Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ace 666Maverick
Chang'e
Level 88
God Stats
4W - 7L
1,615 SR
Queue Stats
500W - 577L
1,396 Elo+
Party 1
Artemis
Artemis
SleazyPossum
Artemis
Level 36
God Stats
8W - 15L
1,497 SR
Queue Stats
138W - 197L
1,349 Elo+
Solo
Team Averages
Level 87
1,537 SR
1,415 Elo+

VS

Team Averages
Level 103
1,516 SR
1,402 Elo+
Anhur
Anhur
CYBORG-K-O
Anhur
Level 74
God Stats
8W - 5L
1,432 SR
Queue Stats
131W - 180L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
SpreadEm8978
Baron Samedi
Level 120
God Stats
24W - 16L
1,615 SR
Queue Stats
37W - 40L
1,442 Elo+
Solo
Ymir
Ymir
misstterpack23
Ymir
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 7 / 1
7,633
587
9,918
15,625
7,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 6 / 1
7,627
587
8,329
12,246
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SleazyPossum
Artemis
11
0 / 7 / 2
7,365
567
7,967
13,028
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
10 / 1 / 9
10,412
801
12,175
11,204
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SpreadEm8978
Baron Samedi
14
7 / 0 / 12
9,931
764
14,768
8,435
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 14
9,665
743
6,238
15,250
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
20
20
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
1
0.21
L
1
6
1
0.25
W
Anhur
10
1
9
14.5
L
Artemis
SleazyPossum
Artemis
0
7
2
0.14
W
Baron Samedi
SpreadEm8978
Baron Samedi
7
0
12
13
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
33,181
40,899
Taken
34,889
14,970
Mitigated
23,316
10,260
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,918
1,820
0
1,475
15,625
7,589
0
7,766
7,859
0
22,092
L
8,329
408
1,994
4,385
12,246
3,411
0
5,793
6,453
25,759
0
W
Anhur
12,175
7,793
796
3,866
11,204
4,243
2,037
3,586
7,618
0
28,366
L
Artemis
SleazyPossum
Artemis
7,967
3,168
0
2,406
13,028
3,970
0
8,045
4,983
0
30,422
W
Baron Samedi
SpreadEm8978
Baron Samedi
14,768
1,704
4,798
5,833
8,435
4,318
359
1,630
6,805
43,908
0
W
6,238
1,450
0
1,445
15,250
14,755
69
3,497
11,753
22,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,625
Gold Earned
30,008
104
Minions Killed
147
3
Camps Cleared
7
608,288
Distance Traveled
611,347
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,633
587
16
1
2
195,384
2
L
Chang'e
7,627
587
36
3
0
201,328
1
W
Anhur
10,412
801
40
3
1
186,103
2
L
Artemis
7,365
567
52
4
1
211,576
1
W
Baron Samedi
9,931
764
77
6
4
218,101
1
W
Ymir
9,665
743
30
2
2
207,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role