Player Matchup

Agni
Agni
ALE_LEVIATHAN
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
453W - 641L
1,378 Elo+
Solo
Sylvanus
Sylvanus
RADUUKEN
Sylvanus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,535 Elo+
Solo
Artemis
Artemis
aptekarski
Artemis
Level 125
God Stats
9W - 7L
1,533 SR
Queue Stats
258W - 217L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
berserker293
Erlang Shen
Level 82
God Stats
6W - 4L
1,563 SR
Queue Stats
447W - 489L
1,453 Elo+
Solo
Da Ji
Da Ji
oAlexandreTrix
Da Ji
Level 88
God Stats
8W - 1L
1,952 SR
Queue Stats
387W - 417L
1,559 Elo+
Solo
Team Averages
Level 92
1,610 SR
1,490 Elo+

VS

Team Averages
Level 107
1,574 SR
1,489 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ReaperzinhoBR
Hun Batz
Level 146
God Stats
3W - 4L
1,628 SR
Queue Stats
267W - 263L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
draike95
Sun Wukong
Level 68
God Stats
6W - 11L
1,699 SR
Queue Stats
240W - 255L
1,485 Elo+
Solo
Cernunnos
Cernunnos
edinxito988
Cernunnos
Level 135
God Stats
1W - 3L
1,546 SR
Queue Stats
122W - 112L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
10,620
462
7,498
18,047
6,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
RADUUKEN
Sylvanus
17
1 / 2 / 12
10,953
476
8,221
16,361
18,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
aptekarski
Artemis
20
10 / 4 / 3
13,996
609
20,440
24,501
10,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
berserker293
Erlang Shen
18
4 / 5 / 3
11,715
509
10,807
22,722
17,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 5 / 5
14,894
648
23,516
25,463
12,237
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 6 / 5
10,216
444
11,983
11,682
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
 
Khepri
15
2 / 4 / 8
9,854
428
7,646
18,519
20,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
ReaperzinhoBR
Hun Batz
20
12 / 5 / 5
13,157
572
22,908
21,734
8,396
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
draike95
Sun Wukong
17
2 / 7 / 5
10,790
469
14,727
26,564
20,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
edinxito988
Cernunnos
13
3 / 5 / 4
9,543
415
9,364
11,938
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
27
Kills
24
24
Deaths
27
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
6
5
1.25
L
Khepri
 
Khepri
2
4
8
1.5
W
0
8
5
0.31
W
Sylvanus
RADUUKEN
Sylvanus
1
2
12
3.5
L
Hun Batz
ReaperzinhoBR
Hun Batz
12
5
5
2.9
W
Artemis
aptekarski
Artemis
10
4
3
2.88
W
Erlang Shen
berserker293
Erlang Shen
4
5
3
1.1
L
Sun Wukong
draike95
Sun Wukong
2
7
5
0.64
L
Cernunnos
edinxito988
Cernunnos
3
5
4
1
W
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,482
Damage
66,628
107,094
Taken
90,437
66,370
Mitigated
58,203
44,640
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,983
797
0
972
11,682
5,299
814
3,303
8,379
51,090
0
L
Khepri
 
Khepri
7,646
470
0
2,240
18,519
20,359
0
5,056
13,383
29,660
0
W
7,498
707
154
3,244
18,047
6,594
1,692
5,801
11,620
57,329
0
W
Sylvanus
RADUUKEN
Sylvanus
8,221
2,176
5,921
7,369
16,361
18,897
578
5,271
10,893
26,470
5,060
L
Hun Batz
ReaperzinhoBR
Hun Batz
22,908
8,296
0
5,052
21,734
8,396
0
2,262
19,312
0
111,827
W
Artemis
aptekarski
Artemis
20,440
11,832
0
10,414
24,501
10,768
6,384
2,573
21,904
0
116,666
W
Erlang Shen
berserker293
Erlang Shen
10,807
6,799
0
7,748
22,722
17,874
1,059
3,019
19,540
0
64,577
L
Sun Wukong
draike95
Sun Wukong
14,727
5,318
0
8,988
26,564
20,767
0
3,497
22,747
0
66,390
L
Cernunnos
edinxito988
Cernunnos
9,364
4,313
0
2,357
11,938
3,382
658
1,073
10,865
0
56,382
W
23,516
8,193
0
9,790
25,463
12,237
1,538
1,949
23,348
0
121,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,178
Gold Earned
53,560
562
Minions Killed
555
0
Camps Cleared
0
2,114,259
Distance Traveled
1,951,712
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,216
444
98
4
0
337,485
3
L
Khepri
9,854
428
33
1
0
449,077
5
W
Agni
10,620
462
100
4
0
391,519
2
W
Sylvanus
10,953
476
51
2
0
415,759
6
L
Hun Batz
13,157
572
180
8
0
482,039
7
W
Artemis
13,996
609
156
7
0
396,232
9
W
Erlang Shen
11,715
509
114
5
0
424,215
5
L
Sun Wukong
10,790
469
118
5
0
412,735
1
L
Cernunnos
9,543
415
126
5
0
270,376
0
W
Da Ji
14,894
648
141
6
0
486,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role