Party 1
Hachiman
Hachiman
BigWurr
Hachiman
Level 47
God Stats
0W - 1L
1,170 SR
Queue Stats
5W - 6L
1,718 Elo+
Party 1
Awilix
Awilix
tN Saiyan
Awilix
Level 64
God Stats
20W - 27L
1,457 SR
Queue Stats
445W - 463L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GetBackeds
Chronos
15
8 / 2 / 7
10,683
763
10,877
8,812
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 4 / 9
11,160
797
11,184
11,263
4,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Woollie22
Neith
15
3 / 2 / 12
10,189
728
9,750
9,081
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andricus
Cthulhu
11
0 / 8 / 4
7,921
566
5,353
13,426
8,940
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
BigWurr
Hachiman
13
6 / 6 / 1
10,249
732
9,012
10,274
2,451
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
tN Saiyan
Awilix
13
2 / 5 / 5
9,098
650
5,859
13,062
3,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
8
8
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andricus
Cthulhu
0
8
4
0.25
L
Hachiman
BigWurr
Hachiman
6
6
1
1.08
W
Chronos
GetBackeds
Chronos
8
2
7
5.75
W
8
4
9
3.13
W
Neith
Woollie22
Neith
3
2
12
4.5
L
Awilix
tN Saiyan
Awilix
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,811
Damage
20,224
29,156
Taken
36,762
12,368
Mitigated
15,363
8,426
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andricus
Cthulhu
5,353
620
280
900
13,426
8,940
0
3,055
10,371
17,901
0
L
Hachiman
BigWurr
Hachiman
9,012
4,859
0
1,113
10,274
2,451
0
1,870
8,404
0
27,326
W
Chronos
GetBackeds
Chronos
10,877
4,383
97
2,193
8,812
3,775
297
2,225
6,587
35,793
3,422
W
11,184
1,668
0
3,605
11,263
4,510
1,028
1,768
9,495
0
23,325
W
Neith
Woollie22
Neith
9,750
3,624
0
2,531
9,081
4,083
1,275
1,680
7,401
0
46,847
L
Awilix
tN Saiyan
Awilix
5,859
1,478
0
2,453
13,062
3,972
0
4,918
8,144
0
22,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
27,268
156
Minions Killed
119
7
Camps Cleared
4
788,561
Distance Traveled
730,373
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,921
566
31
2
0
235,038
3
L
Hachiman
10,249
732
53
4
3
224,682
5
W
Chronos
10,683
763
49
4
3
262,578
2
W
Fenrir
11,160
797
20
1
2
273,098
3
W
Neith
10,189
728
87
6
2
252,885
4
L
Awilix
9,098
650
35
3
1
270,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role