Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChildSlave89
Cthulhu
Level 8
God Stats
26W - 27L
1,249 SR
Queue Stats
121W - 148L
1,232 Elo+
Solo
Hel
Hel
RSakuras
Hel
Level 13
God Stats
4W - 4L
1,314 SR
Queue Stats
52W - 47L
1,377 Elo+
Solo
Odin
Odin
ReversalLol
Odin
Level 6
God Stats
3W - 8L
1,322 SR
Queue Stats
23W - 33L
1,331 Elo+
Solo
Arachne
Arachne
ambertrichome
Arachne
Level 8
God Stats
3W - 5L
1,285 SR
Queue Stats
98W - 100L
1,282 Elo+
Solo
Team Averages
Level 10
1,334 SR
1,345 Elo+

VS

Team Averages
Level 11
1,572 SR
1,418 Elo+
Medusa
Medusa
Boatss
Medusa
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Eset
Eset
DelusionaI-_-
Eset
Level 28
God Stats
9W - 6L
1,587 SR
Queue Stats
51W - 58L
1,452 Elo+
Party 2
Ares
Ares
footslurper
Ares
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
imBlockaye
Sun Wukong
Level 6
God Stats
5W - 5L
1,728 SR
Queue Stats
53W - 63L
1,368 Elo+
Party 2
Kali
Kali
xosabaox
Kali
Level 18
God Stats
3W - 2L
1,544 SR
Queue Stats
40W - 66L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 5 / 7
11,384
495
16,532
13,031
4,528
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ChildSlave89
Cthulhu
13
2 / 11 / 5
9,201
400
8,265
22,844
21,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 4 / 4
9,344
406
10,784
12,661
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 4
8,266
359
1,626
16,549
5,906
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
15
8 / 8 / 3
10,143
441
15,058
20,484
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boatss
Medusa
17
14 / 7 / 4
12,506
544
22,751
15,551
5,694
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
12 / 2 / 10
12,726
553
18,723
12,511
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 8
10,813
470
5,152
19,165
18,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
imBlockaye
Sun Wukong
18
5 / 2 / 10
11,750
511
13,689
19,306
14,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
14
3 / 8 / 7
9,694
421
2,770
12,561
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
19
Kills
35
36
Deaths
22
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
5
7
2.1
W
Medusa
Boatss
Medusa
14
7
4
2.29
L
Cthulhu
ChildSlave89
Cthulhu
2
11
5
0.41
W
12
2
10
8.5
L
1
4
4
0.75
L
1
8
4
0.38
L
Arachne
8
8
3
1.19
W
1
3
8
1.67
W
Sun Wukong
imBlockaye
Sun Wukong
5
2
10
5
W
Kali
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,265
Damage
63,085
85,569
Taken
79,094
48,284
Mitigated
47,623
15,419
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,532
4,077
0
940
13,031
4,528
38
4,709
7,982
74,389
0
W
Medusa
Boatss
Medusa
22,751
15,203
0
2,118
15,551
5,694
3,765
7,070
8,473
0
66,101
L
Cthulhu
ChildSlave89
Cthulhu
8,265
742
0
1,648
22,844
21,849
510
5,229
17,423
36,588
0
W
18,723
996
1,838
3,972
12,511
4,404
4,270
7,425
5,032
91,932
0
L
10,784
1,347
1,372
5,220
12,661
6,747
142
3,203
9,342
50,395
0
L
1,626
593
0
2,759
16,549
5,906
0
5,010
11,277
0
30,901
L
Arachne
15,058
10,160
0
3,480
20,484
9,254
161
5,218
15,060
0
56,397
W
5,152
523
0
3,918
19,165
18,968
921
5,986
13,023
49,535
0
W
Sun Wukong
imBlockaye
Sun Wukong
13,689
2,321
0
5,118
19,306
14,057
1,730
8,329
10,371
1,984
75,068
W
Kali
2,770
66
0
1,629
12,561
4,500
505
5,899
6,614
0
21,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
57,489
402
Minions Killed
506
0
Camps Cleared
0
1,761,948
Distance Traveled
2,082,965
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,384
495
129
6
0
348,007
0
W
Medusa
12,506
544
102
4
0
420,988
1
L
Cthulhu
9,201
400
61
3
0
262,208
0
W
Eset
12,726
553
175
8
0
449,014
1
L
Hel
9,344
406
102
4
0
343,803
0
L
Odin
8,266
359
50
2
0
373,158
0
L
Arachne
10,143
441
60
3
0
434,772
0
W
Ares
10,813
470
70
3
0
383,911
5
W
Sun Wukong
11,750
511
131
6
0
441,579
4
W
Kali
9,694
421
28
1
0
387,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role