Player Matchup

Ymir
Ymir
Coke N Skoal
Ymir
Level 120
God Stats
33W - 30L
1,561 SR
Queue Stats
522W - 553L
1,470 Elo+
Party 3
Cupid
Cupid
Moordy99
Cupid
Level 137
God Stats
13W - 16L
1,494 SR
Queue Stats
411W - 386L
1,473 Elo+
Party 1
Merlin
Merlin
TheCursedPoet
Merlin
Level 12
God Stats
10W - 4L
1,852 SR
Queue Stats
16W - 8L
1,633 Elo+
Party 1
Bellona
Bellona
TurdFerguson7
Bellona
Level 69
God Stats
5W - 5L
1,468 SR
Queue Stats
256W - 261L
1,526 Elo+
Party 3
Arachne
Arachne
woelkie1
Arachne
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 4L
1,791 Elo+
Party 3
Team Averages
Level 68
1,575 SR
1,579 Elo+

VS

Team Averages
Level 59
1,617 SR
1,695 Elo+
Persephone
Persephone
DaddyRys
Persephone
Level 43
God Stats
2W - 1L
1,596 SR
Queue Stats
89W - 19L
1,843 Elo+
Party 2
Artemis
Artemis
PlαtinumPounder
Artemis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,734 Elo+
Party 2
Athena
Athena
Rasclie
Athena
Level 125
God Stats
3W - 0L
1,761 SR
Queue Stats
59W - 40L
1,727 Elo+
Party 2
Susano
Susano
daddyslilhole
Susano
Level 25
God Stats
1W - 0L
1,728 SR
Queue Stats
58W - 16L
1,828 Elo+
Party 2
Mulan
Mulan
ogDust
Mulan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,975
452
1,606
4,952
2,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Moordy99
Cupid
9
2 / 4 / 0
5,593
508
3,805
5,641
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 2
4,987
453
2,743
6,067
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
12
4 / 1 / 1
7,015
638
6,308
6,596
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
woelkie1
Arachne
10
3 / 3 / 1
6,103
555
3,964
8,655
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaddyRys
Persephone
12
6 / 1 / 3
7,488
681
5,409
5,753
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 3 / 2
6,324
575
2,953
6,061
1,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Rasclie
Athena
9
2 / 2 / 6
5,912
537
2,940
6,952
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 0 / 5
7,260
660
8,906
7,128
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
ogDust
Mulan
9
0 / 4 / 3
5,543
504
1,716
6,037
4,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
15
15
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Persephone
DaddyRys
Persephone
6
1
3
7.5
L
Cupid
Moordy99
Cupid
2
4
0
0.5
W
2
3
2
1
W
Athena
Rasclie
Athena
2
2
6
2.5
L
0
6
2
0.17
L
Bellona
4
1
1
4.5
W
5
0
5
7.5
W
Mulan
ogDust
Mulan
0
4
3
0.38
L
Arachne
woelkie1
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,426
Damage
21,924
31,911
Taken
31,931
16,010
Mitigated
15,276
7,086
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,606
338
0
777
4,952
2,573
0
1,831
3,093
11,083
0
W
Persephone
DaddyRys
Persephone
5,409
333
0
2,343
5,753
1,911
0
1,982
3,364
39,765
0
L
Cupid
Moordy99
Cupid
3,805
2,334
0
1,082
5,641
1,375
0
1,808
3,659
0
22,905
W
2,953
1,635
0
1,361
6,061
1,484
764
387
5,562
0
38,793
W
Athena
Rasclie
Athena
2,940
1,015
0
1,279
6,952
5,211
42
828
5,967
13,688
0
L
2,743
312
0
756
6,067
1,554
0
2,460
3,468
14,610
0
L
Bellona
6,308
983
0
1,810
6,596
6,969
534
606
5,990
6,784
30,522
W
8,906
3,275
0
3,214
7,128
2,340
0
949
6,093
0
46,029
W
Mulan
ogDust
Mulan
1,716
209
0
482
6,037
4,330
0
944
5,051
0
19,445
L
Arachne
woelkie1
Arachne
3,964
2,289
0
2,661
8,655
3,539
0
1,280
7,352
0
30,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
32,527
261
Minions Killed
341
0
Camps Cleared
0
989,981
Distance Traveled
1,131,887
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,975
452
23
2
0
178,725
2
W
Persephone
7,488
681
93
8
0
221,386
0
L
Cupid
5,593
508
40
4
0
184,687
1
W
Artemis
6,324
575
84
8
0
212,981
0
W
Athena
5,912
537
25
2
0
219,815
2
L
Merlin
4,987
453
40
4
0
198,534
0
L
Bellona
7,015
638
92
8
0
209,176
1
W
Susano
7,260
660
94
9
0
284,212
2
W
Mulan
5,543
504
45
4
0
193,493
4
L
Arachne
6,103
555
66
6
0
218,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role