Player Matchup

Hachiman
Hachiman
Meisterdolf
Hachiman
Level 146
God Stats
6W - 5L
1,540 SR
Queue Stats
465W - 250L
1,623 Elo+
Party 1
Hel
Hel
PeterEN1S
Hel
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 57L
1,634 Elo+
Party 1
Zeus
Zeus
Unown
Zeus
Level 159
God Stats
2W - 2L
1,822 SR
Queue Stats
374W - 197L
1,617 Elo+
Party 1
Team Averages
Level 140
1,621 SR
1,625 Elo+

VS

Team Averages
Level 66
1,672 SR
1,536 Elo+
Thanatos
Thanatos
Systemas
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,318 Elo+
Solo
Hachiman
Hachiman
TyrantSumi
Hachiman
Level 18
God Stats
6W - 1L
2,016 SR
Queue Stats
10W - 6L
1,627 Elo+
Party 2
Anubis
Anubis
ZoomerSama
Anubis
Level 134
God Stats
12W - 3L
1,500 SR
Queue Stats
196W - 139L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Meisterdolf
Hachiman
16
9 / 7 / 10
12,851
756
15,898
16,547
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 14
13,030
766
3,799
17,708
21,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
Unown
Zeus
19
11 / 3 / 11
13,781
811
26,945
13,213
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Systemas
Thanatos
14
5 / 11 / 9
11,782
693
11,070
20,552
8,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
TyrantSumi
Hachiman
17
6 / 6 / 6
12,106
712
15,385
16,120
5,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ZoomerSama
Anubis
16
4 / 6 / 7
11,424
672
13,726
14,786
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
23
Kills
15
15
Deaths
23
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Meisterdolf
Hachiman
9
7
10
2
W
3
5
14
2
L
Thanatos
Systemas
Thanatos
5
11
9
0.86
L
Hachiman
TyrantSumi
Hachiman
6
6
6
1.5
W
Zeus
Unown
Zeus
11
3
11
5.5
L
Anubis
ZoomerSama
Anubis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
40,181
47,468
Taken
51,458
30,910
Mitigated
20,534
23,501
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Meisterdolf
Hachiman
15,898
9,726
0
3,348
16,547
5,365
1,910
5,967
10,580
0
46,666
W
3,799
574
6,173
9,748
17,708
21,127
127
5,455
12,253
16,804
0
L
Thanatos
Systemas
Thanatos
11,070
2,908
469
4,894
20,552
8,625
0
11,319
9,233
0
19,155
L
Hachiman
TyrantSumi
Hachiman
15,385
8,553
0
1,790
16,120
5,062
0
10,786
5,334
0
44,904
W
Zeus
Unown
Zeus
26,945
3,415
348
3,884
13,213
4,418
953
2,403
10,810
71,649
0
L
Anubis
ZoomerSama
Anubis
13,726
375
0
3,267
14,786
6,847
43
8,946
5,840
51,167
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
35,312
191
Minions Killed
185
9
Camps Cleared
6
927,266
Distance Traveled
807,767
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,851
756
67
4
5
287,750
0
W
Hel
13,030
766
23
1
1
327,528
2
L
Thanatos
11,782
693
21
1
0
262,905
6
L
Hachiman
12,106
712
81
5
1
266,684
4
W
Zeus
13,781
811
101
6
3
311,988
5
L
Anubis
11,424
672
83
5
5
278,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role