Player Matchup

Rama
Rama
ANgeLOlaTOrTuE
Rama
Level 7
God Stats
13W - 26L
1,389 SR
Queue Stats
15W - 35L
1,001 Elo+
Party 1
Hercules
Hercules
BrickingShots-
Hercules
Level 16
God Stats
7W - 4L
1,544 SR
Queue Stats
49W - 31L
1,321 Elo+
Solo
Vamana
Vamana
Decrisb
Vamana
Level 13
God Stats
1W - 2L
1,454 SR
Queue Stats
3W - 10L
1,177 Elo+
Party 1
Bellona
Bellona
Slow St0rm
Bellona
Level 8
God Stats
5W - 6L
1,503 SR
Queue Stats
5W - 6L
1,685 Elo+
Party 1
Thor
Thor
psychic-header
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,478 SR
1,337 Elo+

VS

Team Averages
Level 23
1,431 SR
1,441 Elo+
Chang'e
Chang'e
Murddy28k
Chang'e
Level 26
God Stats
19W - 16L
1,498 SR
Queue Stats
87W - 95L
1,319 Elo+
Solo
Hercules
Hercules
Noble17xPR
Hercules
Level 29
God Stats
1W - 0L
1,230 SR
Queue Stats
9W - 3L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
RickyIce1568
Heimdallr
Level 12
God Stats
14W - 12L
1,476 SR
Queue Stats
21W - 20L
1,562 Elo+
Solo
Loki
Loki
lumiere-antivol
Loki
Level 18
God Stats
4W - 7L
1,141 SR
Queue Stats
17W - 24L
1,269 Elo+
Solo
Bakasura
Bakasura
xPRxB3N0467x
Bakasura
Level 29
God Stats
4W - 0L
1,812 SR
Queue Stats
9W - 2L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,603
380
5,852
11,316
3,568
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
16
1 / 4 / 0
9,568
478
11,283
26,399
24,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
Decrisb
Vamana
12
5 / 7 / 1
8,463
423
12,640
18,649
7,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Slow St0rm
Bellona
10
0 / 6 / 3
7,049
352
5,118
12,815
6,049
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
0 / 10 / 0
5,454
273
615
6,905
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Murddy28k
Chang'e
14
7 / 1 / 8
9,442
472
13,265
14,239
6,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Noble17xPR
Hercules
14
5 / 0 / 12
9,947
497
9,143
14,157
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
RickyIce1568
Heimdallr
19
9 / 1 / 6
12,336
617
16,450
16,585
9,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
5 / 4 / 8
8,237
412
6,168
10,271
3,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
xPRxB3N0467x
Bakasura
15
4 / 1 / 10
10,163
508
9,397
10,912
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
30
33
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Hercules
1
4
0
0.25
L
Vamana
Decrisb
Vamana
5
7
1
0.79
W
Chang'e
Murddy28k
Chang'e
7
1
8
11
W
Hercules
Noble17xPR
Hercules
5
0
12
11
W
Heimdallr
RickyIce1568
Heimdallr
9
1
6
12
L
Bellona
Slow St0rm
Bellona
0
6
3
0.25
W
5
4
8
2.25
L
0
10
0
0
W
Bakasura
xPRxB3N0467x
Bakasura
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
54,423
76,084
Taken
66,164
43,700
Mitigated
41,176
22,830
Healing
26,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,852
4,799
0
1,662
11,316
3,568
977
240
10,794
106
34,068
L
Hercules
11,283
2,900
0
14,228
26,399
24,302
0
7,373
18,676
0
72,812
L
Vamana
Decrisb
Vamana
12,640
6,833
486
5,328
18,649
7,677
856
3,596
14,660
0
38,298
W
Chang'e
Murddy28k
Chang'e
13,265
240
2,261
6,607
14,239
6,642
430
0
14,239
49,787
0
W
Hercules
Noble17xPR
Hercules
9,143
2,804
0
2,839
14,157
15,606
372
27
14,130
0
44,256
W
Heimdallr
RickyIce1568
Heimdallr
16,450
9,551
0
9,399
16,585
9,120
1,148
228
16,357
0
121,515
L
Bellona
Slow St0rm
Bellona
5,118
1,561
307
649
12,815
6,049
0
879
11,742
0
33,788
W
6,168
669
0
1,967
10,271
3,940
590
0
10,271
0
20,484
L
615
188
0
170
6,905
2,104
0
1,177
5,694
0
7,078
W
Bakasura
xPRxB3N0467x
Bakasura
9,397
5,767
0
3,610
10,912
5,868
2,098
70
10,842
0
49,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
50,125
324
Minions Killed
488
0
Camps Cleared
0
1,644,426
Distance Traveled
1,919,842
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,603
380
82
4
0
328,920
1
L
Hercules
9,568
478
140
7
0
440,600
1
L
Vamana
8,463
423
50
3
0
376,967
0
W
Chang'e
9,442
472
69
3
0
396,458
0
W
Hercules
9,947
497
80
4
0
339,913
3
W
Heimdallr
12,336
617
180
9
0
348,055
3
L
Bellona
7,049
352
50
3
0
354,448
0
W
Loki
8,237
412
21
1
0
385,186
0
L
Thor
5,454
273
2
0
0
143,491
2
W
Bakasura
10,163
508
138
7
0
450,230
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role