Player Matchup

Chaac
Chaac
CLutchNit4DUBZ
Chaac
Level 68
God Stats
78W - 61L
1,539 SR
Queue Stats
423W - 478L
1,390 Elo+
Party 1
Zeus
Zeus
ItsMeTi5139
Zeus
Level 17
God Stats
15W - 19L
1,615 SR
Queue Stats
60W - 74L
1,086 Elo+
Solo
Nu Wa
Nu Wa
WVWitchyWildling
Nu Wa
Level 28
God Stats
9W - 7L
1,381 SR
Queue Stats
9W - 11L
1,259 Elo+
Party 1
Team Averages
Level 38
1,512 SR
1,245 Elo+

VS

Team Averages
Level 41
1,538 SR
1,278 Elo+
Skadi
Skadi
FAZE_Kauan_br
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,116 Elo+
Solo
Chaac
Chaac
I Shrine I
Chaac
Level 16
God Stats
2W - 2L
1,496 SR
Queue Stats
6W - 8L
1,322 Elo+
Party 2
Zhong Kui
Zhong Kui
JohnWick2Bad
Zhong Kui
Level 101
God Stats
4W - 2L
1,619 SR
Queue Stats
266W - 324L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
10,947
782
18,365
16,625
11,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 9 / 11
9,707
693
15,839
10,814
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 2 / 9
10,608
758
7,956
7,150
2,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 10 / 2
7,730
552
767
11,487
3,131
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
15
4 / 5 / 7
10,021
716
9,480
19,697
18,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
JohnWick2Bad
Zhong Kui
15
8 / 6 / 4
10,875
777
14,585
26,038
17,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
16
Kills
13
14
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
1
10
2
0.2
L
Chaac
4
5
7
1.5
W
2
9
11
0.83
L
Zhong Kui
JohnWick2Bad
Zhong Kui
8
6
4
1.67
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
24,832
34,589
Taken
57,222
18,091
Mitigated
39,665
7,871
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,365
3,481
0
5,520
16,625
11,871
1,219
6,527
10,098
0
45,040
L
767
693
0
249
11,487
3,131
409
3,871
7,616
0
4,216
L
Chaac
9,480
2,011
470
3,907
19,697
18,778
0
9,778
9,919
0
23,898
W
15,839
842
0
639
10,814
3,832
438
4,875
5,939
27,977
0
L
Zhong Kui
JohnWick2Bad
Zhong Kui
14,585
866
575
11,787
26,038
17,756
0
10,154
15,884
52,435
0
W
7,956
2,030
0
1,712
7,150
2,388
1,055
3,463
3,687
31,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
28,626
124
Minions Killed
116
4
Camps Cleared
3
777,546
Distance Traveled
647,462
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,947
782
53
4
1
296,499
0
L
Skadi
7,730
552
3
0
0
155,627
0
L
Chaac
10,021
716
19
1
1
254,663
0
W
Zeus
9,707
693
21
2
1
226,932
0
L
Zhong Kui
10,875
777
94
7
2
237,172
0
W
Nu Wa
10,608
758
50
4
2
254,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role