Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EricShadowBlood
Nu Wa
Level 47
God Stats
3W - 0L
1,520 SR
Queue Stats
9W - 5L
1,619 Elo+
Party 2
Loki
Loki
MTO1
Loki
Level 129
God Stats
5W - 4L
1,543 SR
Queue Stats
88W - 85L
1,652 Elo+
Solo
Mulan
Mulan
SaintGrendell
Mulan
Level 159
God Stats
2W - 0L
1,531 SR
Queue Stats
25W - 15L
1,802 Elo+
Party 2
Team Averages
Level 124
1,523 SR
1,643 Elo+

VS

Team Averages
Level 109
1,615 SR
1,502 Elo+
Cliodhna
Cliodhna
Edhu
Cliodhna
Level 160
God Stats
0W - 4L
1,558 SR
Queue Stats
331W - 328L
1,551 Elo+
Party 1
Mulan
Mulan
FINNSSJ
Mulan
Level 160
God Stats
20W - 17L
1,781 SR
Queue Stats
657W - 619L
1,678 Elo+
Solo
Cthulhu
Cthulhu
Mast24
Cthulhu
Level 101
God Stats
14W - 8L
1,635 SR
Queue Stats
144W - 154L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
agvillam
Baba Yaga
Level 15
God Stats
1W - 3L
1,488 SR
Queue Stats
2W - 5L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 3 / 10
9,890
899
6,016
8,109
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 10
10,270
934
11,248
9,283
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
MTO1
Loki
16
6 / 0 / 7
9,989
908
11,307
5,911
2,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 2 / 11
9,895
900
12,786
13,254
10,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Edhu
Cliodhna
14
3 / 5 / 2
8,273
752
4,501
9,387
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
FINNSSJ
Mulan
14
1 / 4 / 4
8,099
736
9,052
16,451
16,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Mast24
Cthulhu
13
2 / 4 / 1
8,029
730
8,882
13,880
12,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
agvillam
Baba Yaga
13
1 / 6 / 3
8,035
730
5,314
9,103
3,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
19
Kills
7
7
Deaths
19
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
10
2.67
L
Cliodhna
Edhu
Cliodhna
3
5
2
0.8
W
6
2
10
5.5
L
Mulan
FINNSSJ
Mulan
1
4
4
0.75
W
Loki
MTO1
Loki
6
0
7
9.5
L
Cthulhu
Mast24
Cthulhu
2
4
1
0.63
W
4
2
11
4.75
L
Baba Yaga
agvillam
Baba Yaga
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,357
Damage
27,749
36,557
Taken
48,821
19,293
Mitigated
36,319
6,984
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,016
1,079
39
1,716
8,109
2,552
1,821
4,142
3,688
34,642
0
L
Cliodhna
Edhu
Cliodhna
4,501
494
0
1,615
9,387
3,794
0
2,742
6,637
0
24,125
W
11,248
3,856
279
1,980
9,283
3,061
2,597
4,360
4,797
40,282
0
L
Mulan
FINNSSJ
Mulan
9,052
1,335
0
2,822
16,451
16,528
0
5,260
10,989
2,691
25,843
W
Loki
MTO1
Loki
11,307
3,572
0
929
5,911
2,908
459
1,893
3,848
0
40,584
L
Cthulhu
Mast24
Cthulhu
8,882
158
158
1,277
13,880
12,671
87
5,174
8,589
27,129
0
W
12,786
1,924
0
2,041
13,254
10,772
0
4,045
8,779
3,145
24,100
L
Baba Yaga
agvillam
Baba Yaga
5,314
157
0
1,714
9,103
3,326
247
5,273
3,674
24,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
32,436
216
Minions Killed
150
11
Camps Cleared
9
945,941
Distance Traveled
733,485
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,890
899
71
6
2
203,395
2
L
Cliodhna
8,273
752
40
4
4
172,369
4
W
Nu Wa
10,270
934
57
5
0
210,936
3
L
Mulan
8,099
736
50
5
0
203,775
2
W
Loki
9,989
908
54
5
6
274,226
3
L
Cthulhu
8,029
730
31
3
3
188,007
1
W
Mulan
9,895
900
34
3
3
257,384
1
L
Baba Yaga
8,035
730
29
3
2
169,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role