Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Matheusmaciel
Gilgamesh
Level 58
God Stats
12W - 6L
1,608 SR
Queue Stats
162W - 170L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
binguus
Cliodhna
Level 104
God Stats
1W - 1L
1,794 SR
Queue Stats
123W - 109L
1,605 Elo+
Solo
Sylvanus
Sylvanus
bladimir1
Sylvanus
Level 142
God Stats
1W - 5L
1,551 SR
Queue Stats
148W - 148L
1,470 Elo+
Solo
Team Averages
Level 106
1,591 SR
1,518 Elo+

VS

Team Averages
Level 110
1,532 SR
1,421 Elo+
Awilix
Awilix
Chawlay
Awilix
Level 121
God Stats
33W - 30L
1,515 SR
Queue Stats
1,138W - 1,144L
1,477 Elo+
Solo
Sylvanus
Sylvanus
DRAGONFAIGH1
Sylvanus
Level 118
God Stats
1W - 0L
1,249 SR
Queue Stats
1W - 4L
1,210 Elo+
Solo
Merlin
Merlin
JazziBoi
Merlin
Level 69
God Stats
2W - 3L
1,395 SR
Queue Stats
233W - 239L
1,448 Elo+
Solo
Achilles
Achilles
eagleeye0701
Achilles
Level 113
God Stats
8W - 8L
1,696 SR
Queue Stats
52W - 66L
1,434 Elo+
Solo
Chiron
Chiron
midnightdt
Chiron
Level 129
God Stats
14W - 2L
1,807 SR
Queue Stats
84W - 79L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 8 / 1
11,674
531
14,915
12,792
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
15
1 / 7 / 3
9,181
417
9,754
16,558
5,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Matheusmaciel
Gilgamesh
17
0 / 2 / 4
10,174
462
7,060
17,146
12,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
binguus
Cliodhna
19
11 / 3 / 3
12,276
558
21,723
17,718
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
bladimir1
Sylvanus
15
1 / 7 / 12
9,879
449
9,214
20,025
20,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chawlay
Awilix
20
8 / 4 / 9
13,315
605
13,902
19,803
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
DRAGONFAIGH1
Sylvanus
16
1 / 3 / 11
10,732
488
5,075
20,427
23,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
JazziBoi
Merlin
18
1 / 6 / 8
12,061
548
9,080
15,007
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
eagleeye0701
Achilles
18
5 / 3 / 1
12,123
551
14,750
22,166
33,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
midnightdt
Chiron
20
12 / 5 / 2
13,621
619
18,524
20,548
6,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
21
Kills
27
27
Deaths
21
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
8
1
1.06
L
Hou Yi
 
Hou Yi
1
7
3
0.36
W
Awilix
Chawlay
Awilix
8
4
9
3.13
W
Sylvanus
DRAGONFAIGH1
Sylvanus
1
3
11
2.17
W
Merlin
JazziBoi
Merlin
1
6
8
0.83
L
Gilgamesh
Matheusmaciel
Gilgamesh
0
2
4
1
L
Cliodhna
binguus
Cliodhna
11
3
3
4.17
L
Sylvanus
bladimir1
Sylvanus
1
7
12
1
W
Achilles
eagleeye0701
Achilles
5
3
1
1.83
W
Chiron
midnightdt
Chiron
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,666
Damage
61,331
84,239
Taken
97,951
49,360
Mitigated
76,624
21,747
Healing
42,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,915
830
0
1,141
12,792
3,779
0
2,471
10,157
66,605
0
L
Hou Yi
 
Hou Yi
9,754
3,381
0
1,863
16,558
5,046
0
4,030
12,233
0
55,459
W
Awilix
Chawlay
Awilix
13,902
5,299
0
7,705
19,803
7,389
82
5,419
14,384
0
95,592
W
Sylvanus
DRAGONFAIGH1
Sylvanus
5,075
1,265
3,699
8,477
20,427
23,624
969
5,741
14,686
30,904
0
W
Merlin
JazziBoi
Merlin
9,080
546
127
5,577
15,007
4,903
1,819
7,796
7,211
79,629
0
L
Gilgamesh
Matheusmaciel
Gilgamesh
7,060
1,345
0
6,238
17,146
12,882
2,590
2,321
13,764
10,489
50,383
L
Cliodhna
binguus
Cliodhna
21,723
4,566
0
5,446
17,718
7,321
0
2,660
14,492
0
97,215
L
Sylvanus
bladimir1
Sylvanus
9,214
1,647
1,508
5,551
20,025
20,332
630
4,530
15,196
31,515
9,804
W
Achilles
eagleeye0701
Achilles
14,750
2,787
0
6,898
22,166
33,792
293
4,463
17,703
10,648
54,677
W
Chiron
midnightdt
Chiron
18,524
10,687
673
9,177
20,548
6,916
5,220
5,954
14,594
0
93,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
61,852
522
Minions Killed
611
0
Camps Cleared
0
1,910,516
Distance Traveled
1,926,087
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,674
531
115
5
0
349,565
3
L
Hou Yi
9,181
417
83
4
0
375,590
3
W
Awilix
13,315
605
135
6
0
467,822
5
W
Sylvanus
10,732
488
39
2
0
332,312
2
W
Merlin
12,061
548
159
7
0
397,859
5
L
Gilgamesh
10,174
462
122
6
0
381,668
0
L
Cliodhna
12,276
558
138
6
0
460,180
4
L
Sylvanus
9,879
449
64
3
0
343,513
5
W
Achilles
12,123
551
120
5
0
358,760
3
W
Chiron
13,621
619
158
7
0
369,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role