Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BDesave17
Nu Wa
Level 158
God Stats
1W - 3L
1,513 SR
Queue Stats
346W - 359L
1,529 Elo+
Solo
Aphrodite
Aphrodite
PedroFialho
Aphrodite
Level 160
God Stats
0W - 5L
1,035 SR
Queue Stats
189W - 180L
1,562 Elo+
Party 2
Nox
Nox
konanarcher
Nox
Level 138
God Stats
1W - 4L
1,231 SR
Queue Stats
212W - 203L
1,572 Elo+
Solo
Team Averages
Level 153
1,356 SR
1,533 Elo+

VS

Team Averages
Level 141
1,679 SR
1,580 Elo+
Scylla
Scylla
Bar33
Scylla
Level 139
God Stats
3W - 1L
1,853 SR
Queue Stats
493W - 443L
1,655 Elo+
Party 1
Zeus
Zeus
CutieCupcake
Zeus
Level 124
God Stats
3W - 2L
1,491 SR
Queue Stats
78W - 75L
1,547 Elo+
Party 1
Rama
Rama
EnriT
Rama
Level 149
God Stats
14W - 8L
1,702 SR
Queue Stats
652W - 603L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
Querton
Aphrodite
Level 147
God Stats
1W - 0L
1,705 SR
Queue Stats
45W - 46L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
iTunes11
Kuzenbo
Level 148
God Stats
37W - 18L
1,643 SR
Queue Stats
705W - 647L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
12 / 7 / 6
13,281
738
28,603
21,104
11,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
20
3 / 3 / 18
12,911
717
22,563
29,810
42,671
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
BDesave17
Nu Wa
19
4 / 2 / 10
11,780
654
20,769
12,149
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
PedroFialho
Aphrodite
18
1 / 3 / 5
10,978
610
2,853
16,849
19,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 5 / 7
11,302
628
13,974
17,425
8,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bar33
Scylla
17
0 / 7 / 10
10,644
591
7,683
15,160
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 5 / 9
11,749
653
22,429
16,460
6,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
EnriT
Rama
20
10 / 5 / 6
14,012
778
24,794
19,647
8,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Querton
Aphrodite
20
5 / 3 / 11
12,526
696
12,980
21,125
12,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
iTunes11
Kuzenbo
20
2 / 3 / 17
12,817
712
13,319
30,254
53,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
73
22
Kills
20
20
Deaths
23
46
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
12
7
6
2.14
L
Chaac
 
Chaac
3
3
18
4
L
Nu Wa
BDesave17
Nu Wa
4
2
10
4.5
W
Scylla
Bar33
Scylla
0
7
10
0.71
W
3
5
9
1.5
W
Rama
EnriT
Rama
10
5
6
2.6
L
Aphrodite
PedroFialho
Aphrodite
1
3
5
1.17
W
Aphrodite
Querton
Aphrodite
5
3
11
3.5
W
Kuzenbo
iTunes11
Kuzenbo
2
3
17
3.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,762
Damage
81,205
97,337
Taken
102,646
88,331
Mitigated
84,738
54,454
Healing
56,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
28,603
1,064
1,815
4,139
21,104
11,954
1,522
13,077
8,027
0
42,829
L
Chaac
 
Chaac
22,563
1,123
1,144
15,782
29,810
42,671
896
15,439
14,371
0
50,490
L
Nu Wa
BDesave17
Nu Wa
20,769
4,284
536
2,356
12,149
5,812
1,631
8,413
3,736
43,031
0
W
Scylla
Bar33
Scylla
7,683
710
0
500
15,160
4,415
828
4,519
10,641
42,410
0
W
22,429
1,148
1,011
977
16,460
6,090
1,014
4,203
12,257
55,050
0
W
Rama
EnriT
Rama
24,794
14,732
2,099
5,026
19,647
8,358
1,128
7,565
12,082
0
51,501
L
Aphrodite
PedroFialho
Aphrodite
2,853
161
13,926
8,895
16,849
19,315
734
9,707
7,142
22,949
0
W
Aphrodite
Querton
Aphrodite
12,980
1,522
21,167
14,946
21,125
12,177
1,280
6,717
14,408
45,643
0
W
Kuzenbo
iTunes11
Kuzenbo
13,319
4,088
2,111
8,348
30,254
53,698
383
14,592
15,662
32,919
0
L
13,974
465
1,734
4,127
17,425
8,579
19
9,775
7,650
22,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,252
Gold Earned
61,748
204
Minions Killed
266
0
Camps Cleared
0
1,689,034
Distance Traveled
1,643,965
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,281
738
29
2
0
273,786
2
L
Chaac
12,911
717
54
3
0
349,053
3
L
Nu Wa
11,780
654
41
2
0
346,304
0
W
Scylla
10,644
591
57
3
0
304,094
4
W
Zeus
11,749
653
63
4
0
337,650
1
W
Rama
14,012
778
56
3
0
321,715
5
L
Aphrodite
10,978
610
48
3
0
371,038
5
W
Aphrodite
12,526
696
77
4
0
337,044
2
W
Kuzenbo
12,817
712
13
1
0
343,462
3
L
Nox
11,302
628
32
2
0
348,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role