Player Matchup

Artemis
Artemis
Henson34
Artemis
Level 7
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo
Persephone
Persephone
ReverPerse
Persephone
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 12L
1,639 Elo+
Party 1
Da Ji
Da Ji
hexypersephone02
Da Ji
Level 18
God Stats
14W - 3L
1,907 SR
Queue Stats
92W - 26L
1,724 Elo+
Party 1
Team Averages
Level 10
1,549 SR
1,547 Elo+

VS

Team Averages
Level 96
1,455 SR
1,375 Elo+
Cthulhu
Cthulhu
GhostSoldier007
Cthulhu
Level 133
God Stats
2W - 5L
1,389 SR
Queue Stats
333W - 310L
1,662 Elo+
Party 2
Neith
Neith
IsmaSttange
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,469 Elo+
Party 2
Thoth
Thoth
Winterstare
Thoth
Level 149
God Stats
0W - 2L
1,475 SR
Queue Stats
21W - 18L
995 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Henson34
Artemis
14
2 / 7 / 16
9,922
709
7,124
12,064
3,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
ReverPerse
Persephone
16
10 / 2 / 20
12,529
895
16,299
10,699
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
22 / 5 / 10
13,425
959
22,384
13,283
6,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 11 / 4
11,393
814
15,126
21,059
24,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 12 / 6
8,335
595
1,253
12,483
3,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 11 / 7
10,078
720
12,359
15,096
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
34
Kills
14
14
Deaths
34
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
9
11
4
1
W
Artemis
Henson34
Artemis
2
7
16
1.43
L
0
12
6
0.25
W
Persephone
ReverPerse
Persephone
10
2
20
10
L
5
11
7
0.77
W
22
5
10
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,807
Damage
28,738
36,046
Taken
48,638
14,032
Mitigated
31,738
7,047
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,126
1,280
0
1,546
21,059
24,311
0
9,418
11,106
34,854
0
W
Artemis
Henson34
Artemis
7,124
2,527
0
2,115
12,064
3,721
1,283
9,479
1,954
0
18,781
L
1,253
108
0
141
12,483
3,211
0
3,686
8,683
0
4,633
W
Persephone
ReverPerse
Persephone
16,299
192
75
3,575
10,699
3,367
460
8,096
1,699
52,053
0
L
12,359
450
0
679
15,096
4,216
0
2,878
12,100
27,419
0
W
22,384
8,671
0
1,282
13,283
6,944
395
8,383
4,224
0
41,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,876
Gold Earned
29,806
138
Minions Killed
95
7
Camps Cleared
5
709,926
Distance Traveled
521,127
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,393
814
44
3
3
196,343
1
W
Artemis
9,922
709
21
2
0
203,055
0
L
Neith
8,335
595
8
1
0
126,903
0
W
Persephone
12,529
895
83
6
3
270,938
2
L
Thoth
10,078
720
43
3
2
197,881
0
W
Da Ji
13,425
959
34
2
4
235,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role