Player Matchup

Set
Set
ChickaPhoomp
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
994 Elo+
Party 1
Cthulhu
Cthulhu
HappyCalf116906
Cthulhu
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
948 Elo+
Party 1
Ymir
Ymir
XxJahIsGonexX
Ymir
Level 29
God Stats
3W - 1L
1,730 SR
Queue Stats
37W - 23L
1,515 Elo+
Party 1
Team Averages
Level 27
1,577 SR
1,153 Elo+

VS

Team Averages
Level 57
1,510 SR
1,185 Elo+
Bacchus
Bacchus
Demonic Nox
Bacchus
Level 90
God Stats
4W - 3L
1,897 SR
Queue Stats
38W - 63L
1,213 Elo+
Solo
Janus
Janus
FireAura4259
Janus
Level 60
God Stats
0W - 2L
1,332 SR
Queue Stats
38W - 41L
1,259 Elo+
Solo
Neith
Neith
dokan_67
Neith
Level 22
God Stats
10W - 20L
1,301 SR
Queue Stats
65W - 128L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 11
11,550
722
9,682
10,902
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 12
11,152
697
4,865
11,261
8,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
14 / 4 / 8
13,116
820
23,016
18,494
10,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Demonic Nox
Bacchus
9
0 / 4 / 4
9,085
568
732
8,585
3,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 8 / 1
11,235
702
11,246
18,306
6,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
dokan_67
Neith
13
1 / 10 / 5
9,848
616
6,863
15,660
5,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
22
Kills
7
12
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
L
Bacchus
Demonic Nox
Bacchus
0
4
4
0.5
L
6
8
1
0.81
W
3
3
12
3
W
14
4
8
4.5
L
Neith
dokan_67
Neith
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
18,841
40,657
Taken
42,551
23,148
Mitigated
15,683
11,358
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,682
3,292
0
900
10,902
3,905
1,921
5,168
4,458
0
42,399
L
Bacchus
Demonic Nox
Bacchus
732
311
0
329
8,585
3,286
0
4,953
3,632
1,674
0
L
11,246
563
68
637
18,306
6,719
0
12,837
5,469
39,977
0
W
4,865
422
431
3,090
11,261
8,895
517
1,079
9,382
10,946
0
W
23,016
5,078
0
6,937
18,494
10,348
218
5,675
11,606
69,100
3,088
L
Neith
dokan_67
Neith
6,863
3,700
0
1,987
15,660
5,678
0
9,453
6,207
0
18,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
30,168
171
Minions Killed
79
11
Camps Cleared
2
747,164
Distance Traveled
419,674
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,550
722
69
4
2
265,138
0
L
Bacchus
9,085
568
0
0
0
38,268
0
L
Janus
11,235
702
67
4
1
221,344
3
W
Cthulhu
11,152
697
12
1
0
219,799
0
W
Ymir
13,116
820
90
6
9
262,227
2
L
Neith
9,848
616
12
1
1
160,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role