Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
GoldenIndydog7
Cliodhna
Level 69
God Stats
3W - 0L
1,831 SR
Queue Stats
102W - 92L
1,516 Elo+
Party 1
Izanami
Izanami
Jeditransformer
Izanami
Level 45
God Stats
29W - 24L
1,576 SR
Queue Stats
93W - 90L
1,523 Elo+
Party 1
Vulcan
Vulcan
MikhailZeDragon
Vulcan
Level 126
God Stats
1W - 2L
1,188 SR
Queue Stats
204W - 207L
1,503 Elo+
Solo
Athena
Athena
NA Tropical
Athena
Level 89
God Stats
9W - 10L
1,542 SR
Queue Stats
123W - 129L
1,507 Elo+
Solo
Team Averages
Level 84
1,527 SR
1,510 Elo+

VS

Team Averages
Level 106
1,450 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Estradin04
Merlin
Level 107
God Stats
1W - 5L
1,361 SR
Queue Stats
496W - 507L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lil zlKira
Cu Chulainn
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 175L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Mpadilla_68
Hun Batz
Level 86
God Stats
2W - 7L
1,258 SR
Queue Stats
562W - 556L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
ravine90
Cthulhu
Level 98
God Stats
6W - 6L
1,631 SR
Queue Stats
101W - 101L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
8 / 1 / 5
9,833
615
14,992
13,481
8,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
16
10 / 6 / 3
10,018
626
13,248
13,779
6,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 4 / 1
8,144
509
3,116
9,007
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 4 / 4
7,956
497
7,342
9,573
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
5 / 5 / 4
8,583
536
7,651
12,054
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
10 / 5 / 2
9,605
600
11,402
11,186
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Estradin04
Merlin
12
0 / 4 / 3
7,145
447
4,723
9,057
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Lil zlKira
Cu Chulainn
12
1 / 7 / 3
7,351
459
8,577
16,800
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Mpadilla_68
Hun Batz
14
6 / 6 / 3
8,640
540
6,158
13,767
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ravine90
Cthulhu
12
3 / 3 / 8
7,841
490
8,438
11,432
7,382
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
25
Kills
20
20
Deaths
25
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
1
5
10.5
L
Danzaburou
 
Danzaburou
10
5
2
2.2
L
Merlin
Estradin04
Merlin
0
4
3
0.38
W
Cliodhna
10
6
3
1.92
W
1
4
1
0.38
L
Cu Chulainn
Lil zlKira
Cu Chulainn
1
7
3
0.36
W
1
4
4
0.75
L
Hun Batz
Mpadilla_68
Hun Batz
6
6
3
1.25
W
Athena
5
5
4
1.4
L
Cthulhu
ravine90
Cthulhu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,349
Damage
39,298
57,894
Taken
62,242
30,401
Mitigated
30,084
16,089
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,992
8,525
0
5,622
13,481
8,960
97
2,102
10,540
0
62,426
L
Danzaburou
 
Danzaburou
11,402
4,785
0
3,193
11,186
3,994
372
2,102
9,052
0
53,116
L
Merlin
Estradin04
Merlin
4,723
47
0
1,753
9,057
2,719
220
2,834
5,967
40,426
0
W
Cliodhna
13,248
3,024
0
3,329
13,779
6,242
0
2,172
11,279
0
60,082
W
3,116
2,273
0
2,930
9,007
2,438
526
2,195
6,776
0
48,370
L
Cu Chulainn
Lil zlKira
Cu Chulainn
8,577
2,977
0
3,891
16,800
11,504
0
262
16,538
4,475
35,090
W
7,342
2,470
0
2,132
9,573
3,125
494
3,847
5,521
48,253
0
L
Hun Batz
Mpadilla_68
Hun Batz
6,158
1,110
0
2,922
13,767
4,485
0
3,569
10,066
0
36,013
W
Athena
7,651
1,840
0
2,076
12,054
9,636
0
3,803
8,217
38,218
0
L
Cthulhu
ravine90
Cthulhu
8,438
320
63
1,498
11,432
7,382
356
5,749
5,626
33,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,534
Gold Earned
40,582
458
Minions Killed
396
0
Camps Cleared
0
1,609,146
Distance Traveled
1,487,704
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,833
615
108
7
0
345,006
4
L
Danzaburou
9,605
600
95
6
0
267,557
0
L
Merlin
7,145
447
86
5
0
284,688
6
W
Cliodhna
10,018
626
94
6
0
350,745
0
W
Izanami
8,144
509
105
7
0
295,962
1
L
Cu Chulainn
7,351
459
80
5
0
283,377
1
W
Vulcan
7,956
497
93
6
0
294,724
3
L
Hun Batz
8,640
540
71
4
0
327,330
5
W
Athena
8,583
536
58
4
0
322,709
1
L
Cthulhu
7,841
490
64
4
0
324,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role