Player Matchup

Neith
Neith
Katinette
Neith
Level 25
God Stats
16W - 7L
1,576 SR
Queue Stats
327W - 315L
1,573 Elo+
Solo
Serqet
Serqet
Zausive
Serqet
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 40L
1,636 Elo+
Party 1
Nike
Nike
ahafarms
Nike
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 20L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
joajoajj
Baron Samedi
Level 15
God Stats
3W - 2L
1,696 SR
Queue Stats
20W - 15L
1,639 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kankerboef11
Tsukuyomi
Level 29
God Stats
2W - 3L
1,621 SR
Queue Stats
148W - 148L
1,566 Elo+
Party 2
Team Averages
Level 33
1,578 SR
1,614 Elo+

VS

Team Averages
Level 28
1,595 SR
1,622 Elo+
Sylvanus
Sylvanus
Ashbash619
Sylvanus
Level 8
God Stats
5W - 3L
1,681 SR
Queue Stats
12W - 10L
1,610 Elo+
Solo
Cliodhna
Cliodhna
Dispatx
Cliodhna
Level 84
God Stats
1W - 5L
1,391 SR
Queue Stats
68W - 56L
1,532 Elo+
Party 3
Thoth
Thoth
Dyspatx
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 4L
1,769 Elo+
Party 3
Achilles
Achilles
hazardotti
Achilles
Level 18
God Stats
1W - 2L
1,701 SR
Queue Stats
80W - 75L
1,612 Elo+
Solo
Heimdallr
Heimdallr
palecircus
Heimdallr
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
183W - 157L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Katinette
Neith
11
4 / 0 / 0
6,232
567
4,257
3,882
1,043
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Zausive
Serqet
10
1 / 0 / 6
6,155
560
4,847
6,943
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
10
1 / 2 / 0
5,993
545
4,740
7,552
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
joajoajj
Baron Samedi
12
2 / 2 / 3
6,721
611
4,430
4,522
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
kankerboef11
Tsukuyomi
10
3 / 4 / 0
6,158
560
3,211
7,570
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ashbash619
Sylvanus
9
0 / 1 / 1
5,324
484
1,196
4,857
3,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Dispatx
Cliodhna
12
3 / 1 / 2
6,753
614
4,866
5,652
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Dyspatx
Thoth
11
1 / 4 / 2
6,472
588
2,652
6,519
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
hazardotti
Achilles
12
2 / 2 / 2
6,598
600
5,890
8,530
6,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
palecircus
Heimdallr
10
1 / 3 / 0
5,521
502
1,796
6,672
1,667

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
7
8
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ashbash619
Sylvanus
0
1
1
0.5
L
Cliodhna
Dispatx
Cliodhna
3
1
2
4
L
Thoth
Dyspatx
Thoth
1
4
2
0.5
W
Neith
Katinette
Neith
4
0
0
4
W
Serqet
Zausive
Serqet
1
0
6
4
W
Nike
1
2
0
0.5
L
Achilles
hazardotti
Achilles
2
2
2
1.5
W
Baron Samedi
joajoajj
Baron Samedi
2
2
3
1.75
W
Tsukuyomi
kankerboef11
Tsukuyomi
3
4
0
0.75
L
Heimdallr
palecircus
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
16,400
30,469
Taken
32,230
10,582
Mitigated
14,998
9,234
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ashbash619
Sylvanus
1,196
652
1,145
1,173
4,857
3,431
56
0
4,857
13,301
0
L
Cliodhna
Dispatx
Cliodhna
4,866
475
0
2,982
5,652
1,750
0
807
4,740
0
37,867
L
Thoth
Dyspatx
Thoth
2,652
261
0
480
6,519
2,042
0
3,623
2,826
37,286
0
W
Neith
Katinette
Neith
4,257
2,086
0
1,494
3,882
1,043
764
298
3,584
0
38,829
W
Serqet
Zausive
Serqet
4,847
1,144
0
2,766
6,943
2,734
0
1,036
5,871
0
15,770
W
Nike
4,740
776
0
491
7,552
3,548
0
775
6,777
0
28,830
L
Achilles
hazardotti
Achilles
5,890
1,238
0
2,634
8,530
6,108
612
0
8,398
7,342
24,252
W
Baron Samedi
joajoajj
Baron Samedi
4,430
450
0
1,570
4,522
1,470
0
1,711
2,663
42,845
0
W
Tsukuyomi
kankerboef11
Tsukuyomi
3,211
1,294
0
2,913
7,570
1,787
0
977
6,523
0
28,974
L
Heimdallr
palecircus
Heimdallr
1,796
735
0
1,086
6,672
1,667
0
231
6,177
0
35,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
30,668
315
Minions Killed
312
0
Camps Cleared
0
1,139,457
Distance Traveled
1,105,342
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,324
484
28
3
0
191,763
3
L
Cliodhna
6,753
614
86
8
0
270,803
1
L
Thoth
6,472
588
77
7
0
215,471
5
W
Neith
6,232
567
93
8
0
205,667
2
W
Serqet
6,155
560
26
2
0
233,758
6
W
Nike
5,993
545
65
6
0
243,701
1
L
Achilles
6,598
600
55
5
0
209,013
1
W
Baron Samedi
6,721
611
73
7
0
220,182
2
W
Tsukuyomi
6,158
560
58
5
0
236,149
2
L
Heimdallr
5,521
502
66
6
0
218,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role