Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
MamaТerasu
Ravana
Level 25
God Stats
1W - 0L
1,903 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SkullerK
Cerberus
Level 129
God Stats
40W - 13L
1,852 SR
Queue Stats
209W - 100L
1,810 Elo+
Party 1
Team Averages
Level 105
1,752 SR
1,603 Elo+

VS

Team Averages
Level 27
1,372 SR
1,269 Elo+
Nemesis
Nemesis
BubblesTPB78
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 2
Cernunnos
Cernunnos
SkippyDingleDing
Cernunnos
Level 7
God Stats
0W - 2L
1,142 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 2
Hel
Hel
peso488
Hel
Level 67
God Stats
0W - 2L
1,475 SR
Queue Stats
4W - 12L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
18 / 0 / 13
9,866
1,096
16,268
10,718
5,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
13
12 / 2 / 14
9,320
1,036
9,893
8,680
4,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SkullerK
Cerberus
12
2 / 2 / 22
7,999
889
4,909
9,881
9,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BubblesTPB78
Nemesis
9
1 / 10 / 2
6,202
689
3,366
10,212
1,873
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
9
1 / 10 / 3
6,385
709
3,827
11,577
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
9
2 / 12 / 1
6,891
766
6,065
11,687
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
32
Kills
4
4
Deaths
32
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
18
0
13
24.5
L
Nemesis
BubblesTPB78
Nemesis
1
10
2
0.2
W
Ravana
12
2
14
9.5
L
Cernunnos
1
10
3
0.25
W
Cerberus
SkullerK
Cerberus
2
2
22
6.5
L
Hel
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,070
Damage
13,258
29,279
Taken
33,476
19,765
Mitigated
6,115
12,080
Healing
1,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,268
3,897
0
4,718
10,718
5,634
1,167
2,659
7,879
0
40,226
L
Nemesis
BubblesTPB78
Nemesis
3,366
944
0
217
10,212
1,873
0
1,714
8,498
0
8,430
W
Ravana
9,893
2,049
555
3,480
8,680
4,429
457
1,875
6,302
0
23,355
L
Cernunnos
3,827
2,126
0
276
11,577
2,484
0
1,413
10,164
0
8,511
W
Cerberus
SkullerK
Cerberus
4,909
233
758
2,569
9,881
9,702
324
1,597
8,162
15,085
0
L
Hel
6,065
129
224
769
11,687
1,758
0
1,782
9,905
16,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
19,478
109
Minions Killed
48
7
Camps Cleared
1
573,220
Distance Traveled
365,600
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,866
1,096
54
6
3
221,501
1
L
Nemesis
6,202
689
16
2
0
124,008
3
W
Ravana
9,320
1,036
35
4
4
172,574
0
L
Cernunnos
6,385
709
10
1
0
118,378
3
W
Cerberus
7,999
889
20
2
0
179,145
1
L
Hel
6,891
766
22
2
1
123,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role