Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Perunsky5
Skadi
Level 108
God Stats
9W - 4L
1,614 SR
Queue Stats
14W - 10L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
PowerTwixs
Cliodhna
Level 142
God Stats
7W - 6L
1,347 SR
Queue Stats
117W - 119L
1,509 Elo+
Solo
Chronos
Chronos
el_viejo_de_up
Chronos
Level 133
God Stats
1W - 2L
1,273 SR
Queue Stats
190W - 139L
1,558 Elo+
Party 1
Team Averages
Level 140
1,447 SR
1,523 Elo+

VS

Team Averages
Level 133
1,349 SR
1,476 Elo+
Anhur
Anhur
Bodo08
Anhur
Level 147
God Stats
7W - 11L
1,452 SR
Queue Stats
356W - 354L
1,457 Elo+
Solo
Ra
Ra
Eldestrozapenes
Ra
Level 123
God Stats
1W - 4L
1,218 SR
Queue Stats
132W - 186L
1,465 Elo+
Party 3
Hel
Hel
MikyTAM23
Hel
Level 122
God Stats
0W - 2L
1,354 SR
Queue Stats
194W - 222L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
Victom10
Gilgamesh
Level 157
God Stats
1W - 5L
1,282 SR
Queue Stats
140W - 193L
1,446 Elo+
Party 3
Horus
Horus
covachin
Horus
Level 117
God Stats
3W - 6L
1,438 SR
Queue Stats
112W - 141L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
6 / 0 / 1
6,446
645
6,320
5,057
2,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
 
Nox
9
3 / 2 / 3
5,895
590
3,791
4,414
1,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Perunsky5
Skadi
10
3 / 1 / 3
6,188
619
3,266
3,723
1,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
PowerTwixs
Cliodhna
10
0 / 2 / 3
5,740
574
3,377
6,524
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 2
5,490
549
2,323
4,617
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bodo08
Anhur
10
3 / 2 / 2
5,727
573
1,921
6,100
1,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,624
562
1,004
4,318
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 3 / 4
5,931
593
3,667
5,703
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Victom10
Gilgamesh
8
1 / 2 / 3
5,119
512
2,628
6,516
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
covachin
Horus
8
0 / 4 / 0
4,951
495
2,460
7,795
2,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
8
8
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
1
6.5
W
Nox
 
Nox
3
2
3
2.25
L
Anhur
Bodo08
Anhur
3
2
2
2
L
1
2
0
0.5
L
3
3
4
1.67
W
Skadi
Perunsky5
Skadi
3
1
3
4.5
W
Cliodhna
PowerTwixs
Cliodhna
0
2
3
0.75
L
Gilgamesh
Victom10
Gilgamesh
1
2
3
1.25
L
Horus
covachin
Horus
0
4
0
0
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
11,680
24,335
Taken
30,432
8,884
Mitigated
10,062
8,108
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,320
1,909
0
2,270
5,057
2,945
134
0
5,057
0
25,355
W
Nox
 
Nox
3,791
252
104
1,217
4,414
1,760
132
1,442
2,800
25,748
0
L
Anhur
Bodo08
Anhur
1,921
553
0
1,107
6,100
1,629
0
2,132
3,968
0
25,049
L
1,004
103
103
1,901
4,318
1,219
0
440
3,834
31,431
0
L
3,667
151
1,459
2,089
5,703
1,708
0
2,676
2,982
27,732
0
W
Skadi
Perunsky5
Skadi
3,266
1,060
0
1,033
3,723
1,088
64
438
3,177
0
28,792
W
Cliodhna
PowerTwixs
Cliodhna
3,377
271
0
2,823
6,524
1,822
0
750
5,720
0
38,490
L
Gilgamesh
Victom10
Gilgamesh
2,628
508
0
1,209
6,516
2,990
0
604
5,912
0
24,868
L
Horus
covachin
Horus
2,460
1,101
32
1,982
7,795
2,516
0
0
7,260
0
19,593
W
2,323
672
0
661
4,617
1,269
0
1,503
2,910
21,142
3,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
27,352
281
Minions Killed
299
0
Camps Cleared
0
1,054,849
Distance Traveled
1,001,291
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,446
645
57
6
0
212,591
0
W
Nox
5,895
590
48
5
0
198,401
3
L
Anhur
5,727
573
45
5
0
179,825
4
L
Ra
5,624
562
83
8
0
207,399
4
L
Hel
5,931
593
64
6
0
195,711
0
W
Skadi
6,188
619
57
6
0
207,628
5
W
Cliodhna
5,740
574
69
7
0
245,379
2
L
Gilgamesh
5,119
512
53
5
0
222,082
0
L
Horus
4,951
495
54
5
0
196,274
2
W
Chronos
5,490
549
50
5
0
190,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role